This is the Forest inside load script
//#CLIENTSIDE
if (playerenters) {
addtiledef tiles_inside.png,inside,1;
addtiledef2 tiles_wallsforests.png,insideforests,1024,224;
}
So if your tilesets are messed up, you can go into your tiledef folder and just start over by deleting the offline tiledefinitions and it should reset back to normal. (/levels/tiledefs/tiledefsOffline.txt)
Quote:
Originally Posted by WanDaMan
add removetiledefs;
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unfortunately the ones that are loaded are in the tiledef list and you wont know which those are, so you have to go fix the file for tiledefs.