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Old 02-02-2007, 02:15 AM
Drakeero Drakeero is offline
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-The Ministry of Defenses-

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Ministry of Defenses
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Focus: PvP combat
RP focus: Light

This ministry has a light RP requirement. Showing up for RP events, and making appearances at general RP events.
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Ranks:

Dragon Knight
Spirit Knight
Knight
Soldier

Soldier: A soldier is a person who is relatively to the game (or at least to Zormite) but already knows exactly what they want to do. Kill things, and eventually move on to PvP combat. Soldiers are not expected to be very effective, but they are expected to at least try. The ministry and the rank is very straightforward. Kill things.

Knight: A person who has proven themselves to act with strength, wisdom, and dignity to uphold the honor and glory of Zormite. Soldiers may just want to kill things, but Knights strive forth to do combat to benefit the kingdom they server. A knight is expected not only to be familiar with combat, but also teamwork and minor leadership skills.

Spirit Knight: A spirit knight further exemplifies the code of the knight, but has augmented his formidable physical training with vast mental and spiritual power. They may or may not pick up prayer or magic along the way. (It might also help to think of spirit knights as jedi of a sort.) A spirit knight is expected to be very capable of killing people, organize team efforts, and be familiar enough with other styles of play to lead mixed-class groups.

Dragon Knight: The warlord. He who walks across the battlefield bringing death and destruction with each step. The master of all of Zormite's ground troops. He draws the troops to him like the armor and claws of the dragon and rampages. He commands all of Zormite's land military, regardless of ministry (only in times of war.)
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Last edited by Drakeero; 02-02-2007 at 02:42 AM..
  #2  
Old 02-02-2007, 02:15 AM
Drakeero Drakeero is offline
Registered User
Join Date: Jan 2004
Posts: 507
Drakeero will become famous soon enough
Because the Ministry of Defenses is so straight forward, optional tasks are implemented to provide ways for the player to benefit Zormite. These tasks are varied, and adjust (hopefully) to each rank's expected levels. The number of spars reset each rank advancement.

Soldier: Overall level 10, Physical level 5. 1 Sparring match Win/Lose. 1 Vanadium blade. 1 Chest armor any type. 1 Shield any type. Completed one Soldier "task".

Knight: Physical level 15. 25 spars total. One of every gear except bracers. Dual RoF and Glok Belt are recommended. Gloves of Marksmanship are required. All enchantable gear must be at a minimum of +3. 30 Soldier tasks, 1 Knight task.

Spirit Knight: Physical level 30. 50 spars total. Must have bracers. All gear must be +12. 15 Leadership related tasks. 60 knight tasks. 1 spirit knight task.

Dragon Knight: Phys level 60. 45 leadership tasks. 15 SKnight tasks. Lead and wind a ground war without the emperor's help.
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Last edited by Drakeero; 02-02-2007 at 02:53 AM..
  #3  
Old 02-02-2007, 02:15 AM
Drakeero Drakeero is offline
Registered User
Join Date: Jan 2004
Posts: 507
Drakeero will become famous soon enough
Because of the extreme simplicity of the Ministry, there are very few sub-themes.

At the Spirit Knight level a player may or may not have magic or prayer to aid them.

A Spirit Knight who augments his power with a magic level of 15 or higher becomes a "Mana Knight".

A Spirit Knight who augments hiw power with a wisdom level of 15 or higher becomes a "Grace Knight".

A Spirit Knight with both magic and wisdom over 15 and part of his fighting style is a "Power Knight".

These subthemes will not be shown in the standard ranks, however they can be freely used in RP's assuming the knight qualifies for them.
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Last edited by Drakeero; 02-02-2007 at 02:58 AM..
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