I'd like to see more sound controls in Graal. Like being able to get the attributes of the current sound. Like to the point to where you could make a visual effect like one you might see in a media player. It could be like
PHP Code:
this.soundattr = getsoundattributes();
and it would return an array.
Also it would be nice to be able to configure equalizer settings, to perhaps optimize the experience for background music, cause I plan to have a score for Uprising and nice little shop music, town music, ect. This would also be easier with true background music, rather than just "play". Like addtiledef() only with background music. So you could just set the music to different level starters. I also wanted to make a radio NPC that had a visual effect that goes with the music, but I can't really have that without being able to get variables for the levels and such.