Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 10-07-2006, 05:49 PM
colin012 colin012 is offline
That never happened...
colin012's Avatar
Join Date: Feb 2006
Location: Under your bed.....
Posts: 321
colin012 is on a distinguished road
Exclamation I know these levels stink but tell me how to improve..

I would like to know what I can do to make these levels better... Tell me what I need to do to improve. I'm alwas up for this so be as harsh as possable!!
Attached Thumbnails
Click image for larger version

Name:	LAT2.jpg
Views:	195
Size:	310.6 KB
ID:	38129   Click image for larger version

Name:	LAT3.jpg
Views:	182
Size:	130.4 KB
ID:	38130  
__________________
Dude! It's a skirt...
Quote:
Originally Posted by Elizabeth View Post
Good lord it looks potent...

Last edited by colin012; 10-07-2006 at 05:55 PM.. Reason: put the levels in the wrong way
Reply With Quote
  #2  
Old 10-07-2006, 06:45 PM
Eagle Eagle is offline
Registered User
Eagle's Avatar
Join Date: Jul 2004
Location: Boston, MA
Posts: 584
Eagle will become famous soon enough
Send a message via AIM to Eagle
Hmm, you don't really have tile errors, you just need to get away from prefended objects. I say that you look at other levels on the board, and try to make them, you will notice that you need to use the "Select Tile" option to get some of these other tiles.
__________________

AIM : FCartman007
Old account - 190
Reply With Quote
  #3  
Old 10-07-2006, 07:44 PM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Hehe, the good ol innocent first-time styled levels that aren't filtered by opinions.

I'd suggest connecting some trees, working on buildings, detailing, etc.

Leveling isn't something you learn in one day, you need to develop a style, develop an understanding of the tileset, and learn how to use the editor.

__________________
Reply With Quote
  #4  
Old 10-08-2006, 01:56 AM
Chicken_l33t Chicken_l33t is offline
Banned
Join Date: Sep 2002
Location: NewZealand
Posts: 467
Chicken_l33t is on a distinguished road
Good job for a first timer man. MUCH better then me when I started. Perhaps look at some other peoples levels and study them and try new stuff.

Good job.
Reply With Quote
  #5  
Old 10-08-2006, 04:56 AM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,748
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
My first levels were funny. I didn't know about predefined objects, so most of my objects were horribly put together, tile errors everywhere. I guess that was a good way to start learning though.
__________________
Save Classic!
Reply With Quote
  #6  
Old 10-08-2006, 11:38 AM
Magadal Magadal is offline
Banned
Join Date: Jan 2005
Location: Germany
Posts: 942
Magadal will become famous soon enough
Quote:
Originally Posted by maximus_asinus View Post
My first levels were funny. I didn't know about predefined objects, so most of my objects were horribly put together, tile errors everywhere. I guess that was a good way to start learning though.
Haha I had exactly the same problem...My first level was an inside, and I didnt know about the filling option, so I put lots of black tiles together and copied them to fill the level with them xD
Reply With Quote
  #7  
Old 10-08-2006, 11:59 AM
Devil Devil is offline
Banned
Join Date: Feb 2003
Location: Australia
Posts: 2,835
Devil has a little shameless behaviour in the past
Send a message via AIM to Devil Send a message via MSN to Devil
I done the same thing with the black tiles ;0

But this is like in version 1.39.
Reply With Quote
  #8  
Old 10-08-2006, 01:46 PM
Tom Tom is offline
Grraaaaaw
Tom's Avatar
Join Date: May 2005
Posts: 2,037
Tom is on a distinguished road
Your levels have a nice classic feel, reminds me of the good old days
Reply With Quote
  #9  
Old 10-09-2006, 08:56 AM
bgumeny bgumeny is offline
Registered User
Join Date: Jul 2006
Location: new jersey
Posts: 426
bgumeny is on a distinguished road
Send a message via AIM to bgumeny Send a message via Yahoo to bgumeny
Quote:
Originally Posted by Eagle View Post
Hmm, you don't really have tile errors, you just need to get away from prefended objects. I say that you look at other levels on the board, and try to make them, you will notice that you need to use the "Select Tile" option to get some of these other tiles.
What he said.

Quote:
Originally Posted by Gerami View Post
Hehe, the good ol innocent first-time styled levels that aren't filtered by opinions.

I'd suggest connecting some trees, working on buildings, detailing, etc.

Leveling isn't something you learn in one day, you need to develop a style, develop an understanding of the tileset, and learn how to use the editor.

Him too.

Quote:
Originally Posted by Chicken_l33t View Post
Good job for a first timer man. MUCH better then me when I started. Perhaps look at some other peoples levels and study them and try new stuff.

Good job.
He's right as well. These levels look pretty good for someone who is just starting out. Keep at it and try to experiment with tiles that aren't in the predefined tile list. Browse these forums and look at as many examples as you can, and explore playerworlds that are online as well. Try to take in as much as you can and it should help you to develop your own style.
__________________
*bgumeny
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.