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  #81  
Old 10-05-2006, 10:22 PM
Tom Tom is offline
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I think it would be an awesome idea, id be bummed if you dont make it.
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  #82  
Old 10-05-2006, 11:23 PM
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Quote:
Originally Posted by Tom View Post
I think it would be an awesome idea, id be bummed if you dont make it.
It'll be good . Once I finish the battle system (or parts.. computer player might be a bit harder then the regular PVP system) then we can probally setup a nice beta-release .

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Keep working on it, if they see you are dedicated it will only help your case. Giving up is a sure way to make them even less likely to take time out of their schedules for you.
I am sick of waiting.. even after pming Houdini he told me to go complain to the Adminstration that the support of Graal is low z.z.

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Originally Posted by maximus_asinus View Post
I just briefly skimmed over the posts, and I must say, there is a lot of irony in this thread. Telling him that he isn't creative, and that it is wrong to rip off another game is sad, considering that this game (Graal) was originally ripped off of Zelda, and that most servers are made up of stolen ideas from other games (actually I doubt you could find one server that is 100% original). His server has a lot of potential, bashing it because it will resemble another game is stupid. Some of the best things made are variations of the originals.
Thanks, and I think that was already said about Graal ripped from Zelda and for Koni to even say its unoriginal.. so is graal z.z
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  #83  
Old 10-06-2006, 12:21 AM
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I've learned so much this year alone about Graal's community and the way servers will work.

If it isn't a rip off of anything, it will fail.
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  #84  
Old 10-06-2006, 12:32 AM
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Originally Posted by Gerami View Post
I've learned so much this year alone about Graal's community and the way servers will work.

If it isn't a rip off of anything, it will fail.
Exactly
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  #85  
Old 10-06-2006, 01:02 AM
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Originally Posted by KuJi View Post
Exactly
I'm serious o.o

I'm against ripping and stuff but think about it:

Graal is a rip of Zelda: Link to the Past
UN is basically Graal with some original childish ideas
Era can be compared to GTA with Graal elements
Zodiac is a rip of many MMORPGS
Maloria is a rip of Val2003
Val2003 was a rip of the very basic RPG concept anyway
Delteria is pretty much Graalian with Tiamat's original leveling designs
GK is like...Zelda: Link to the Past with 3D terrain but a weird RPG system
Zone is like this one multiplayer game I forgot what it's called

o_o
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  #86  
Old 10-06-2006, 01:25 AM
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Pokemon is awesome and Bomys are awesome, but somehow I don't see much potential in a server like this.
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  #87  
Old 10-06-2006, 01:31 AM
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Quote:
Originally Posted by Gerami View Post
Zone is like this one multiplayer game I forgot what it's called

o_o
Infantry?

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Originally Posted by Googi View Post
Pokemon is awesome and Bomys are awesome, but somehow I don't see much potential in a server like this.
It'll do well if it is too get finished, and it will have players
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  #88  
Old 10-06-2006, 02:55 AM
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Quote:
Originally Posted by Googi View Post
Pokemon is awesome and Bomys are awesome, but somehow I don't see much potential in a server like this.
Agreed. I don't think it will end up very polished or professional. I bet they use the old crappy bomy graphics. The evolved bomy gfx he posted were not very creative or interesting... Wow add some more spikes or something... yawn.
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  #89  
Old 10-06-2006, 03:12 AM
KuJi KuJi is offline
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Originally Posted by konidias View Post
Agreed. I don't think it will end up very polished or professional. I bet they use the old crappy bomy graphics. The evolved bomy gfx he posted were not very creative or interesting... Wow add some more spikes or something... yawn.
The person who did it did it in maybe 5 minutes messing around with the bomies.
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  #90  
Old 10-06-2006, 03:28 AM
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Quote:
Originally Posted by maximus_asinus View Post
I just briefly skimmed over the posts, and I must say, there is a lot of irony in this thread. Telling him that he isn't creative, and that it is wrong to rip off another game is sad, considering that this game (Graal) was originally ripped off of Zelda, and that most servers are made up of stolen ideas from other games (actually I doubt you could find one server that is 100% original). His server has a lot of potential, bashing it because it will resemble another game is stupid. Some of the best things made are variations of the originals.
Stone Henge was'nt ripped of a game.
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Graal admins don't die. They go to hell and regroup.
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Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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  #91  
Old 10-06-2006, 03:32 AM
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Quote:
Originally Posted by killerogue View Post
Stone Henge was'nt ripped of a game.
Age of Empires.. Empire Earth II.

Same concept
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  #92  
Old 10-06-2006, 03:33 AM
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Originally Posted by KuJi View Post
Age of Empires.. Empire Earth II.

Same concept
Never played either. Therefore not ripped.
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Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
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Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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  #93  
Old 10-06-2006, 05:25 AM
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Quote:
Originally Posted by konidias View Post
Agreed. I don't think it will end up very polished or professional. I bet they use the old crappy bomy graphics. The evolved bomy gfx he posted were not very creative or interesting... Wow add some more spikes or something... yawn.
I don't think graphics is really the problem here. I just don't think players would come back to the server after the initial novelty wears off.
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  #94  
Old 10-06-2006, 05:27 AM
KuJi KuJi is offline
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Quote:
Originally Posted by Googi View Post
I don't think graphics is really the problem here. I just don't think players would come back to the server after the initial novelty wears off.
I'll work and think of ways (aswell as accept ideas) after the combat system is done. Tons of events can be held with this system ;D
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  #95  
Old 10-06-2006, 01:13 PM
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Originally Posted by KuJi View Post
Age of Empires.. Empire Earth II.

Same concept
...stonehenge wasn't a RTS. i'm sure o_o
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  #96  
Old 10-06-2006, 01:20 PM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by killerogue View Post
Stone Henge was'nt ripped of a game.
One time i was walking in office depot and i walked by these cdroms, one said stone henge.
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  #97  
Old 10-06-2006, 02:26 PM
lancelot9 lancelot9 is offline
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uhh
era was modern.. yet you dont say it is ripped
val and mal are RPG.. yet you say they arent ripped
Ol' west was western.. but it wasnt ripped..

so why do you idiots say Stone Henge was ripped?
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  #98  
Old 10-06-2006, 02:29 PM
maximus_asinus maximus_asinus is offline
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I haven't played Stone Henge, but if you give me input on the server (systems used, story, items, etc) I bet I could give you examples of existing games with the same idea.
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  #99  
Old 10-06-2006, 04:13 PM
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Originally Posted by maximus_asinus View Post
I bet I could give you examples of existing games with the same idea.
But the problem is when you do it on purpose rather than accident. For example I make a thread like...

HAY GUYZ

IM GONAM AEK A SERVER WER ITS COUNTER TERORIST vs TERORIST!!1

U KAN SAVE HOSTAGES OR DEFUS BOMBS LOL..

M4 vs AK47 OK??? EACH SID HAS 4 SKINS TO CHOOSE 4rm

ty ~CSfrek69
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  #100  
Old 10-06-2006, 05:20 PM
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I was just toying with ideas, and seeing what angles work the best :P

But you got loads of Bomys to use.
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  #101  
Old 10-06-2006, 08:43 PM
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I say they should have diagnol angles facing eachother.

Like special GFX just for battle scenes. Meaning they have one sprite sheet for normal walking and then sprite sheets for battles and such.
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  #102  
Old 10-06-2006, 09:15 PM
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Quote:
Originally Posted by maximus_asinus View Post
I just briefly skimmed over the posts, and I must say, there is a lot of irony in this thread. Telling him that he isn't creative, and that it is wrong to rip off another game is sad, considering that this game (Graal) was originally ripped off of Zelda, and that most servers are made up of stolen ideas from other games (actually I doubt you could find one server that is 100% original). His server has a lot of potential, bashing it because it will resemble another game is stupid. Some of the best things made are variations of the originals.
Well said
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  #103  
Old 10-06-2006, 11:26 PM
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Quote:
Originally Posted by Gerami View Post
I say they should have diagnol angles facing eachother.

Like special GFX just for battle scenes. Meaning they have one sprite sheet for normal walking and then sprite sheets for battles and such.
Yea that would be ideal but someone would need to make all the diagonal pictures.
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  #104  
Old 10-07-2006, 12:47 AM
KuJi KuJi is offline
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Most likely it will be similar to the first picture shown and we will probally showani the idle gani facing up / down with the bomy imgs.
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  #105  
Old 10-07-2006, 02:35 AM
maximus_asinus maximus_asinus is offline
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I think you should eliminate the bomies now that I think about it. You don't have any real reason to make more then two or three sprites for the bomies since you wouldn't see them walking around (if you're following the old Pokemon games).
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  #106  
Old 10-07-2006, 02:39 AM
KuJi KuJi is offline
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Quote:
Originally Posted by maximus_asinus View Post
I think you should eliminate the bomies now that I think about it. You don't have any real reason to make more then two or three sprites for the bomies since you wouldn't see them walking around (if you're following the old Pokemon games).
They did walk around, I have plans for them.. I'll assume you weren't into pokemon to miss the huge factor of pokemon just walking around randomly, talking to them to hear them say pikachu! etc.
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  #107  
Old 10-07-2006, 02:43 AM
maximus_asinus maximus_asinus is offline
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Originally Posted by KuJi View Post
They did walk around, I have plans for them.. I'll assume you weren't into pokemon to miss the huge factor of pokemon just walking around randomly, talking to them to hear them say pikachu! etc.
That was in later versions of the game, in the older ones, there was just three or four sprites representing all 151 Pokemon.
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  #108  
Old 10-07-2006, 03:03 AM
KuJi KuJi is offline
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Originally Posted by maximus_asinus View Post
That was in later versions of the game, in the older ones, there was just three or four sprites representing all 151 Pokemon.
Even in Red and Blue they moved around
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  #109  
Old 10-07-2006, 03:11 PM
MysticX2X MysticX2X is offline
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making up names for these things can be kind of hard:S
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  #110  
Old 10-07-2006, 06:07 PM
Tom Tom is offline
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This discussion brings back the good memorys of the pokemon days. Not really the game but yea...weeeeee
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  #111  
Old 10-07-2006, 08:10 PM
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I hurt my arm when I was 8 or 9 playing pokemon on my gameboy for the first time cause I played it til the batteries died.
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  #112  
Old 10-07-2006, 08:26 PM
WanDaMan WanDaMan is offline
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I hurt my arm when I was 8 or 9 playing pokemon on my gameboy for the first time cause I played it til the batteries died.
I've done that. My eyes hurt though
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  #113  
Old 10-07-2006, 09:14 PM
Infernix Infernix is offline
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I've done that. My eyes hurt though
lol I literally kept my arm in 1 position for like hours and then the batteries died and I tried to move them and ran to my dad for help XD cause they hurt so bad.
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