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  #1  
Old 09-25-2006, 11:21 PM
Luigi203 Luigi203 is offline
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Hammers/Axes

Yea, I was sparring a guy with a hammer, then it came across my mind again why they suck so much and what can be done to them to fix it. First off they're slow as hell, freezing the player longer than any sword or dagger. which is a given - Hammers are supposed to be big heavy weapons, that do loads of damage when you manage to land a blow. That brings me to the next thing, the Damage.. They're natually hard to spar with, and when you DO actually land a hit on someone/something you do 5-20damage on average. By time you get two consecutive hits with it, the opponent has already regenerated. My idea? Make hammers/axes/clubs/maces have a higher critical rate, with higher criticals. Maybe just flat out raise the damage on stock hammers/axes? I don't think getting bashed with a hammer should be the same as getting hit with a dagger or sword. Maybe even make the forward smash (Spacebar + forward) do more damage than the regular swing, and increase the freeze time to balance it out. Just an idea.
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Old 09-25-2006, 11:25 PM
Zero Hour Zero Hour is offline
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Sounds good to me.
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  #3  
Old 09-25-2006, 11:26 PM
Obs311 Obs311 is offline
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I like it.
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  #4  
Old 09-25-2006, 11:38 PM
Gothika Gothika is offline
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That is a good idea, it would make it a whole lot better.
I know that hammers suck at sparring. Thats why I sold my war hammer of might.
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Old 09-25-2006, 11:42 PM
cyan3 cyan3 is offline
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Its a good idea, i hate hammers and axes now. But if they done that i might use them more.
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Old 09-26-2006, 04:10 AM
UltimatheChosen UltimatheChosen is offline
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And as long as your at it, get spears working. I love spears, but I can't use them! *cry*
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  #7  
Old 09-26-2006, 06:34 AM
Luigi203 Luigi203 is offline
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Its a shame ideas like this will never be used.
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Old 09-26-2006, 08:02 AM
Raziel Raziel is offline
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While we're at it, we can have daggers cause more serious status effects than swords. For example, poison from a dagger is stronger than that of a sword. Right now if you fight with a dagger you're pretty much at a disadvantage.
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Old 09-26-2006, 08:07 AM
SayianOozaru SayianOozaru is offline
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Not really...When I would sit in Mechs room while he would fight (and he was pretty damn good at it), He would always use his ID of Ogma +9 (that was the highest at the time) until he poisoned the guy he was fighting, then he would switch up to a sword...I guess he did this because Daggers are faster than swords, so you get more hits in. Then after they cant run, you take out your sword (that should have more damage than your dagger lol) and kill em off. That was why Mech always had some weird type of blessing on his weapons and you guys never understood it. He had it all planned out
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Old 09-26-2006, 07:14 PM
lordbosh lordbosh is offline
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Poison should be nerfed, screw having bonuses to an already overpowered status change.
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Old 09-27-2006, 01:08 AM
Luigi203 Luigi203 is offline
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Poison is alright depending who's delivering. If you're getting it from Fr0 or Deo, expect to lose 10 str, 10 str, and 10 con.
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Old 09-27-2006, 01:18 AM
Raziel Raziel is offline
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Quote:
Originally Posted by lordbosh View Post
Poison should be nerfed...
I agree with that. And then do the dagger status effect thing.
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Old 09-27-2006, 07:47 AM
protozero protozero is offline
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Quote:
Originally Posted by lordbosh View Post
Poison should be nerfed, screw having bonuses to an already overpowered status change.
I also agree with poison being weakened. Once you get poisoned by someone with 150+ damage, takes off a bunch of physical stats and hurts like hell. Perhaps make it so that it doesn't damage stats as much but still inflicts some damage every 10-20 seconds as it already does.
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  #14  
Old 09-28-2006, 12:17 AM
UltimatheChosen UltimatheChosen is offline
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Or at the very least (I'm only level 14, so I don't know too much about high level poisoning) make it so that all weapons except daggers have poison abilities weakened.
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Old 09-28-2006, 12:35 AM
Damix2 Damix2 is offline
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Quote:
Originally Posted by SayianOozaru View Post
That was why Mech always had some weird type of blessing on his weapons and you guys never understood it. He had it all planned out
Huh? Thats been a strategy since blessing was released.
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  #16  
Old 09-28-2006, 01:20 AM
Luigi203 Luigi203 is offline
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Like Damix said, thats pretty much everyones strategy. I use a Flaming Sword of Ogma+10 to poison and a Thunder Sword of Gov+8 to destroy. Almost noone has electricity resistance, and noone can counter weaponmagic. I also use a Ice Flaming Sword of Leuc+20 when I'm poisoned because I start missing when people have -86 ac and up
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