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  #1  
Old 02-25-2006, 12:40 AM
Deophite18 Deophite18 is offline
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Restoration

Seems Bjorn has had another brilliant idea (sarcasm) by deciding to take off food from restoration. Instead of actually asking the people who play GK he just randomly decides to do it becuase obviously he knows whats best for GK...i meen look at all the good ideas hes had (more sarcasm). Food needs to be re added to the prayer. Now its hardly any different from the heal spell except for it cures a disease sometimes but not always and costs way more grace. Im sick of having a manager who doesnt take any imput whatsoever from the players and just does whatever the hell he wants to.
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Old 02-25-2006, 12:41 AM
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seems like Deo's got a point...
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Old 02-25-2006, 12:42 AM
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Old 02-25-2006, 06:39 AM
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Agreed 100%...Hell, I don't even know who our "manager" is
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Old 02-25-2006, 06:57 AM
Waltz5 Waltz5 is offline
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Agreed... the big problem, like Deo said is Restoration is now useless. Just use heal and save.

Well, of course among the many other "managerial" problems on GK.
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Old 02-25-2006, 03:28 PM
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Quote:
Originally Posted by Deophite18
Seems Bjorn has had another brilliant idea (sarcasm) by deciding to take off food from restoration.
Indeed, it's a great idea (no sarcasm) but too bad it was not mine. It was suggested on forums about 2 weeks ago

It's great, because now farming makes sense again. Before it was almost useless. You can easyly get food you just had to do something now.

Quote:
Originally Posted by Deophite18
Im sick of having a manager who doesnt take any imput whatsoever from the players and just does whatever the hell he wants to.
It was a suggesting from players and staffs liked it.
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Old 02-25-2006, 04:55 PM
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Quote:
Originally Posted by dNeonb
It was a suggesting from players and staffs liked it.
Personally, I would have liked restoration to just give less food (100-200) not NO FOOD.

But that can be adjusted, si? I would also like to see food deteriorate less quickly.
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Old 02-25-2006, 05:19 PM
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Quote:
Originally Posted by Zero Hour
I would also like to see food deteriorate less quickly.
That's probably the most important part of it. As it stands, if you follow no special food-replenishing gods or don't own a sutenance amulet, your food drains at 1 food per second. That gives you approximately 17 minutes and 5 seconds before you have to re-get food. Please adjust the food depletion script to 1 food per every 5 or 10 seconds, give restoration disease curing and 1-200 food, and the problem's solved, and I don't think so many of us will be griping about it.
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  #9  
Old 02-25-2006, 05:40 PM
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Quote:
Originally Posted by Zero Hour
Personally, I would have liked restoration to just give less food (100-200) not NO FOOD.

But that can be adjusted, si? I would also like to see food deteriorate less quickly.

I agree, I dont mind and am actually in favor of food having a value in the game. I just think that it does go down really fast and maybe it could have a few hundred to get you by if your low on food, and arent carrying any.
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  #10  
Old 02-25-2006, 08:12 PM
Waltz5 Waltz5 is offline
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Quote:
Originally Posted by dNeonb
It's great, because now farming makes sense again. Before it was almost useless. You can easyly get food you just had to do something now.
Way to neglect the fact that Restoration is now totally useless.
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  #11  
Old 02-25-2006, 08:47 PM
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If you are going to nerf restoration then you might as well take it away... the prayer Heal does the same thing and costs considerably less grace...

the food on restoration is the only thing that kept people PKing... when you run out of food and have to spend 10 minutes killing stupid shell bomys to get food, then it really takes away from the PKing experience...

Aside from the point, if restoration is going to be like that, then it might as well be removed, because it's just taking up space.
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  #12  
Old 02-25-2006, 09:42 PM
dNeonb dNeonb is offline
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I think Draenin is right. We should slow down the need of food. If I remember right Zero Hour already suggested this in the other thread where the idea came up to remove the food part from the restoration prayer.

(There is still the create food prayer).

Quote:
Originally Posted by Waltz5
Way to neglect the fact that Restoration is now totally useless.
No it is not. You can still restore things like a poison or other diseases.
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Old 02-25-2006, 09:49 PM
Waltz5 Waltz5 is offline
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Quote:
Originally Posted by dNeonb
No it is not. You can still restore things like a poison or other diseases.
Like I'm going to use restoration over heal or cure poison?

Right now it's incredible overkill for what it does.
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  #14  
Old 02-25-2006, 10:00 PM
ReBorn_Spirit ReBorn_Spirit is offline
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slower by 10% maybe
send them my way, to the tavern
we could use the extra business anyways
and platinum coin..
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  #15  
Old 02-25-2006, 10:05 PM
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Quote:
Originally Posted by ReBorn_Spirit
slower by 10% maybe
send them my way, to the tavern
we could use the extra business anyways
and platinum coin..
Realistically? The tavern is a joke. When I go to the Tavern I want to pick up anywheres from 50 to FIVE HUNDRED jerkies. Currently, I can only be sold 8.

Who wants to run to the tavern every five minutes? Not me.
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  #16  
Old 02-25-2006, 10:19 PM
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Quote:
Originally Posted by Zero Hour
Realistically? The tavern is a joke. When I go to the Tavern I want to pick up anywheres from 50 to FIVE HUNDRED jerkies. Currently, I can only be sold 8.

Who wants to run to the tavern every five minutes? Not me.
Ok we will think about giving out more food at once, but we need to do a big price rise, because of that lots of work then.
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  #17  
Old 02-25-2006, 10:21 PM
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Quote:
Originally Posted by Sam
because of that lots of work then.
GK isn't real life.
If you have to tap the mouse for a minute extra and click "a" a few more times it's nothing like actually baking 30 more pizzas.

Just don't make the prices too ridiculous.
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  #18  
Old 02-25-2006, 10:31 PM
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Actually, although I personally used restoration more than any other spell I am more than pleased with the fact that the food was removed from the spell. There is create food, and dozens of other kinds of food that was previously untapped. I find myself actually using a cooker, and Misty Mug Tavern is booming with business. Not to mention.

Restoration still is extremely powerful even without food restoration. Cure poison, Cure Disease, Cure status, Cure confusion, Cure blindness, Full health, and not to mention at the cost of eighty grace, which can be used at any level as long as you have level 13 in wisdom. I think that is already powerful enough.

I won't lie, at first I was very displeased but then, after seeing the server blow up and seeing literally over a hundred players on at a time all in one area was very impressive. I was even more happy to see that people were making food an killing smaller, commonly ignored monsters.

It was even more amazing to actually see areas not littered with food and junk all over the ground because every food item had just increased in value. One little nerf and the whole community has improved. I think it was a great decision. Restoration still gives you 1,000 exp when you cure a disease so I can't say that I'm upset about the change.
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  #19  
Old 02-25-2006, 11:37 PM
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For those of you who have suggested the create food prayer... you obviously haven't used it very often... unless you have an extremely high wisdom level, then the food that you create gives like uh.. food +40 (maybe). And it's not very convenient to just sit outside casting create food for 30 minutes just to get 999 food (especially with the overpowered magic killing you from out of no where).

If something is going to happen regarding restoration and food, then it should be done quickly, since it is a somewhat important concern/issue.
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  #20  
Old 02-25-2006, 11:48 PM
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Quote:
Originally Posted by Zero Hour
GK isn't real life.
If you have to tap the mouse for a minute extra and click "a" a few more times it's nothing like actually baking 30 more pizzas.

Just don't make the prices too ridiculous.
I don't know, but I guess you never made a pizza in game!

you need:
1 dough
2 tomatoes
1 onion
1 meat.
That means:
-Buy tomatoes, and onion (or get one by killing a lot battlepotatos).
-Kill some monsters to get the meat
-Make dough.
You need:
-coal
-flour
-water
( I save to explain how much time it takes to get coal aso)

You are right GK isn't real life. Irl I go and buy a frozen one in the supermarket.
In the future we will give out only 3 meals at once!
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  #21  
Old 02-25-2006, 11:52 PM
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There are other modifications planned for the food. When it falls below 50 it should not make you directly ill, but reduce stats (make you slower etc.). Since the low food will not make you directly ill, the illnesses will appear more often in food dropped by monsters. Please say if you like this or would like it differently.
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  #22  
Old 02-26-2006, 12:02 AM
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There's an easy solution here. Just remove regen+'s effect on food depletion.
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Old 02-26-2006, 04:46 PM
dNeonb dNeonb is offline
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Quote:
Originally Posted by Zero Hour
Who wants to run to the tavern every five minutes? Not me.
You don't have to go there. Farm make bread, killy shelly bomys etc.. and carry food with you.
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Old 02-26-2006, 05:05 PM
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Food is very irritating to carry around, because all the weight adds up. Googi has presented what is probably the best solution. If you get hit for 300 damage, it depletes 300 food very quickly to restore your health. And if you're low on mana and health, it depletes twice as fast.
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  #25  
Old 02-26-2006, 05:12 PM
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Quote:
Originally Posted by dNeonb
You don't have to go there. Farm make bread, killy shelly bomys etc.. and carry food with you.
Well, "food" (the meat bombies drop) is VERY heavy, especially when you have 100

Bread is difficult to make, and "food" from the bombies isn't that easy to get in large quantities... Hence the reason we have a tavern to begin with.

I realize I said this wasn't real life, but we have fast food restaurants for a reason... not only because they taste yummy... but becuase humans are too lazy to make their own meals!
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Old 02-26-2006, 06:29 PM
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Fastfood is not healthy and makes fat. Means it slows you down, too.

But yes, the bomy food is very heavy. But there are still other things and there is also the create food spell
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  #27  
Old 02-26-2006, 06:38 PM
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Quote:
Originally Posted by dNeonb
Fastfood is not healthy and makes fat. Means it slows you down, too.
Subway.
Quote:
But yes, the bomy food is very heavy. But there are still other things and there is also the create food spell
Currently, my "Orange Belt of Speed" only gives me 30+ food. You realize that's enough food for 30 seconds? By the time I've casted it I need to cast it again.

And I only have so much grace.
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  #28  
Old 02-26-2006, 07:48 PM
CidNight1142 CidNight1142 is offline
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I dunno, I survived just fine before I had restoration and a susty ammy. I used to bless mags and every once in a while I would create my candy FID's all the way down to negative grace and throw those in my inventory and I would be just fine. Being an advocate for as much RP opportunities as possible on kingdoms, I suppose I'm going to have to stay behind the decision here. Although some modifications to the speed of food depletion upon health and mana loss could be good.
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  #29  
Old 02-26-2006, 08:03 PM
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Quote:
Originally Posted by dNeonb
Indeed, it's a great idea (no sarcasm) but too bad it was not mine. It was suggested on forums about 2 weeks ago

It's great, because now farming makes sense again. Before it was almost useless. You can easyly get food you just had to do something now.


It was a suggesting from players and staffs liked it.
Yes, but after we get done farming, we will be dead from the time it takes to make the stuff, dammit, graal is weird........
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Old 02-26-2006, 09:51 PM
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Quote:
Originally Posted by dNeonb
It's great, because now farming makes sense again. Before it was almost useless. You can easyly get food you just had to do something now.
Uh? No, not really. I can collect food from shell bomys and make about 150 steaks in no more than 15 minutes, compared to what...making 50 potatoes in about an hour?

Quote:
Originally Posted by dNeonb

It was a suggesting from players and staffs liked it.
Lol? I don't know who you're talking about, but I've heard nothing but complaints about it. My food goes down by 3 A SECOND when I wear RDA, and that's if I'm not in battle...If I'm regening SP or HP, anywhere from 6-8 a second. This is rediculous, you've effectively rendered all amulets useless and forced people who use them to switch to worshipping Bile.
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  #31  
Old 02-26-2006, 11:43 PM
Waltz5 Waltz5 is offline
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It's very easy for Staff who don't play the game on a regular basis to make all these: "Well just do this.." 's.
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Old 02-27-2006, 12:59 AM
MasterNuke MasterNuke is offline
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I've peeked at 8 food drain per second with no sus ammy or bile worshipping.
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Old 02-27-2006, 03:50 PM
dNeonb dNeonb is offline
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Food does not go down that fast. When working on Debug I'm standing there for about an hour and just loos about 1/3 of my food. All I wear is some substance ammy.
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Old 02-27-2006, 03:55 PM
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Quote:
Originally Posted by dNeonb
Food does not go down that fast. When working on Debug I'm standing there for about an hour and just loos about 1/3 of my food. All I wear is some substance ammy.
Try wearing 2 Ring of War, a Red Dragon Amulet, and then see what happens. Make sure you arent worshipping bile either.
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Old 02-27-2006, 06:06 PM
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Quote:
Originally Posted by dNeonb
Food does not go down that fast. When working on Debug I'm standing there for about an hour and just loos about 1/3 of my food. All I wear is some substance ammy.
Then set your health and mana to 1 and let it refill naturally.
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Old 02-27-2006, 08:13 PM
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Just for the record, it's faster to kill wolfs in the dungeon for food than it is to kill shell bomys. I spend five minutes in the dungeon killing wolfs, and have enough food to get me from 0 to 999 again. I can't complain though, because I worship bile
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Old 02-27-2006, 08:45 PM
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HP regen = 1 hunger point per hit point
Spellpoint regen = 1 hunger point per spellpoint

Without the regeneration+5 from BDA, That is 3hp regenerated and 3sp regenerated per second when praying(aengus). That amounts to 6 hunger points + the regular drain. From 999 food, I can keep that up for only 166.5 seconds.

There is a huge difference between idle hunger drain and combat hunger drain.
Bjorn, don't tell me food goes down that fast if a good amount of us witness it all the time.

Edit: I'm regenerating 3hp actually...

Last edited by MasterNuke; 02-27-2006 at 09:53 PM..
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  #38  
Old 03-01-2006, 09:44 PM
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Simple solution, make jerky
LOTS of jerky.
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  #39  
Old 03-02-2006, 04:52 AM
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Quote:
Originally Posted by dNeonb
Indeed, it's a great idea (no sarcasm) but too bad it was not mine. It was suggested on forums about 2 weeks ago

It's great, because now farming makes sense again. Before it was almost useless. You can easyly get food you just had to do something now.


It was a suggesting from players and staffs liked it.
I've looked through these three pages of replies about five times, and by god, I've not seen any PLAYERS that posted positive replies about this "update". Who gives a damn if staff likes it or not? They're not the one's who play the server for fun. I also have trouble believing that players suggested this, unless it was like one player with level 107 wisdom that can create foods that give 400 food apiece. This is absurd. I can't fight at all, and I can tell that people are getting tired of it and just giving up and logging on other servers, which could eventually lead to them just quitting GK :/
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Old 03-02-2006, 02:47 PM
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Quote:
Originally Posted by skyler87
I've looked through these three pages of replies about five times, and by god, I've not seen any PLAYERS that posted positive replies about this "update". Who gives a damn if staff likes it or not? They're not the one's who play the server for fun. I also have trouble believing that players suggested this, unless it was like one player with level 107 wisdom that can create foods that give 400 food apiece. This is absurd. I can't fight at all, and I can tell that people are getting tired of it and just giving up and logging on other servers, which could eventually lead to them just quitting GK :/
It was quite obviously dayaa who requested it. Probably an attempt to get more business to her Tavern.
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