Quote:
|
Originally Posted by Curt1zzle
The goal of future improvements is to cut down those 2 seconds. If we never improved those "oh you could just do this it only takes 2 seconds" things, they would have definitely added up over the years.
|
I agree.
If we had to make graphics by using software where we had to continually define the position of something to move it between the grid, graphics wouldn't be as impressive nor successful as they are today.
Furthermore, let us have compassion on our graphic makers (level designers), whose job involves large pixels (tiles) and also objects THAT CAN EASILY be defined to move in between the grid. Likewise, if they can easily be done so, but the task of performing it is a tedious one, just making the software better will make for better levels in the future.
Making a field of daisies whereby the daises are not meant to be lined up like corn would be tedious. You have a sort of "grid" view to it. If you want to place a field of daises with some close, some far away, some semi-close, some semi-far away, etc., you would be doing some tedius manual work, and that is probably why it isn't being done.