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  #1  
Old 11-13-2005, 11:50 PM
xRuffRydax xRuffRydax is offline
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Kingdom items

I'm sure this has already been put out, or something similar to it has been.. but i'll say it anyways.
As we know there are kingdom items scattered EVERYWHERE, some inactive, and some still around..
My idea is that we bring in the script from maloria to GK, the one where you have to be IN the nation, and ON tag in order to get or use the nation's weapons. This could work for GK, we could make it so a certain amount of ranks are able to use them. This could also improve kingdom activity, the number of members on tag, and perhaps kingdom events. Not only that, this could aslo keep the items into their own kingdom.

The downside of this idea is, the shields and things with power or wis will end up making that kingdom full of mages, while the others are full of people who use Str or Con or Speed.

Just an idea, don't bash it.. just post your thoughts on it.
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  #2  
Old 11-14-2005, 01:18 AM
Draenin Draenin is offline
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It's been talked about for a long time. Doubt it will ever happen, because people want to keep such a tight grip on their stuff.

See my sig.
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  #3  
Old 11-14-2005, 02:34 AM
Damix2 Damix2 is offline
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Already in the works.
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  #4  
Old 11-14-2005, 02:55 AM
Raziel Raziel is offline
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I agree with all this.

*glares at Night and Vamp*

So what happens to those who have foreign kingdom shields? Staff takes them like they used to?
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Old 11-14-2005, 03:19 AM
Lance Lance is offline
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Do you really want people wearing kingdom tags just to use items? That sounds like a horrible idea. They should wear them to roleplay.
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  #6  
Old 11-14-2005, 03:31 AM
Craigus Craigus is offline
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What the hell...if this happened people would need to join a kingdom to suit thier needs, me being a fighter would only be able to choose between Dustari and Pirates because i would like to use a strength shield, somebody else will need to join Samurai for the con and speed...everyone else would join pirates because they get tons of event items and a free item with every promotion. People will be joining a kingdom for all the wrong reasons =/
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  #7  
Old 11-14-2005, 04:04 AM
Butz Butz is offline
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Of course, if people roleplayed their roles instead of relying on stats to determine them, nobody would be limited to joining certain kingdoms.
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  #8  
Old 11-14-2005, 05:38 AM
GryffonDurime GryffonDurime is offline
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Quote:
Originally Posted by Butz
Of course, if people roleplayed their roles instead of relying on stats to determine them, nobody would be limited to joining certain kingdoms.
That's what 2k1 is for.
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Old 11-14-2005, 07:17 AM
MasterNuke MasterNuke is offline
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How about this... each kingdom has 3 SETS of items. One for power, one for speed, and one for magic. Example, Dustari Platemail, Dustari Studded Leather, Dustarian Magecloth Vestments. Each piece would give stat bonuses according to their set base. Of course, people can choose to wear only some of the pieces, but can only wear them if they're members of that kingdom. Each piece is craftable at the various outposts and barracks. The items would normally sport their respective emblems and can be worn regardless of tag.
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Old 11-14-2005, 07:36 AM
Googi Googi is offline
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There's an easy compromise here. Just make it so that the restrictions don't apply retroactively. So all the kingdom items already released can be used by anyone regardless of their kingdom.
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Old 11-14-2005, 01:37 PM
Craigus Craigus is offline
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Quote:
Originally Posted by Butz
Of course, if people roleplayed their roles instead of relying on stats to determine them, nobody would be limited to joining certain kingdoms.
You may be happy walking around talking to yourself some of us like to play the full game not just half of it
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  #12  
Old 11-14-2005, 01:58 PM
Draenin Draenin is offline
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Quote:
Originally Posted by Craigus
You may be happy walking around talking to yourself some of us like to play the full game not just half of it
We shouldn't have to sacrifice roleplaying on the server for stats on items.
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  #13  
Old 11-14-2005, 02:10 PM
Craigus Craigus is offline
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Quote:
Originally Posted by Draenin
We shouldn't have to sacrifice roleplaying on the server for stats on items.
My point exactly, which is why kingdom items shouldn't be tied down to the kingdom you are in.
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  #14  
Old 11-14-2005, 04:08 PM
Draenin Draenin is offline
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Lord knows the economy on GK is screwed up enough already.
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  #15  
Old 11-15-2005, 02:32 AM
xRuffRydax xRuffRydax is offline
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Quote:
Originally Posted by MasterNuke
How about this... each kingdom has 3 SETS of items. One for power, one for speed, and one for magic. Example, Dustari Platemail, Dustari Studded Leather, Dustarian Magecloth Vestments. Each piece would give stat bonuses according to their set base. Of course, people can choose to wear only some of the pieces, but can only wear them if they're members of that kingdom. Each piece is craftable at the various outposts and barracks. The items would normally sport their respective emblems and can be worn regardless of tag.
i like this idea ^
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  #16  
Old 11-15-2005, 02:48 AM
Draenin Draenin is offline
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Quote:
Originally Posted by xRuffRydax
i like this idea ^
Watch it get implemented. :sarcasm:
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