For some odd reason, no one but me can see this when I say something (this is for anouncing events, but no one but the speaker can see it. The weapon that triggers this is below the first script, the top one is the part that should display text, and allow warping, but it doesn't x_X This may seem repetitive, wasn't sure which parts would be better, its only at one part i think
NPC Code:
//#CLIENTSIDE
if(actionclientside){
if(strequals(#p(0),eventsmessage)){
play extra.wav;
sleep .05;
play extra.wav;
for(h=0;h<200;h++){
showtext 33433,10,430,Arial,b,#s(serverr.eventsmessage);
changeimgvis 33433,10;
timeout=.05;
if (timeout&&playerchats&&strequals(#c,/warp)){setlevel2 eventswarp_darkrival2.nw,30,35;}
sleep .05;}
hideimg 33433;
}
}
NPC Code:
if(actionserverside){
if(strequals(#p(0),call)){
setstring serverr.eventsmessage,#T(#e(8,-1,#c)) Say /warp to warp to this event!;
triggeraction 0,0,clientside,-eventsmessage,eventsmessage;
}
}
//#CLIENTSIDE
if(weaponfired){
say2 Say /message <message>#b
to send a message to all players#b
ex: /message Holding Event...Spar!#b
}
if(isweapon&&playerchats&&startswith(/message,#c)){
triggeraction 0,0,serverside,Events Team/Message,call;
triggeraction 0,0,clientside,-eventsmessage,eventsmessage;
}