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  #1  
Old 10-02-2005, 02:57 PM
AlaricoMontario AlaricoMontario is offline
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Whale Oil for Lamps?

I just thought of this yesterday while pondering the whole 'harpoon another ship idea' after a fishy bit me south of Hotaru.

Why not add whales as monsters, in dark blue water, and add harpoons, and when you kill the whale you gain so much 'whale oil'. You then take the whale oil and put it in your lamps and whatnot to make them light. Your torches in turn would have something like 'Whale Oil 50%'. When the Whale Oil in the torch reaches zero, you can't light the torch/lamp/etc until you refill it with whale oil.

You might also could use the 'whale meat' for food.. and plus, this gives us a chance for a bunch of GK Hippies to come out of the shadows and protest... this also brings about Kingdom competition for whale oil, which would lead to (finally) more naval wars simply for Whaling rights. Whale bones could be used for brushes or certain types of furniture, and maybe some types of jewelry or something.

Either way.... would be nice
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Old 10-02-2005, 03:26 PM
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I find it a good idea maybe they could make a few new items you could obtain with killing whales or something.
But I wouldn't call them whales, give them some name that is a bit more original.
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Old 10-02-2005, 03:33 PM
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Old 10-02-2005, 03:33 PM
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I don't see how it'd work with the GK levels, but it'd be cool.
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Old 10-02-2005, 03:58 PM
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We were going to do that on Archaic, I was going to make fishing on the sea a lot like moby D1ck (At the time, I had just finished reading it, and I was like, "WOA THAT'S COOL").
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Old 10-02-2005, 08:49 PM
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Hooray for classic american literature.
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  #7  
Old 10-03-2005, 12:19 AM
SayianOozaru SayianOozaru is offline
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Quote:
Originally Posted by GoZelda
i don't think that's a whale O.o

*Edit

i liked the idea so much, i made a sketch of a whale, lemme no what you guys think (made the whale about the size of a boat, cause i think they should be pretty big)
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Old 10-03-2005, 01:55 AM
AlaricoMontario AlaricoMontario is offline
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I looves it.

To those who asked how it can be incorporated into the system, it could run much as thihngs do with the fish. But instead of hooking it with a fishing pole and dragging it to shore, you would throw harpoons at it and drag it out of the water. Of course ,there should ALWAYS be the possibility of said boat losing percentage from the whale thrashing.
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Old 10-03-2005, 04:00 PM
SayianOozaru SayianOozaru is offline
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:O k then i'll start working on different angles, and different sprites for it's movement
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Old 10-03-2005, 06:28 PM
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Quote:
Originally Posted by SayianOozaru
i don't think that's a whale O.o
No ****?
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  #11  
Old 10-03-2005, 06:42 PM
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Quote:
Originally Posted by SayianOozaru
i don't think that's a whale O.o


Quote:
Originally Posted by GoZelda
No ****?
No. But dont care about. Nobody is perfect.
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  #12  
Old 10-03-2005, 07:40 PM
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Quote:
Originally Posted by Schlurfy
Nobody is perfect.
Certainly not you.
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  #13  
Old 10-03-2005, 08:53 PM
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Certainly not you.
It's the first time I agree with you.

-----------------------------------
The idea is good, but there are so many thing that have done before, I fear you need to be patient since it can be realized.
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  #14  
Old 10-03-2005, 11:50 PM
AlaricoMontario AlaricoMontario is offline
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Er... ok... I amgonna try to translate this...

'This idea is good, but there are so many things that need to be done before it, I think you might need to be patient until they can get around to it' ?
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Old 10-04-2005, 01:44 AM
Draenin Draenin is offline
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Dude, I am really diggin' the line style. Seriously. You will need to make animation frames for 'em, but they could work similarly to the way fish do. I took the libery of detailing a lil' bit. See if you like it. GK really has no aquatic enemies, and this would make for an awesome change. The idea of a lord-sized water enemy just kicks a whole lot of arse.

Also, I went back after uploading and tried fixing the transparencies. Can someone test this?
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Old 10-04-2005, 02:03 AM
SayianOozaru SayianOozaru is offline
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ya, animation shops tranparencies don't work with graal so i always have to leave a background but i like the way you did that and i made the whale a little smaller than a boat but lemme get started on those GFx
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Old 10-04-2005, 02:18 AM
Draenin Draenin is offline
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Hahah. Found out that the transparencies weren't correct. If I can get that working, It'll be fine.
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Old 10-04-2005, 03:11 AM
SayianOozaru SayianOozaru is offline
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hmm...lemme no what you think...not to sure how a whale swims so i just made it's tail move
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  #19  
Old 10-04-2005, 03:14 AM
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Way too jerkey
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Old 10-04-2005, 03:49 AM
SayianOozaru SayianOozaru is offline
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it'd look smoother in a gani, when it's finished, i'd have to pull everything apart...(head,body,tail, etc.)
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Old 10-04-2005, 05:33 AM
Draenin Draenin is offline
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I don't think it's all that jerky. Actually looks rather fluid to me. Only when the tail switches directions does it look jerky. And if you need to know movements for animations, the best thing to do is study the genuine article.

http://www.oceanfootage.com/oceans/v...show_clipbin=1

Also, don't segment it. That would probably cause more harm than good. Slow the animation down, and notice how the tail of an orca tends to flail a little rather than staying stiff all the time. I am seriously amazed by this effort, though. Keep at it, man!
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Old 10-04-2005, 07:55 AM
ReBorn_Spirit ReBorn_Spirit is offline
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Again GK is blindfolded by another side distraction. We should be working on fixing the current problems before we keep adding on and creating more broken things.
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  #23  
Old 10-04-2005, 01:19 PM
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Quote:
Originally Posted by ReBorn_Spirit
Again GK is blindfolded by another side distraction. We should be working on fixing the current problems before we keep adding on and creating more broken things.
Why, exactly, do they become broken immediately?
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Old 10-04-2005, 04:06 PM
SayianOozaru SayianOozaru is offline
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thank,s gtg to school, i'll work on them later(when i get home)
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Old 10-04-2005, 05:13 PM
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Make sure you use the video I posted as a reference. The movements start from the front and move in waves all the way to the back.
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Old 10-05-2005, 01:38 AM
SayianOozaru SayianOozaru is offline
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that link won't open for me i'll try finding somethin else...
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Old 10-06-2005, 01:44 AM
SayianOozaru SayianOozaru is offline
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uh sry for the double post, but i made it more smoother?
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Old 10-06-2005, 03:38 AM
AlaricoMontario AlaricoMontario is offline
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dont quote me if im wrong, but think of a whale as a worm inching.

its head moves, and then the entire body moves in domino effect to the tail
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Old 10-06-2005, 05:43 PM
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Its body moves in ripples, not like an inchworm's. I get what you mean, though.
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Old 10-06-2005, 06:03 PM
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Whales don't have necks.
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Old 10-06-2005, 06:22 PM
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Nor fingers, for that matter.
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Old 10-06-2005, 06:25 PM
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Quote:
Originally Posted by Draenin
Nor fingers, for that matter.
Actually, I believe part of their fins are considered fingers. Perhaps I'm confusing fingers with arms?
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Old 10-06-2005, 07:50 PM
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I like this whole whale idea, just the gfx needs to be much smoother and such.

Don't forget that the whale will be underwater, you need to hand-make those colors, I think.
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Old 10-06-2005, 09:33 PM
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Quote:
Originally Posted by Zero Hour
Actually, I believe part of their fins are considered fingers. Perhaps I'm confusing fingers with arms?
Technically, they have finger-like bones in their fins, but no actual fingers.
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Old 10-06-2005, 09:34 PM
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They don't have red eyes either but meh.
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Old 10-06-2005, 10:35 PM
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That's why I tried to make them look more natural in my edit of 'em.
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Old 10-06-2005, 10:46 PM
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You should try to have the head go up while the tail goes down and vice versa. That'll make it a little more lifelike. Just make sure to rotate the middle a little to make it look nice XD
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Old 10-06-2005, 11:32 PM
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Quote:
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You should try to have the head go up while the tail goes down and vice versa. That'll make it a little more lifelike. Just make sure to rotate the middle a little to make it look nice XD
As I said earlier, whales don't have necks - their head cannot move seperately from their body. However I agree with the slight rotating.
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Old 10-07-2005, 08:38 PM
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Well you get what I mean, it only has the tail moving right now and it looks weird lol
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Old 10-07-2005, 09:46 PM
Draenin Draenin is offline
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The head up / tail down thing and vice-versa will still make it look wierd. I need to find an example of the wavelike movements I'm talking about...
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