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  #1  
Old 07-26-2005, 05:33 AM
Emily_Cruddas Emily_Cruddas is offline
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Base protection

I'm sure tired of getting base raped so badly, maybe make a safety zone? Although that could lead to abuse also so small base guns that can be destroyed, but they appear rather fast so folks can't just destroy them and keep laming right on top of your base.


Hoverbikes have become much more useful as an attack tool, folks ride right up to you and use the bike as a form of extra health, maybe rescript how they work? If the rider stands up the bike HP is ignored, so the rider takes the full ammount of damage.


And the blue rifle, is this item available only through events? If so it's way too strong and i'm surprized it was even allowed, it's a nasty habit that anyone making special items like this tend to overpower them every single time, perhaps the rate of fire could be slowed and the damage lowered?
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  #2  
Old 07-26-2005, 06:42 AM
Wind_Master Wind_Master is offline
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ya blue rifel does way 2 much dmg
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  #3  
Old 07-26-2005, 11:31 AM
Huwajux Huwajux is offline
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Bluerifle is not an event item, you are able to purchase it from the traders on each planet for a price of $3500. Also for your spawn kill problem I think that once you go through the teleporter to whatever team, you should become invincible for 5 seconds so that you are able to escape from whoever trys to spawn kill you. Yet when you are invincible you are also unable to attack so that it is used for evasive actions only.
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  #4  
Old 07-26-2005, 02:50 PM
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Blue rifles can be bought, can reduce the hitpoints by 1 or 2 points may be.
When entering a battle zone it should protect you for 5 seconds may be
For the ctf map we plan to add a wall builder which let's you place walls to protect some paths.
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  #5  
Old 07-26-2005, 04:06 PM
Emily_Cruddas Emily_Cruddas is offline
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Sounds pretty good to me, and you can use the electron to cause the hoverbikes to fail, and from there just taze the poop out of the rider too.



As a matter of fact after just playing take blue rifle out completely, don't just gimp it because that will not work, the rate of fire is insane and when used with a jetpack anyone can lame and run very easy, someone was base laming, and using the jetpack to get to the dropship transporter before he dies, from there you can choose medic and heal yourself too easy, overall you can count on a player to find all the lamest ways to play a game and make others cry for a fix to it.

Last edited by Emily_Cruddas; 07-26-2005 at 04:27 PM..
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  #6  
Old 07-26-2005, 07:20 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Stefan
Blue rifles can be bought, can reduce the hitpoints by 1 or 2 points may be.
When entering a battle zone it should protect you for 5 seconds may be
For the ctf map we plan to add a wall builder which let's you place walls to protect some paths.
thats preety cool
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  #7  
Old 07-26-2005, 07:27 PM
jkool666 jkool666 is offline
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Ya bluerifles are cheap lol and ya that way to prevent spawn killing is nice.
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  #8  
Old 07-26-2005, 07:36 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by jkool666
Ya bluerifles are cheap lol and ya that way to prevent spawn killing is nice.
ya blue rifels....r a little 2 cheap...especially with strafeing
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  #9  
Old 07-27-2005, 02:35 AM
juice188 juice188 is offline
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Base protection

Quote:
Originally Posted by Stefan
For the ctf map we plan to add a wall builder which let's you place walls to protect some paths.

Why are we bringing back ctf (Wild Cross) Last time it got maybe one hit a day (Commonly). On the rarely good days there would be 5, maybe 6 people on it. So whats the point of trying it again?
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  #10  
Old 07-27-2005, 03:56 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by juice188
Why are we bringing back ctf (Wild Cross) Last time it got maybe one hit a day (Commonly). On the rarely good days there would be 5, maybe 6 people on it. So whats the point of trying it again?
ya that map was so boring
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  #11  
Old 07-27-2005, 04:52 AM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Wind_Master
ya that map was so boring
It was fine, nobody played it though. That was the ONLY problem.
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  #12  
Old 07-27-2005, 05:10 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Akoalin
It was fine, nobody played it though. That was the ONLY problem.
ya well...i really didnt play that world but when i did i didnt find it very intresting perhaps it was bcause ppl didnt play
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  #13  
Old 07-27-2005, 11:35 AM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Wind_Master
ya well...i really didnt play that world but when i did i didnt find it very intresting perhaps it was bcause ppl didnt play
Akoalin just said that...
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  #14  
Old 07-27-2005, 11:41 AM
someonesomewhere someonesomewhere is offline
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Whenever I would play CTF, I would find mines from maybe a week ago and die from them, so I never played on it, except to spar people. The only good thing about it was that since no one played on it, you had a good spar spot.
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  #15  
Old 07-27-2005, 06:06 PM
Wind_Master Wind_Master is offline
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ya......ctf was boring though.....i personally dont like worlds with alot of trees cause than it blocks bullets and stuff
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  #16  
Old 07-27-2005, 06:07 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Huwajux
Akoalin just said that...
nah sry mine is a little different
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  #17  
Old 07-27-2005, 06:13 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Wind_Master
ya......ctf was boring though.....i personally dont like worlds with alot of trees cause than it blocks bullets and stuff
and they lag you like there is no tommorow.
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  #18  
Old 07-27-2005, 07:18 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Wind_Master
nah sry mine is a little different
Yes about as different as the size of an ant's...I won't go there.
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  #19  
Old 07-27-2005, 08:04 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Huwajux
Yes about as different as the size of an ant's...I won't go there.
ya im sure it really is
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