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  #1  
Old 12-07-2004, 06:03 PM
ZeroTrack ZeroTrack is offline
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.png in Photoshop

Ok so i know you have to save a .png in 8-bit for it to work in graal, so i did that but the white color in the gfx is transparent, how do i fix that?
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Old 12-07-2004, 06:50 PM
Myomoto Myomoto is offline
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set the tranparency to a difrent color?
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Old 12-08-2004, 04:03 AM
LogicBot LogicBot is offline
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Make the backround a color you are not going to use. Like cynober.
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Old 12-08-2004, 05:05 AM
Raelyn Raelyn is offline
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I find that PNGs work with graal even if they are not 8bit, load the editor, place an image, save the level, close it, and open it again, then play and it should appear correct.

Problems arise with transparency only, do not use photoshop's "auto" transparency, apply your own when you do "Save for Web...", as well as graal doesn't appear to take with alpha channels.
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Old 12-08-2004, 07:13 AM
Zero Hour Zero Hour is offline
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go to "File">"Save For Web" then set the format to "PNG B-BIT" and you'll figure it out from there...
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Old 12-08-2004, 03:55 PM
xAndrewx xAndrewx is offline
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I use saveforweb to make tileset's .
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Old 12-21-2004, 05:55 AM
g0atex g0atex is offline
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Quote:
Originally Posted by LogicBot
Make the backround a color you are not going to use. Like cynober.
Poor cynober, never gets used. ...wait. What the hell is cynober? Cyan?
Magenta is cooler.
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