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  #1  
Old 09-18-2004, 03:08 PM
XxDarkrazorxX XxDarkrazorxX is offline
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Dead or alive?

Whats up with 2k1?it was a fun server!Why did it went down for the second time?
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  #2  
Old 09-18-2004, 04:17 PM
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liek 2k1 was so totally yesterday k?

Yeah, looks like someone has been hiding in a cave (or having a social life.) 2k1 has been down for months man.
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  #3  
Old 09-18-2004, 05:02 PM
XxDarkrazorxX XxDarkrazorxX is offline
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hehe ok i guess ur right.....but i liked the baking with many other people XD
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  #4  
Old 09-18-2004, 07:22 PM
xAndrewx xAndrewx is offline
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DEAD.
-Andrew, Logitech!
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  #5  
Old 09-19-2004, 05:40 PM
Geno Geno is offline
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; (
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  #6  
Old 09-19-2004, 06:32 PM
GryffonDurime GryffonDurime is offline
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*Goes to find a carbattery and some jumper cables*

CLEAR
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  #7  
Old 09-20-2004, 01:29 PM
thrashsoul thrashsoul is offline
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The car needs gas idiot.
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  #8  
Old 09-20-2004, 08:18 PM
xAndrewx xAndrewx is offline
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lolololol.
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  #9  
Old 09-20-2004, 11:37 PM
RaabHimself RaabHimself is offline
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Ill make GFX and levels if anyone cares.
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  #10  
Old 09-20-2004, 11:41 PM
zell12 zell12 is offline
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Originally Posted by xAndrewx
lolololol.
Way to spam.

I offered to help Lance with the final kingdom that needs to be done. I won't be able to help for a while because I am out of the swing of things. ;x
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  #11  
Old 09-21-2004, 08:18 PM
Kuza Kuza is offline
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Graal is doomed without G2k1.
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  #12  
Old 09-22-2004, 02:43 AM
TESTRETIS TESTRETIS is offline
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I offered to help as a LAT..Lance Said Ok but hasnt contacted me back since. So I dunno whats going on.
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  #13  
Old 09-22-2004, 02:30 PM
XxDarkrazorxX XxDarkrazorxX is offline
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I really want 2k1 back......and make it gold again to filter the trials XD
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  #14  
Old 09-22-2004, 04:55 PM
xAndrewx xAndrewx is offline
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Everyone has offered to help lance..
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  #15  
Old 09-23-2004, 12:11 AM
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Quote:
Originally Posted by xAndrewx
Everyone has offered to help lance..
Quality over quantity.
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  #16  
Old 09-23-2004, 11:59 AM
Nidonemo Nidonemo is offline
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You think this may just be one of those servers that just kinda pops in and out of popularity?

"Oh it's back!" "Oh it's gone..." "Oh it's back!" "Oh it's gone..."

Don't get me wrong I loved it too, I made a lot of friends there. Only problem I had with it was the difficult economy. I had a hard time adjusting to it. Otherwise it was the best damn classic-ish server I ever played.
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  #17  
Old 09-23-2004, 06:46 PM
Emily_Cruddas Emily_Cruddas is offline
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If you ask me or milly then 2001 was a much better server than GK will ever be, it was an all original idea, not based off another online game, and getting powerful was actually fun.



If you want a good RPG, then start from scratch, do your homework, and make sure the game if bug free before you make it public.


I'm not a scripter, but how hard is it to look over a few scripts a day and test them all to see if they work right? without having loopholes(that someone WILL find and abuse) or bugs?
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  #18  
Old 09-23-2004, 06:50 PM
GoZelda GoZelda is offline
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Quote:
Originally Posted by Emily_Cruddas
I'm not a scripter, but how hard is it to look over a few scripts a day and test them all to see if they work right? without having loopholes(that someone WILL find and abuse) or bugs?
Then no game would require an alpha/beta/gamma/delta test...
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[URL removed]Music or aural pollution?
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  #19  
Old 09-23-2004, 09:18 PM
Nidonemo Nidonemo is offline
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Quote:
Originally Posted by GoZelda
Then no game would require an alpha/beta/gamma/delta test...
...wait. Wouldn't that be a good thing?
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  #20  
Old 09-23-2004, 09:46 PM
GoZelda GoZelda is offline
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Quote:
Originally Posted by Nidonemo
...wait. Wouldn't that be a good thing?
Not neccesary. Besides, the more complex the games get, the easier bugs get in. That's also why there are so many bugs in operating programs; they're just far to big to work bugs out, and patches only are created for major errors.
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  #21  
Old 09-24-2004, 01:02 AM
Nidonemo Nidonemo is offline
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Quote:
Originally Posted by GoZelda
Not neccesary. Besides, the more complex the games get, the easier bugs get in. That's also why there are so many bugs in operating programs; they're just far to big to work bugs out, and patches only are created for major errors.
Oh right. Not to mention a lot of people would be out of jobs...
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  #22  
Old 09-24-2004, 06:56 AM
Emily_Cruddas Emily_Cruddas is offline
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That was good info, i will do well to remember.
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  #23  
Old 09-24-2004, 01:51 PM
zell12 zell12 is offline
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[QUOTE=Emily_Cruddas]If you want a good RPG, then start from scratch, do your homework, and make sure the game if bug free before you make it public. [quote]
GK isn't based off another game, it was based off of a shared information source (the mudlib) on sourceforge. GraalKingdoms was in its Beta stage when stefan opened it for "testing" and he just left it opened for too long I guess because people got hooked and it was just too long being opened. So closing it and reopening it would of been hard on some people I guess he thought, because they spent alot of time on it.

Quote:
I'm not a scripter, but how hard is it to look over a few scripts a day and test them all to see if they work right? without having loopholes(that someone WILL find and abuse) or bugs?
How hard is it? Pretty hard. The scripters are working very hard on several projects right now. You can't expect them to do everything in a few days. I mean come on, they are working on GK, v3 client, v3RC, G3D, and stefan is doing stuff for some playerworld some mentioned before I can't remember... And many other things. So give them a break please?
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  #24  
Old 09-24-2004, 06:07 PM
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Heh, you forgot about Zone Excal =D
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  #25  
Old 09-24-2004, 06:46 PM
zell12 zell12 is offline
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Quote:
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...and stefan is doing stuff for some playerworld some mentioned before I can't remember...Zone duh excal, you're so slow
Thanks for that, I knew it was Zone...
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  #26  
Old 09-25-2004, 12:32 AM
Emily_Cruddas Emily_Cruddas is offline
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Ok, break is given, but i feel multi tasking like that should be looked at, it really slows things down.



GK isn't getting reset for resons beyond me, but once he takes care of Graal3D what next? it would be a great idea to take it a bit slower so your set of tasks aren't spread thin like they are now.

Stefan working on Graal3D, helping with zone, and what whas it? two other issues? That's quit a bit.
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  #27  
Old 09-25-2004, 01:54 AM
Nidonemo Nidonemo is offline
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I agree with the slowing down part. Taking on multiple projects can have an adverse effect on the project, the user and the people who play it. Unless he is a master multitasker, which is very rare in human males, he really should pace himself. Time measured, one project is finished faster if all attention is placed onto it, once attention is split up among other things, it takes longer.
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