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  #1  
Old 01-24-2009, 02:47 AM
bahamutstevetff bahamutstevetff is offline
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Sniper

i dont complain much about laming, but sniper is starting to get up my crack.

why should little rich poys get to kill players who are fighting from half way across the map? this really dosent make sence in a game such as zone, snipers work good in FPS games, but on zone its pretty irritating to be engaged in a fight then just dying randomply becomes some idiot clicked on you... this should be removed or at least changed.
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  #2  
Old 01-24-2009, 02:47 AM
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Sniper sucks...

Meaning, it sucks and is extremely hard to kill someone with. If you get good with it, you deserve to get kills.
  #3  
Old 01-24-2009, 02:50 AM
Nataxo Nataxo is offline
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When I had it it rarely worked for me lol.... maybe cuz of my lagg? wich wasnt that bad....
  #4  
Old 01-24-2009, 02:53 AM
bahamutstevetff bahamutstevetff is offline
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Quote:
Originally Posted by jkool666 View Post
Sniper sucks...

Meaning, it sucks and is extremely hard to kill someone with. If you get good with it, you deserve to get kills.
dosent seem that way for me, i see a red dot and i know i have to run inorder to stay alive, because theres no way of fighting back.
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  #5  
Old 01-24-2009, 03:04 AM
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Quote:
Originally Posted by jkool666 View Post
Sniper sucks...

Meaning, it sucks and is extremely hard to kill someone with. If you get good with it, you deserve to get kills.
Note: You Can hide places where you may not be able to get to without a jetpack, also its mostly impossible to find people with sniper rifles because they hide under boxes, under barrels and etc, which as i said in other posts take away enjoyment in game because who likes being killed by someone you can't even shot back at?

Ask yourself this do you find enjoyment in being lamed constantly by a sniper rifle which you can't even get to? which you can't even have a chance of winning against? How much fun is this and is it profiting the Zone Community?
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #6  
Old 01-24-2009, 05:12 AM
bahamutstevetff bahamutstevetff is offline
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i had an idea for sniper, its simple really, why can it fire through walls? thats why sniper is suited for 3d FPS because snipers can be evaded with walls, zones sniper, seems to fire through every wall in its path, so why not make it so sniper cant be fired thour walls?
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  #7  
Old 01-24-2009, 05:13 AM
Ravenblade1979 Ravenblade1979 is offline
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While the sniper rifle is a pain in the butt to get away from and yes you suddenly die from being hit you have to give props to the people who use them. They obviously got enough skill to use them perfectly enough to drop you. They do deserve the kill but maybe the bullet could be made like a tracer round (leaves a trail) that way you can get a general direction of where the sniper is.

Actually if your smart enough you can get away from a sniper. From the top of the map my farthest range was below the stairs at b1. And frankly if you used one you would see that unless your quick most people can get to safety in time. You have to line yourself up nicely for the shot.

It is profiting zone quite nicely. Sniper is a gelat weapon that most people like. Like the prox..it may be annoying but what are you going to do about it.

But my idea to make the bullet a tracer round might actually work...that way you could get a general direction the sniper is in.
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  #8  
Old 01-24-2009, 05:24 AM
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Quote:
Originally Posted by Ravenblade1979 View Post
While the sniper rifle is a pain in the butt to get away from and yes you suddenly die from being hit you have to give props to the people who use them. They obviously got enough skill to use them perfectly enough to drop you. They do deserve the kill but maybe the bullet could be made like a tracer round (leaves a trail) that way you can get a general direction of where the sniper is.

Actually if your smart enough you can get away from a sniper. From the top of the map my farthest range was below the stairs at b1. And frankly if you used one you would see that unless your quick most people can get to safety in time. You have to line yourself up nicely for the shot.

It is profiting zone quite nicely. Sniper is a gelat weapon that most people like. Like the prox..it may be annoying but what are you going to do about it.

But my idea to make the bullet a tracer round might actually work...that way you could get a general direction the sniper is in.
ive never used sniper, but from what ive heard you find someone, scroll your mouse wheel over them, then click on them, dosent sounds that skillfull, also when you are busy fighting you fail to notice the barely visable dot hovering around you.

maybe is instead just a stray dot, the sniper had more of a laser sight connecting the dot to the sniper, that way you can follow the trail of a sniper line and stop them.
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  #9  
Old 01-24-2009, 08:21 AM
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One thing to reduce the lameness and slackness of the sniper rifle is make the player visible on radar whilst they are using the sniper rifle then the players being sniped actually have a chance to locate these snipers and fight them face to face, or have the range reduced so that they can only shot people in a certain perimeter of the radar so it isn't as hard to locate the sniper and you could also remove the head shot one hit K.O because that really irritates me when i just spawn unaware of snipers and wait for a friend to spawn then get shot in head with a sniper rifle without even the slightest warning. You could also make the mark where the sniper is aiming more visible and easier to see.
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Quote:
Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #10  
Old 01-24-2009, 10:46 AM
jurre24d jurre24d is offline
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Sniper, is a good weapon for kill people, maybe a little bit lame.
But I think that's the reason why he's so expensive.
I use sniper for running people, if they run with their jetpack and walk on the ground I sniper them.
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  #11  
Old 01-24-2009, 11:24 AM
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Quote:
Originally Posted by bahamutstevetff View Post
ive never used sniper, but from what ive heard you find someone, scroll your mouse wheel over them, then click on them...)
I never had one either, but I've got told you click a button and it automatically moves over to the nearest victim to snipe, or even selective players.

Press button, scroll mouse wheel and shoot.
  #12  
Old 01-24-2009, 11:27 AM
DarkRenji DarkRenji is offline
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Im a great sniper on ever game I play, But this was a waste of the gelats I spent, its VERY inacurate...
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  #13  
Old 01-24-2009, 11:32 AM
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Quote:
Originally Posted by Nataxo View Post
When I had it it rarely worked for me lol.... maybe cuz of my lagg? wich wasnt that bad....
not cuz of lagz.
You probably didnt scroll down...to be more precize
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  #14  
Old 01-24-2009, 12:13 PM
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I only make kills with sniper when a nub is running.
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  #15  
Old 01-24-2009, 08:45 PM
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Change sniper damage to 40. Thats my sudgestion.
  #16  
Old 01-24-2009, 09:41 PM
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Quote:
Originally Posted by bahamutstevetff View Post
i had an idea for sniper, its simple really, why can it fire through walls? thats why sniper is suited for 3d FPS because snipers can be evaded with walls, zones sniper, seems to fire through every wall in its path, so why not make it so sniper cant be fired thour walls?
i think you can shoot through walls because when u click to shoot with sniper, it uses the shoot() on the mouse cords?
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Old 01-24-2009, 09:44 PM
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Quote:
Originally Posted by jurre24d View Post
Sniper, is a good weapon for kill people, maybe a little bit lame.
But I think that's the reason why he's so expensive.
I use sniper for running people, if they run with their jetpack and walk on the ground I sniper them.
uhm, doesn't everyone run when they get snipred?
i know i would.
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  #18  
Old 01-24-2009, 09:45 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by jkool666 View Post
Change sniper damage to 40. Thats my sudgestion.
what's the damage on the sniper right now?
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  #19  
Old 01-24-2009, 09:57 PM
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Quote:
Originally Posted by Deas_Voice View Post
what's the damage on the sniper right now?
50, I think.
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  #20  
Old 01-25-2009, 12:08 PM
jurre24d jurre24d is offline
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Quote:
Originally Posted by Deas_Voice View Post
uhm, doesn't everyone run when they get snipred?
i know i would.
Yah,

But when you sparring with someone on ircia and he got 29 hp and fly away.
Then I use sniper and kill him.
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  #21  
Old 01-25-2009, 01:22 PM
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Sniper is VERY expensive, so it should have some qauleties(dunno how to spell)
And when someone shoots with a sniper, then on the radar his Green icon pops up,
So you can detect them.
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  #22  
Old 01-25-2009, 01:44 PM
bahamutstevetff bahamutstevetff is offline
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i always end up getting sniped while in the middle of a fight with someone. its very irritating.
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  #23  
Old 01-25-2009, 03:44 PM
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I'm not sure about the specs on Sniper all I know is damage, but I think that after every shot, they should be made to reload, and when they have to reload, it switches back to normal view, and they stand up, the reload should be a bit longer then normal weapons, and then after reloading they go back to sniper vision with their aim reset. I think that would be a bit more fair, I mean, especially since, when I do play, the snipers I see, are right outside the base, hiding and shooting people spawning, that doesn't take skill at all, and is impossible to counter, if you don't have a jet pack to try and fly away, and then come back to kill them.
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  #24  
Old 01-25-2009, 04:46 PM
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As is if you look at a soldier use an actual sniper rifle they can still sight and do the quick reload. Maybe there should be like 2 seconds where you have no firing action or something.
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  #25  
Old 01-25-2009, 05:17 PM
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Quote:
Originally Posted by Desear View Post
I'm not sure about the specs on Sniper all I know is damage, but I think that after every shot, they should be made to reload, and when they have to reload, it switches back to normal view, and they stand up, the reload should be a bit longer then normal weapons, and then after reloading they go back to sniper vision with their aim reset. I think that would be a bit more fair, I mean, especially since, when I do play, the snipers I see, are right outside the base, hiding and shooting people spawning, that doesn't take skill at all, and is impossible to counter, if you don't have a jet pack to try and fly away, and then come back to kill them.
yeah good idea, that would balance it a lot more.
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  #26  
Old 01-25-2009, 05:56 PM
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I personally have never been sniped. I dont know if that just means im god or if you guys just suck but i think one way to reduce the lamage, as Mini said would be to make the person show up on the radar, and as jkool said reduce the damage to 40? 40 damage is still a lot lot lot on zone
  #27  
Old 01-25-2009, 05:58 PM
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Quote:
Originally Posted by Desear View Post
I'm not sure about the specs on Sniper all I know is damage, but I think that after every shot, they should be made to reload, and when they have to reload, it switches back to normal view, and they stand up, the reload should be a bit longer then normal weapons, and then after reloading they go back to sniper vision with their aim reset. I think that would be a bit more fair, I mean, especially since, when I do play, the snipers I see, are right outside the base, hiding and shooting people spawning, that doesn't take skill at all, and is impossible to counter, if you don't have a jet pack to try and fly away, and then come back to kill them.
After every shot the sniper takes the person does become visible on the radar, so its kinda like standing up, though maybe a little longer reload time might be helpful
  #28  
Old 01-25-2009, 06:45 PM
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Sniper is fine, it would be very lame if there wasn't all that black stuff around, and since zone lags a lot , even if you don't lag yourself it's really hard to target someone or find someone, so really, if you can kill someone with it, then you're worthy to kill with it.

If you find it's a very lame weapon, guess what Stefan would say: JUST BUY IT YOURSELF !
  #29  
Old 01-26-2009, 12:04 AM
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Quote:
Originally Posted by alexandralove View Post
Sniper is fine, it would be very lame if there wasn't all that black stuff around, and since zone lags a lot , even if you don't lag yourself it's really hard to target someone or find someone, so really, if you can kill someone with it, then you're worthy to kill with it.

If you find it's a very lame weapon, guess what Stefan would say: JUST BUY IT YOURSELF !
Apparently with the sniper rifle theres a button which locates the closest enemy so finding someone isn't exceptionally hard
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #30  
Old 01-26-2009, 12:23 AM
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Right clicking someone brings you to the closest person. Also for more accuracy you can scroll in and there is a tighter firing range.

A personal suggestion is not to shoot the person, just to shoot their shadow. I find it is easier to kill by shooting shadows.
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Old 01-26-2009, 04:57 AM
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I've found people exploiting some glitches with the sniper rifle, one being with the hotkeys. The player holds down their mouse over a player, equips the rifle by pressing the assigned hotkey, and hits them for 50 damage with a second delay. They can do this in the middle of combat, the shot firing simultaneously with the screen switching to scoped view, allowing the sniper to shoot his or her target with a full view before he or she loses that capability.

Another thing is fire rate. Certain weapons, mainly ones that are weak and fire rapidly, actually make the sniper shoot their target even faster when being attacked by them. Since the sniper rifle can kill anybody in two hits, this is a major exploit when trying to kill snipers with whatever means you have at hand. I've also seen this effect happen with the plasmasabre, when I fight one with weapons that attack rapidly, but don't necessarily "lame" and stun the target.
  #32  
Old 01-26-2009, 05:59 AM
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Quote:
Originally Posted by Minomato View Post
I've found people exploiting some glitches with the sniper rifle, one being with the hotkeys. The player holds down their mouse over a player, equips the rifle by pressing the assigned hotkey, and hits them for 50 damage with a second delay. They can do this in the middle of combat, the shot firing simultaneously with the screen switching to scoped view, allowing the sniper to shoot his or her target with a full view before he or she loses that capability.

Another thing is fire rate. Certain weapons, mainly ones that are weak and fire rapidly, actually make the sniper shoot their target even faster when being attacked by them. Since the sniper rifle can kill anybody in two hits, this is a major exploit when trying to kill snipers with whatever means you have at hand. I've also seen this effect happen with the plasmasabre, when I fight one with weapons that attack rapidly, but don't necessarily "lame" and stun the target.
another great reason to have the sniper rifle removed..
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Quote:
Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #33  
Old 01-26-2009, 11:58 AM
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Haha I remember last year shooting with Love rifle on sniper so you could shoot with Sniper all time xD
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  #34  
Old 01-26-2009, 07:30 PM
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Quote:
Originally Posted by jurre24d View Post
Sniper, is a good weapon for kill people, maybe a little bit lame.
But I think that's the reason why he's so expensive.
I use sniper for running people, if they run with their jetpack and walk on the ground I sniper them.
Now now, don't be a liar. I've watched you run away and snipe IXI, Tenchry and countless others when you're about to die.


Quote:
Originally Posted by Minomato View Post
I've found people exploiting some glitches with the sniper rifle, one being with the hotkeys. The player holds down their mouse over a player, equips the rifle by pressing the assigned hotkey, and hits them for 50 damage with a second delay. They can do this in the middle of combat, the shot firing simultaneously with the screen switching to scoped view, allowing the sniper to shoot his or her target with a full view before he or she loses that capability.

Another thing is fire rate. Certain weapons, mainly ones that are weak and fire rapidly, actually make the sniper shoot their target even faster when being attacked by them. Since the sniper rifle can kill anybody in two hits, this is a major exploit when trying to kill snipers with whatever means you have at hand. I've also seen this effect happen with the plasmasabre, when I fight one with weapons that attack rapidly, but don't necessarily "lame" and stun the target.
Tsk. I've seen a lot of threads about issues with weapons being lame. I'll take a look into it.
  #35  
Old 01-26-2009, 07:35 PM
jurre24d jurre24d is offline
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IXI is a exception. Because he healed allways.

And I don't have Sniper anymore.
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  #36  
Old 01-27-2009, 12:00 AM
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Like always the people who wish snipers removed are most likely the victims whilst people who wish for the sniper rifle to be kept are the people laming with it claiming they only snipe runners which is a load of b******t because we all know they run and end up sniping anyway, which basically means this argument is just going to turn into 'I don't lame' or 'yes you do' why can't we just find a compromise instead of removing the sniper rifle so that both parties will be slightly pleased.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #37  
Old 01-27-2009, 09:17 AM
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Quote:
Originally Posted by jurre24d View Post
IXI is a exception. Because he healed allways.

And I don't have Sniper anymore.
ooh you because your the most honorable fighting in zone
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  #38  
Old 01-27-2009, 09:46 AM
MiniOne MiniOne is offline
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Quote:
Originally Posted by jurre24d View Post
IXI is a exception. Because he healed allways.

And I don't have Sniper anymore.
You may not have a sniper rifle but think about the people who do and how they use it (BabyYoshi as a example) when fighting him and his losing he tends to jetpack away find a neat little hiding spot and snipe you from a distance where you can't cause any harm to him. Is this really fair in your eyes?
Is it a decent way to earn a kill?

What i'm saying in that is that being a total chicken and having to hide a distance away to kill your opponent, is it a honest way to have earned a kill ? especially since there are glitches as mentioned before which allow very small intervals between shots and make it that much harder to get away.
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Quote:
Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
  #39  
Old 01-27-2009, 01:54 PM
jurre24d jurre24d is offline
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Quote:
Originally Posted by jkool666 View Post
Change sniper damage to 40. Thats my sudgestion.
I like this idea.
  #40  
Old 01-27-2009, 05:49 PM
pico57 pico57 is offline
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na! 50 damage is good =)
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