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Sniper
i dont complain much about laming, but sniper is starting to get up my crack.
why should little rich poys get to kill players who are fighting from half way across the map? this really dosent make sence in a game such as zone, snipers work good in FPS games, but on zone its pretty irritating to be engaged in a fight then just dying randomply becomes some idiot clicked on you... this should be removed or at least changed. |
Sniper sucks...
Meaning, it sucks and is extremely hard to kill someone with. If you get good with it, you deserve to get kills. |
When I had it it rarely worked for me lol.... maybe cuz of my lagg? wich wasnt that bad....
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Ask yourself this do you find enjoyment in being lamed constantly by a sniper rifle which you can't even get to? which you can't even have a chance of winning against? How much fun is this and is it profiting the Zone Community? |
i had an idea for sniper, its simple really, why can it fire through walls? thats why sniper is suited for 3d FPS because snipers can be evaded with walls, zones sniper, seems to fire through every wall in its path, so why not make it so sniper cant be fired thour walls?
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While the sniper rifle is a pain in the butt to get away from and yes you suddenly die from being hit you have to give props to the people who use them. They obviously got enough skill to use them perfectly enough to drop you. They do deserve the kill but maybe the bullet could be made like a tracer round (leaves a trail) that way you can get a general direction of where the sniper is.
Actually if your smart enough you can get away from a sniper. From the top of the map my farthest range was below the stairs at b1. And frankly if you used one you would see that unless your quick most people can get to safety in time. You have to line yourself up nicely for the shot. It is profiting zone quite nicely. Sniper is a gelat weapon that most people like. Like the prox..it may be annoying but what are you going to do about it. But my idea to make the bullet a tracer round might actually work...that way you could get a general direction the sniper is in. |
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maybe is instead just a stray dot, the sniper had more of a laser sight connecting the dot to the sniper, that way you can follow the trail of a sniper line and stop them. |
One thing to reduce the lameness and slackness of the sniper rifle is make the player visible on radar whilst they are using the sniper rifle then the players being sniped actually have a chance to locate these snipers and fight them face to face, or have the range reduced so that they can only shot people in a certain perimeter of the radar so it isn't as hard to locate the sniper and you could also remove the head shot one hit K.O because that really irritates me when i just spawn unaware of snipers and wait for a friend to spawn then get shot in head with a sniper rifle without even the slightest warning. You could also make the mark where the sniper is aiming more visible and easier to see.
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Sniper, is a good weapon for kill people, maybe a little bit lame.
But I think that's the reason why he's so expensive. I use sniper for running people, if they run with their jetpack and walk on the ground I sniper them. |
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Press button, scroll mouse wheel and shoot. :p |
Im a great sniper on ever game I play, But this was a waste of the gelats I spent, its VERY inacurate...
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You probably didnt scroll down...to be more precize |
I only make kills with sniper when a nub is running.
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Change sniper damage to 40. Thats my sudgestion.
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i know i would. |
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But when you sparring with someone on ircia and he got 29 hp and fly away. Then I use sniper and kill him. |
Sniper is VERY expensive, so it should have some qauleties(dunno how to spell)
And when someone shoots with a sniper, then on the radar his Green icon pops up, So you can detect them. |
i always end up getting sniped while in the middle of a fight with someone. its very irritating.
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I'm not sure about the specs on Sniper all I know is damage, but I think that after every shot, they should be made to reload, and when they have to reload, it switches back to normal view, and they stand up, the reload should be a bit longer then normal weapons, and then after reloading they go back to sniper vision with their aim reset. I think that would be a bit more fair, I mean, especially since, when I do play, the snipers I see, are right outside the base, hiding and shooting people spawning, that doesn't take skill at all, and is impossible to counter, if you don't have a jet pack to try and fly away, and then come back to kill them.
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As is if you look at a soldier use an actual sniper rifle they can still sight and do the quick reload. Maybe there should be like 2 seconds where you have no firing action or something.
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I personally have never been sniped. I dont know if that just means im god or if you guys just suck but i think one way to reduce the lamage, as Mini said would be to make the person show up on the radar, and as jkool said reduce the damage to 40? 40 damage is still a lot lot lot on zone :D
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Sniper is fine, it would be very lame if there wasn't all that black stuff around, and since zone lags a lot , even if you don't lag yourself it's really hard to target someone or find someone, so really, if you can kill someone with it, then you're worthy to kill with it.
If you find it's a very lame weapon, guess what Stefan would say: JUST BUY IT YOURSELF ! |
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Right clicking someone brings you to the closest person. Also for more accuracy you can scroll in and there is a tighter firing range.
A personal suggestion is not to shoot the person, just to shoot their shadow. I find it is easier to kill by shooting shadows. |
I've found people exploiting some glitches with the sniper rifle, one being with the hotkeys. The player holds down their mouse over a player, equips the rifle by pressing the assigned hotkey, and hits them for 50 damage with a second delay. They can do this in the middle of combat, the shot firing simultaneously with the screen switching to scoped view, allowing the sniper to shoot his or her target with a full view before he or she loses that capability.
Another thing is fire rate. Certain weapons, mainly ones that are weak and fire rapidly, actually make the sniper shoot their target even faster when being attacked by them. Since the sniper rifle can kill anybody in two hits, this is a major exploit when trying to kill snipers with whatever means you have at hand. I've also seen this effect happen with the plasmasabre, when I fight one with weapons that attack rapidly, but don't necessarily "lame" and stun the target. |
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Haha I remember last year shooting with Love rifle on sniper so you could shoot with Sniper all time xD
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IXI is a exception. Because he healed allways.
And I don't have Sniper anymore. |
Like always the people who wish snipers removed are most likely the victims whilst people who wish for the sniper rifle to be kept are the people laming with it claiming they only snipe runners which is a load of b******t because we all know they run and end up sniping anyway, which basically means this argument is just going to turn into 'I don't lame' or 'yes you do' why can't we just find a compromise instead of removing the sniper rifle so that both parties will be slightly pleased.
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Is it a decent way to earn a kill? What i'm saying in that is that being a total chicken and having to hide a distance away to kill your opponent, is it a honest way to have earned a kill ? especially since there are glitches as mentioned before which allow very small intervals between shots and make it that much harder to get away. |
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na! 50 damage is good =)
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