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View Poll Results: Would you rather see N-Pulse become an iPhone server, or PC server.. based off post.
iPhone 3 10.71%
PC 19 67.86%
Dont care 6 21.43%
Voters: 28. You may not vote on this poll

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  #41  
Old 07-01-2012, 06:28 PM
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Cool

Quote:
Originally Posted by Fulg0reSama View Post
Overall, I think you guys should take this to PMs like adults and let this thread get back on track.
Agreed!

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Originally Posted by Fulg0reSama View Post
Also as a reply to waaaay back on first page, New N-Pulse..? How much do you believe you can change and still be able to call it N-Pulse?
I would like to know also. I personally would say basic land island shapes. Specific geolocations. But theres nothing wrong completely retiling it if you stayed true to itself. Personally the version for pc they were working on when i was there was on the right track, for the most part. then blam iphone....
  #42  
Old 07-01-2012, 07:37 PM
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Oh it was in PM's and that's where he basicly called me every name under the sun, threatened to hack me 3 times. I really have very little time for Scriptless now, I called him a friend before this.. so yeah, guess I am a little jarred.

Ray, bad side of me? I am not allowed to defend myself, and the project I believe in because someone has been hassling me for days? I am just over it Ray.


And as for N-Pulse being new, yes, it is.. but anyone who knows anything about N-Pulse will know what we have done, and still knows it for N-Pulse... the same way Delterians probably still have Delt.

I know my team and I have faith in the project, we have the support of many N-Pulsians.. and to me.. that is what matters.
  #43  
Old 07-01-2012, 08:07 PM
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Originally Posted by Ducati_Link View Post
the same way Delterians probably still have Delt.
oh, we don't.
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  #44  
Old 07-01-2012, 10:54 PM
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  #45  
Old 07-02-2012, 03:45 AM
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Quote:
Originally Posted by Crono View Post
oh, we don't.
okay, well that give me some food for thought on the PC version... actually.. I think I have a good idea.
  #46  
Old 07-02-2012, 06:50 AM
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if you went for the pc you'd have to deal with the ridiculous trial restrictions and payment plans that are strangling the life out of pc graal. the quality of the servers have little to do with player count, the iphone servers themselves prove this. take a dress up doll game with no quests, highly corrupt staff and an inflexible system. make it free to play and then the players will come.

so if you want more players for less work with less quality, go to the iphone.
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  #47  
Old 07-02-2012, 06:54 AM
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Originally Posted by Ducati_Link View Post
Ray, bad side of me? I am not allowed to defend myself, and the project I believe in because someone has been hassling me for days? I am just over it Ray.
Never said it was bad, I'd label more as misguided irritation if anything at all.

I just don't want to see this fighting on this topic, really.
I'm just more or less advising a more proper approach to the problem.
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  #48  
Old 07-02-2012, 09:29 AM
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In all honesty, I didn't realise there was such a problem brewing. Everyone I have talked to have been pretty good with their inputs and mixed opinions. I like to think I take it all aboard and make the right choice for everyone.. I can most certainly tell you that it's not everything my way.. I would of done a few things differently.. but I listen to my team, and I am happy to go along with the majority.
  #49  
Old 07-02-2012, 11:52 PM
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Hey hey
Im glad to see so much interest in n-pulse, however not so much the anger n hate
Currently we are aiming for iphone, why? Mainly because thats where the players are..
After reading here i realized many ppl still love np and dont have / dont want it to be iphone, i did not think about that earlier (weird)
Oh well.. I got an idea.
I will As a side project make a world for the pc players, starting very small adding more as time goes, this place will be accessible for players and it will have playaböe content, not just levels to idle in..
If you really want n-pulse to stay pc then please come online and show your interest.
This will have to wait a few days though as im very busy rl atm with work and vacation plans, i will try n get it done asap though
If you like the idea then stick around for more info, if you dont thats fine. Have a nice day! See you on N-Pulse
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  #50  
Old 07-03-2012, 12:03 AM
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The answer should really depend on what you're trying to achieve exactly.

For instance, if you're going by 'where the players are', the solution is obvious. Keep in mind however that you would most likely have limited creative freedom as existing iPhone staff beneath Stefan tend to, have to make more profit orientated updates, and would be working with a higher amount of technical restrictions, mainly scripts would need to be optimised. So it could also be challenging to maintain a decent level of quality.

If your goal is to create a better version of the server which appeases players both old and new, PC would be more suitable. But ofcourse it's difficult to remain optimistic for a long enough period of time in an environment which is so stagnant and lacking in players. This however can be attributed to the negligent decisions and lack of support from above over all these years, while this does make it even more difficult than it should be, it's unlikely to change unless someone does step up to the plate.
  #51  
Old 07-03-2012, 12:41 AM
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Quote:
Originally Posted by Ducati_Link View Post
I would of done a few things differently.. but I listen to my team, and I am happy to go along with the majority.
I think the reason I am so upset is because you are trying to please an audience that does not exist yet, n-pulse iphone community of the future. When I was more concerned with the current community. Since the majority of the community thusfar seems to be leaning twards PC. =/

Quote:
Originally Posted by zerxusgraal View Post
I will As a side project make a world for the pc players, starting very small adding more as time goes, this place will be accessible for players and it will have playaböe content, not just levels to idle in..
If you really want n-pulse to stay pc then please come online and show your interest.
This will have to wait a few days though as im very busy rl atm with work and vacation plans, i will try n get it done asap though
If you like the idea then stick around for more info, if you dont thats fine. Have a nice day! See you on N-Pulse
It would have to have some playable content. For example, quests or some sort of story. Maybe a small spar (nems?). But it would be interesting to see how many players would show interest even on a SMALL world if you did have such things. I think if done correctly you would be surprised.

However, I believe Ducati stated before that the PC and iPhone server would be similar? Being the reason I was unsuitable to develop for pc while she did iPhone. So not sure why or how it would be a side project?


Quote:
Originally Posted by ffcmike View Post
The answer should really depend on what you're trying to achieve exactly.

For instance, if you're going by 'where the players are', the solution is obvious. Keep in mind however that you would most likely have limited creative freedom as existing iPhone staff beneath Stefan tend to, have to make more profit orientated updates, and would be working with a higher amount of technical restrictions, mainly scripts would need to be optimised. So it could also be challenging to maintain a decent level of quality.

If your goal is to create a better version of the server which appeases players both old and new, PC would be more suitable. But ofcourse it's difficult to remain optimistic for a long enough period of time in an environment which is so stagnant and lacking in players. This however can be attributed to the negligent decisions and lack of support from above over all these years, while this does make it even more difficult than it should be, it's unlikely to change unless someone does step up to the plate.
That's about how I would look at it. I think you just said it a bit better then me.
  #52  
Old 07-03-2012, 04:26 AM
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Quote:
Originally Posted by zerxusgraal View Post
Hey hey
Im glad to see so much interest in n-pulse, however not so much the anger n hate
Currently we are aiming for iphone, why? Mainly because thats where the players are..
After reading here i realized many ppl still love np and dont have / dont want it to be iphone, i did not think about that earlier (weird)
Oh well.. I got an idea.
I will As a side project make a world for the pc players, starting very small adding more as time goes, this place will be accessible for players and it will have playaböe content, not just levels to idle in..
If you really want n-pulse to stay pc then please come online and show your interest.
This will have to wait a few days though as im very busy rl atm with work and vacation plans, i will try n get it done asap though
If you like the idea then stick around for more info, if you dont thats fine. Have a nice day! See you on N-Pulse
I use metro...last I knew, they don't have iphone, lol...and an ipad just isn't in my budget right now, sadly, or I would definitely play. My biggest joy when I first started playing Graal, was the pk'ing with a big bunch of people. On N-Pulse, when we would all go on level3 to have PK fests was so much fun, but when the player count dwindled when it was no longer free, I didn't feel the joy that I did before. I love doing quests, but once they are done...they are done. It would be nice to have some quests where maybe the prize changes, or something to make them do-able again. I don't know. I just really liked pking with a bunch of people. I miss it, alot.
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  #53  
Old 07-03-2012, 04:36 AM
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Way larger community on Iphone as well as more potential for long term success because with iPhone its f2p and thousands from the Classic and Era Iphone servers would come over. I'd rather see it on both, but if stefan wont permit it, then on iPhone and Facebook to allow the whole community to play.

Also keep in mind this poll is biased as it is posted on the pc Graal forums. post it on an iPhone Graal fansite like graalians.com and your results would be quite the opposite.
  #54  
Old 07-03-2012, 04:37 AM
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Okay - we will all re-chat and decided again, from reading all this, as to where we think we will go.
  #55  
Old 07-03-2012, 04:41 AM
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Quote:
Originally Posted by Darlene159 View Post
I use metro...last I knew, they don't have iphone, lol...and an ipad just isn't in my budget right now, sadly, or I would definitely play. My biggest joy when I first started playing Graal, was the pk'ing with a big bunch of people. On N-Pulse, when we would all go on level3 to have PK fests was so much fun, but when the player count dwindled when it was no longer free, I didn't feel the joy that I did before. I love doing quests, but once they are done...they are done. It would be nice to have some quests where maybe the prize changes, or something to make them do-able again. I don't know. I just really liked pking with a bunch of people. I miss it, alot.
If they release it on the iOS then you will most likely be able to play it through FB Graal on the PC for free, so you won't miss out on anything and have your "big group of people PKing" experience.

Take it from someone who went ahead and played iClassic then continued to log a few hours on it. That certain charm is still there.
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  #56  
Old 07-03-2012, 04:50 AM
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Quote:
Originally Posted by skillmaster19 View Post
Also keep in mind this poll is biased as it is posted on the pc Graal forums. post it on an iPhone Graal fansite like graalians.com and your results would be quite the opposite.
I know, I said that to them when they were 'daring me' to post it.
  #57  
Old 07-03-2012, 05:29 AM
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I highly recommend players and especially staff register on http://www.npulse-graal.com Lets get the npulsian community back together !

A lot of information will be posted as we make choices and progress.
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  #58  
Old 07-03-2012, 10:47 AM
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At what time does the iServer's get watered down with to many choices of servers and the playercount slowly dwindles? I mean the number of iPhone servers is more then doubling while the number of iPhone buyers is not.

Quote:
Originally Posted by skillmaster19 View Post
Way larger community on Iphone as well as more potential for long term success because with iPhone its f2p and thousands from the Classic and Era Iphone servers would come over. I'd rather see it on both, but if stefan wont permit it, then on iPhone and Facebook to allow the whole community to play.

Also keep in mind this poll is biased as it is posted on the pc Graal forums. post it on an iPhone Graal fansite like graalians.com and your results would be quite the opposite.
Yeah but she even listed 7 people. While not all 7 people thought iPhone would be best even if you count it. The vote is 10 to 11.. The point of the vote being on THIS forum is that the N-Pulse community is PC based. It never was an iphone server so it doesnt have an iCrowd.

Quote:
Originally Posted by Crono View Post
If they release it on the iOS then you will most likely be able to play it through FB Graal on the PC for free, so you won't miss out on anything and have your "big group of people PKing" experience.

Take it from someone who went ahead and played iClassic then continued to log a few hours on it. That certain charm is still there.
They just need to make the FB version less laggy. I can hardly walk across the level without major hicups. Stefan has stated that the PC Client will be F2P tho, Tig has even verified it. As to when, we don't know.
  #59  
Old 07-03-2012, 10:52 AM
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Quote:
Originally Posted by scriptless View Post
At what time does the iServer's get watered down with to many choices of servers and the playercount slowly dwindles? I mean the number of iPhone servers is more then doubling while the number of iPhone buyers is not.
It would be interesting to see some numbers on the overlap between Era iPhone and Classic iPhone players.

I suspect servers like Kingdoms iPhone will likely draw almost an entirely different playerbase. This isn't like PC Graal where new players are scarce and servers compete for the same ~500 active players. iPhone servers have the ability to attract players without stealing them from the other iPhone servers.
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  #60  
Old 07-03-2012, 01:52 PM
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Quote:
Originally Posted by Crono View Post
iCommunity is obviously a larger playerbase so to have an iPhone release is probably more worth it, it just depends on whether you can grab some ~100 players out of the thousands that play iEra and iClassic.

If UN is struggling imagine how Npulse will do. ;/
I feel like N-Pulse would probably end up with a lot of UN's playercount.
  #61  
Old 07-03-2012, 02:40 PM
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They just need to make the FB version less laggy. I can hardly walk across the level without major hicups. Stefan has stated that the PC Client will be F2P tho, Tig has even verified it. As to when, we don't know.
Or just use the V6 client and cut FB out of the picture. ...

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I feel like N-Pulse would probably end up with a lot of UN's playercount.
For the first day, yeah. Then everyone would go back to UN. Atm it's not worth busting out hard work for the PC servers because there will be no one on to appreciate it. Era and Zodiac are the only ones with a good playercount.
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  #62  
Old 07-03-2012, 03:17 PM
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Originally Posted by scriptless View Post
They just need to make the FB version less laggy. I can hardly walk across the level without major hicups. Stefan has stated that the PC Client will be F2P tho, Tig has even verified it. As to when, we don't know.
Mind showing sources? I've never seen this o.O
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  #63  
Old 07-03-2012, 06:39 PM
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That's my very thoughts too, Crono.
  #64  
Old 07-03-2012, 06:45 PM
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Mind showing sources? I've never seen this o.O
Stefan has mentioned it once or twice around a year ago.
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Old 07-03-2012, 08:09 PM
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Mind showing sources? I've never seen this o.O
It was mentioned a while ago. The apparent challenge atm is finding a way to make servers like UN etc F2P and then have a lot of P2P content similar to how iClassic is. I think Era and Zodiac are practically ready, all the two servers would really need are additional skin packs that players can buy for weapons using gralats if they really wanna turn a quick profit.

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That's my very thoughts too, Crono.
<3
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Old 07-03-2012, 08:25 PM
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Originally Posted by cbk1994 View Post
It would be interesting to see some numbers on the overlap between Era iPhone and Classic iPhone players.

I suspect servers like Kingdoms iPhone will likely draw almost an entirely different playerbase. This isn't like PC Graal where new players are scarce and servers compete for the same ~500 active players. iPhone servers have the ability to attract players without stealing them from the other iPhone servers.
True, but I am sure if EVERY server starts making an iPhone server that iPhone customers will get tired faster of seeing such similar games. They like variety. iGK is almost completely different. Complete different tileset, different gani's and graphics. It's almost impossible to even tell it was developed by the same game. (slight exageration).

Quote:
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It was mentioned a while ago. The apparent challenge atm is finding a way to make servers like UN etc F2P and then have a lot of P2P content similar to how iClassic is. I think Era and Zodiac are practically ready, all the two servers would really need are additional skin packs that players can buy for weapons using gralats if they really wanna turn a quick profit.



<3
Now to desperately find the post's Stefan made so Ducati doesnt think were *gasp* lying *gasp* because she already accused me of lying before about it.

I believe Stefan used the term "Cash Shop" ? Similar to how you use the start menu in the bottom of the window to buy certain items on Era and Zodiac already? Not actual cash but using Gelets, right?


I could only imagine what would happen if Graal PC went F2P and the servers that were currently PC just fueled the acceleration of the playercount and steal potential N-Pulse PC players =/ I mean correct me if im wrong UN used to have NPC's YEARS YEARS ago that allowed trials to play similar to P2P accounts untill they were asked to remove it. That drew alot of attention to them. Players started playing, there server goes up the playerlist so other people get curious.. and the viscous cycle continues.


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Or just use the V6 client and cut FB out of the picture. ...



For the first day, yeah. Then everyone would go back to UN. Atm it's not worth busting out hard work for the PC servers because there will be no one on to appreciate it. Era and Zodiac are the only ones with a good playercount.
I look at is more as WHOM is appreciating it? Future Players that don't exist yet. Or the people who put in the hard work to make the content your "re-using". It seems unfair for there hard work to just go un rewarded. the same as it would be for you to develop a pc and have it fail again.

I believe you said it was the Pay to Play that ruined N-Pulse. so if it's eventually going to be free, sooner if more servers follow Zodiac and Era... why not jump on that band wagon?

I completely agree it's bogus that they let FB play with iPhone but not PC.. why not? I mean I understand the PC client is far superior and need's much less optimization but really, FB? common, let the V6 players play too. Then we can have true harmony.
  #67  
Old 07-03-2012, 09:01 PM
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Quote:
Originally Posted by xXziroXx View Post
Stefan has mentioned it once or twice around a year ago.
I know about the mentions, I'm asking for the sources because I can't recall of actually seeing them.
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  #68  
Old 07-03-2012, 09:05 PM
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I tried to reply to you with a quote but kept getting incapsula or whatever errors, lol....

Yes, it's similar to how you use the start menu except I think buying items with gelats (gralats, w/e they're called nowadays) will be more in-built than it currently is. For example you'll probably see buttons like "Buy with Gralats!" when you're buying aesthetic NPCs on player rather than having to go to start -> shop everytime.

I heard rumors about such an NPC on UN but I don't think it triggered an increase in playercount. UN already had a large number of players, it also served as a refuge for ex Bravo, G3k, Enigma, etc players who didn't really have anywhere to go after their own servesr were dying or shutting down. UN's appeal was how easy it was to get "into it" as opposed to Classic, where you had to do a ton of quests to be on the same level as other players.

It would seem even more unfair, for the people who did the hard work, to find out their content is just sitting on a dead playerworld as opposed to an active one with a good playercount. I said full P2P ruined all of Graal a long time ago, so I suppose N-Pulse is included.

The only real arguement for not letting PC players on iClassic was the use of a mouse + keyboard and screen resolution. People playing on FB use a keyboard so that arguement is thrown out the window, and the latter (screen resolution) is irrelevant past the iPhone resolution.
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Old 07-03-2012, 09:30 PM
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I know about the mentions, I'm asking for the sources because I can't recall of actually seeing them.
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Old 07-03-2012, 10:14 PM
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It would seem even more unfair, for the people who did the hard work, to find out their content is just sitting on a dead playerworld as opposed to an active one with a good playercount. I said full P2P ruined all of Graal a long time ago, so I suppose N-Pulse is included.

The only real arguement for not letting PC players on iClassic was the use of a mouse + keyboard and screen resolution. People playing on FB use a keyboard so that arguement is thrown out the window, and the latter (screen resolution) is irrelevant past the iPhone resolution.
I agree about it being unfair for the content to just rot. But I think the main point is that they wouldn't be able to enjoy there work. Some of us don't have iPhones and some of us (like me do but refuse to play using them).

As for the FB version, yeah I kinda think it's stupid FB can play but not V6.. I can't think of why resolution would make much of a difference as when I tent to make PC based content I keep in mind that I dont know the resolution being used and try and be as flexable as possible with it. Such as finding which side of screen to anchor content to to not messup resizing the window. Sometimes I play very small screen sometimes I alt+enter to fullscreen.

Stefan should at least try to revive GK by allowing FB players to play temperarily maybe? That would be an interesting study to observe. I know FB has a much larger audience then apple's iphone.

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I tried to search and didn't seem to find the specific post's as I remember them being posted in random threads.
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Old 07-03-2012, 10:27 PM
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Originally Posted by scriptless View Post
I agree about it being unfair for the content to just rot. But I think the main point is that they wouldn't be able to enjoy there work. Some of us don't have iPhones and some of us (like me do but refuse to play using them).

As for the FB version, yeah I kinda think it's stupid FB can play but not V6.. I can't think of why resolution would make much of a difference as when I tent to make PC based content I keep in mind that I dont know the resolution being used and try and be as flexable as possible with it. Such as finding which side of screen to anchor content to to not messup resizing the window. Sometimes I play very small screen sometimes I alt+enter to fullscreen.

Stefan should at least try to revive GK by allowing FB players to play temperarily maybe? That would be an interesting study to observe. I know FB has a much larger audience then apple's iphone.
If it was released on iOS then the content creators would be able to enjoy it through FB Graal.
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Old 07-03-2012, 10:40 PM
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If it was released on iOS then the content creators would be able to enjoy it through FB Graal.
Some, not all. Thats making 2 assumptions.

1) That they have a Facebook. Most people do, so I'll give you that.

2) That Flash is available on there platform. Sadly I have to use non-free flash codec's. Not sure why they call it "non-free" because its free o.O but what ever. But that's because I use Linux since I couldnt afford to legally buy windows. So unless someone here wants to buy me a full legit windows 7/xp/vista/i dont care.. I can't play FB graal at any tolerable level. I mean every few steps, and I gotta wait 5 min and hope I dont get pk'd just to continue moving its horrible.

Thats under Ubuntu, Gentoo, and Suse. Maybe there are better codec's?? Windows 8 seems to preform even worse. The desktop freezes and wont let me click things for 10's of minutes at a time. And I only have Windows 8 on my other partition because of the flash being so horrible, but it's still laggy/choppy. There has to be a solution to this. I would be insane for working for a server I cant even play at all in any way, shape or form. Other then the v6 client which would just be completely against the entire point of having it iPhone server in the first place..

=/ maybe someone can help me?



Edit: So regarding Ducati stating she is helping the majority of people by making the iphone server. Could someone please fill me in on whose these majority of people are? It would be stupid to count the people who would play it if it were existing. Because who is to say a PC n-pulse couldnt match an iphone..

theres a great saying about the word assume.. and its when you "assume" you make an "ass" out of "u" and "me"..... so exactly which majority? you seem to be pleasing the minority.

if you go to the iserver forums and say who wants n-pulse .. everyone is gonna think n-pulse is a brand new server.. not know anything of its history.. might even go "n-pulse what?"

I think it is fair to say in all of all gamming console and pc that PC is dominating. Have you ever had a game the day of launch not capable of handling the massive amount of players logging on? Blizzard has, not once but twice I believe? Graal is no different. Graal has unlimited potential.. both on iPhone and PC as well as FB.

I remember Ducati saying LOOK AT THE PLAYERCOUNT... well so your adding 3 platforms playercount together and drooling? That would be GraalOnline, Graalonline+, and GB Graal.. well the classic versions.. how is that fair of a comparison?
  #73  
Old 07-03-2012, 10:59 PM
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Quote:
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That Flash is available on there platform. Sadly I have to use non-free flash codec's. Not sure why they call it "non-free" because its free o.O but what ever.
In the software world, normally free means "free to modify", not "free to use". The Adobe Flash plugin is proprietary/closed-source, and thus not free.
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Old 07-03-2012, 11:03 PM
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Thanks CBK, I never knew that. Tho it makes absolute sense.

On a side note,

http://forums.graalonline.com/forums...86#post1698886

Really? Not only a PC server but it isn't even hosted or on playerworld tab and its hitting 20 players.. hmm how? Probably good content.. cuz who ever came up with "iphone = more players = more fun" obviously failed to realise iphone servers have better content then well at this point UN is the only competitor besides val.. "good content = more players = more fun" i guess..

Last edited by scriptless; 07-03-2012 at 11:14 PM..
  #75  
Old 07-03-2012, 11:23 PM
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Some, not all. Thats making 2 assumptions.

1) That they have a Facebook. Most people do, so I'll give you that.

2) That Flash is available on there platform. Sadly I have to use non-free flash codec's. Not sure why they call it "non-free" because its free o.O but what ever. But that's because I use Linux since I couldnt afford to legally buy windows. So unless someone here wants to buy me a full legit windows 7/xp/vista/i dont care.. I can't play FB graal at any tolerable level. I mean every few steps, and I gotta wait 5 min and hope I dont get pk'd just to continue moving its horrible.
Most people create FB accounts just for Graal and most people playing Graal can also play flash games. zzz
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Old 07-04-2012, 05:59 AM
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Staff can access the iservers via the graal client - granted they have the access.. in which the dev team would.
  #77  
Old 07-04-2012, 08:14 AM
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Quote:
Originally Posted by scriptless View Post
I remember Ducati saying LOOK AT THE PLAYERCOUNT... well so your adding 3 platforms playercount together and drooling? That would be GraalOnline, Graalonline+, and GB Graal.. well the classic versions.. how is that fair of a comparison?
1. I DONT TALK ALL IN CAPS! IT'S NOT MY STYLE.

2. I'm actually not to sure what you're talking about.


-

Also, 20 players vs 500+ players? I mean Classic is an amazing server, Thor and team have done well with it. When we do the PC version, I really would like to make it simple, but in depth like that.. it's what I miss about graal. I realise there is going to be restrictions on a iPhone version, but we have worked the iPhone version to it's advantages, as we would the PC version.
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Old 07-04-2012, 12:44 PM
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You're really intent on not just showing it aren't you?
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Old 07-04-2012, 01:47 PM
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You're really intent on not just showing it aren't you?
Doesn't make ya look cute by not saying anything
More along the lines of not being able to be bothered to search for it.
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Old 07-04-2012, 02:05 PM
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