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Originally Posted by MajinDragon
(...my problem is i don't want updates wasted on something that's already been out for years.... although what i invision would be on a larger scale...)
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The graal development and production mills grind slowly, at least, thats what I have experienced on the server I played before kingdoms. The customers get impatient, and out of time pressure and uncertainty, it results in the release of half finished and unbalanced hang-scratched halfraw emergency solutions. A plaster on a flat cycle tyre won't be the right solution to get the bike back on the track, but a proper remedial maintenance might last long enough to drive a while before the tyre needs to be replaced.
I'd rather see them feeding us with a little refreshing once a while, to keep the community happy, and hit the bullseye with a sure, well prepared shot.
Im not long enough with this server, to talk with empirical values. But I carry the special refuse carrying bags from the other server over to here, graal is graal.
I hope that these sentences are conceptional, used quite some analogies.
Quote:
Originally Posted by MajinDragon
(...i'd say maximum hours of renting...)
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I had that in mind aswell, but what happens with the item, if the time runs out and the player isn't aviable to claim back his to the purchase offered commodity?
Quote:
Originally Posted by MajinDragon
(...I would like to see a customisable spell book too, perhaps with 3 tabs so you can order them in categories like 'Battle' 'Support' 'Miscellaneous'. And from those you can order the ones you place in each to your fancy. So in 'Battle' you may order them in Rows/Columns based on their affanity e.g Ice, Fire.
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I'd be pleased with a drag and drop move customize within the current own spellbook already. But your implementations sound even better.
Quote:
Originally Posted by MajinDragon
I'm not sure the quickcast of hotkeyed spells is a bug.
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As long as failures aren't negatively effecting, it is more easy to sell it over time as a "was supposed to" than a "oh yeah we got to fix it"
