Quote:
Originally Posted by Mr_Blue
Do you mean by having actual people be part of the quest, or base the quest around that characters background?
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Not so much a quest. I'm really not a fan of quests. They're very tedius and you have a sense of meaninglessness the whole time you do them.
More so... journeys, which you must do with a group so that you have people to help you and people relying on you. The journey would be less about delivering or obtaining some object or information and more about venturing deep into a dungeon or forest to free a passage to new area, or for the sake of levelling.
Quests are more like "How much of this persons time can we waste before they become too frustrated to do the quest? How much pointless errand running can we make them do before they give up?".