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Originally Posted by ryu_no_bishie
the level editor currently allows you to edit 1 level thats it.
I think someone(hopefully graal develoupers) should update it. Most importantly with 4 features, a 3X3 grid for levels meaning you can test a total of 9 levels at once on a Gmap, this allows you to test scripts that would need to work on a Gmap, as well as easily connect levels tiles
the second feature is npc based.
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As already stated, the current editor does this already.
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As you know there are a few basic npcs you can select in editor. I suggest an npc script that allows a moving npc to check for walls and move similarly to a player, if a player encounters a wall while moving diagonaly, they keep moving in either direction, just not forward.
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I am planning on revamping the "Predefined Objects" thing in the level editor I have been making. (
http://forums.graalonline.com/forums...ad.php?t=69215) Easier addition of predefined npcs/tiles and objects that have both tiles and npcs.
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oh and of course, GS2 compatible
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My editor is going to have basic support for GS2 in editing mode. Basically just setimgpart/colors/zoom. No offline play will support GS2 unless Stefan does it though
