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Baddies on gmap, alow damage in level editor
1. Please allow the game's built-in 'baddies' to be supported on a gmap
- what are people using as a replacement for enemy type npcs on gmaps these days? 2. When editing levels offline, allow damage to happen to the player like the old 'offline mode' used to. It's a much better test of a quest's difficulty before submitting/uploading it if you can test it offline, to see if it is too hard/easy, before making it public. |
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Hard truth? Stefan has said multiple times he is not going to touch the external tools(editor, Graalshop, RC) anymore. |
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