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-   -   Baddies on gmap, alow damage in level editor (https://forums.graalonline.com/forums/showthread.php?t=86201)

Prozac 06-06-2009 01:29 AM

Baddies on gmap, alow damage in level editor
 
1. Please allow the game's built-in 'baddies' to be supported on a gmap
- what are people using as a replacement for enemy type npcs on gmaps these days?

2. When editing levels offline, allow damage to happen to the player like the old 'offline mode' used to. It's a much better test of a quest's difficulty before submitting/uploading it if you can test it offline, to see if it is too hard/easy, before making it public.

DustyPorViva 06-06-2009 01:43 AM

Quote:

Originally Posted by Prozac (Post 1497364)
2. When editing levels offline, allow damage to happen to the player like the old 'offline mode' used to. It's a much better test of a quest's difficulty before submitting/uploading it if you can test it offline, to see if it is too hard/easy, before making it public.

Stefan converted explosions/arrows and such to be handled by the NPC-server or something like that, hence why they don't work in the editor anymore. However he could simply use the code from the pre-NPC-server in the editor, but...

Hard truth? Stefan has said multiple times he is not going to touch the external tools(editor, Graalshop, RC) anymore.

fowlplay4 06-06-2009 02:28 AM

Quote:

Originally Posted by DustyPorViva (Post 1497370)
Hard truth? Stefan has said multiple times he is not going to touch the external tools(editor, Graalshop, RC) anymore.

If only he would allow others to fix the issues and improve the current RC that we desperately need. :(

Pelikano 06-06-2009 09:01 AM

Quote:

Originally Posted by fowlplay4 (Post 1497374)
If only he would allow others to fix the issues and improve the current RC that we desperately need. :(

And who is going to do that?

cbk1994 06-06-2009 07:02 PM

Quote:

Originally Posted by Pelikano (Post 1497424)
And who is going to do that?

I know some of the GST at one point wanted to do it, and were not allowed to. I imagine some of the people who made Gonstruct might also help with it, it seems like it would be similar (written with GTK as far as I know).


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