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Menu (Rough)
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This is the start of graphics for Metric Revolution. (the project i am starting on my own). I just want opinions on the shape of the menu. I know the shading needs lots of work im not done with it yet.
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Well, what you have here is better than most first time graphics artists so I applaud you for that.
Tho you do need some lessons concerning reverse and regular anti-aliasing to make this look much smoother. Period. That big blank background needs to have something done with it. Get rid of those fuly ass circles and that terrible color around the male and female choices. They do nothing for the graphic but add an eyesore. Other, than that and the pillow shading. It's good, but overall it could be improved. :) |
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Lucky for you i just got done. Well not done, its open for opinions to make it better of course
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I like the shape and the topmost bit looks good but it needs some texture and some better shading.
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The fact that the innermost menu is shaped differently than the outer makes it look rough and odd.
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the outer most boxed looks buttonized.
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Looks nice, though you should work on the shading.
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Beveled.
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Does anyone know a good shading tutorials?
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Depends really, I don't think there's much 'shading' possible with a flat object, unless you're going to do metallic or something. Otherwise, you should focus on texture or such to give it some life.
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The innerbox lining looks a bit weird.
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