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Random Alchemy and More
When will Random Alchemy Items be finally removed?
You said it nearly one year ago now. So please finally remove it and fix the recipes =D. |
I don't think they'll ever be removed.
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They aren't.
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THIS IS RIDICULOUS! THE ALCHEMY ITEMS CAN SIMPLY BE REMOVED OR THE SERVER CAN BE RESET (to be more fair) AND THE PEOPLE WHO COMPLAIN CAN BE IGNORED!
The fact is that a reset would be best for this issue. These are best choices in order from best to least: 1. Reset, and bring in a better system to create the alchemy equiptment which makes up the best items in the game 2. Simply reset 3. Add a good system to create alchemy equiptment 4. Bring back the old system 5. Delete alchemy items 6. Do absolutely nothing in this area, but instead keep adding things to the game without any care for the problems which exist within this seemingly forsaken game. |
Kingdoms is not getting reset, alch items are not getting reset, these threads are useless.
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My suggestion:
1)Server is reset. 2)In order to do an alchemy recipe you must first read the book and learn it the same way you would a spell cept the book won't disappear. It would also be cool to say "/recipes" or so and see all the recipes you know and are capable of making. 3)Items like plain platemails, helmets etc are given away as tournament prizes and can then be used by players to make the alchemy items. |
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WHY MUST PEOPLE SPAM?!?!?! Quote:
2. Brilliant! 3. Bleh! Maybe it could be good! But not if the situation can work as such: 1. I win the first tournament after (after a server reset), where everyone has equal opportunities as long as they've been playing since the reset and win a VERY good armour. 2. I make my armour into some lightweight and great ac/armour item with alchemy. 3. I enter the next tournament and win a helm since I have the best armour, making it easy for me to win. 4. I use alchemy on the helm to make it just as great as the armour. 5. After each item, I can level up much easier, letting me surpass everyone in levels. I am now invincible. I am god to all. That's the main problem I have with it. I much prefer event items being just for looks. |
and who in the blue hell says all tournaments are bloody spars and wouldn't have regulations to prevent things from being unfair?
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I don't have any random alchemy items and I'm happy. Playing GK - in my opinion, if I might be forgiven - is not about power, but fun and roleplaying (which can be one and the same), so these items don't disturb me in any way. And alchemy will be fixed.
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It is planned to redo the recipes to use existing items as ingredients, so more items can be made. It's not easy to remove the old random alchemy items because they were traded several times.
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Make a thread just like
James official event item survey for these alchemy recipes. |
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You think it is fair to those people for them to just delete the items? |
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The difference between my suggestions and yours is that you're asking for what we should be able to commonly and easily expect from a game without even having to mention it. In other words, you're asking for, what is sadly considered "too much" in the case of Graal. I'm asking for about 1/2 of that. Maybe we're both asking for "too much" though. It's probably all a matter of perspective anyways. Quote:
If the problem with removing the items is because people believe they "worked" hard for their items because they paid so much plat or diamonds to have them, then there is no problem at all. The only people who actually "work" for their items are the ones who pay real money, such as USD, to have items on GK. That is their own anyways as it is advised and probaly even requested that we do not do so. Discussing a transaction is even banned from the community. People who play a game all day long and think they're "working" seriously must gain a sense of reality. Even those who get paid to do so are still simply playing (like athletes). If they are still fed up with this, then tough luck to them. They will complain. They will eventually stop complaining and continue playing or quit. More people will be able to come to the game since there will no longer be that major problem which causes an inbalance in the game. It's just a simple, quick, and easy way to fix everything. No work is involved. Just the hit of a button or two (resetting the server). |
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Stefan! i can make some kickass recipes for you if you want me to... i have a text file somewhere of what i thought would be cool to have like a loooooooooong time ago |
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And Pyrite and Gypsum... Mint Sprigs, Figurines...
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Satrek, Graal is a game. Games are about having fun. If you are not playing in order to have fun, that is not the fault of the game developers. They should be able to treat this as what it is-a game. If there is a problem preventing new people to come and have fun, or even current players, they should fix it. Such is the case now. The best thing to do is probably to go with Chris's idea, but be sure to keep corrupt people from making things go bad. Think about this...Chris wants a reset...Chris can easily PK most of the people who don't want a reset on GK, even a bunch of them at a time. If someone who can do that much wants a reset, there is obviously something wrong. Him and the other top players (who may be inactive at times or just don't play much anymore) are probably even bored and a reset would make them come back. A reset would bring back players, and gradually allow the playerbase to increase at a rate more than it can now. Stefan doesn't have to care about those players (who are usually ungratefull) who complain. Yet he seems to. What a nice guy.... :rolleyes: |
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On a side note: why not make the random alchemy items avaliable per normal alchemy? Make the required ingredients rare, add stat potions to the recipes, and everyone can make themselves miths - if they are willing and able to invest the proper ingredients. |
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That would be WAY too easy, everything has to be done the hard way. |
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Take a second example: There's RTS game you play online against a friend. You spend 3 hours building up your army and resources. Both of you then launch a massive attack against the other. Right when both frontlines are about to meet, something happens such as: your internet connection drops, you have a power outage, your computer crashes, etc. Do you see the difference? These game's have ENDINGS that you missed. Still, it's not work, but you can feel sympathy for these people. Like let's say you need to clear your memory card which they are using to save their game, you can WAIT untill they're done with the game to do so. In Graal, there's no ending to wait for people to get to. People want to just NEVER have a reset. That will NOT work. And the more this is waited for, the worse it will be. Quote:
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I, for one, never engaged in any anti-graal activity in any way, I think in a way I even did some good for those who care for classic, but I don't think it makes me special, the same as being mentaly underevolved as some on GK are doesn't make them lesser players. Besides, some of those who do not want a reset have their reasons, too, as well as some of those who want a reset do not - I think "reset because everyone else is stronger" doesn't really count - every newbie is weaker then the rest when they start. I, for one, know that two other players and I would seriously think about leaving Graal in case of a reset, and I don't know anyone personally who would return. |
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Noo, teh 7337 lvl.40 PK0wners are 2 be win but even a lvl.1 can win in a RP tournament. |
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If fighting really was major, you wouldn't be able to advance without it. But you can. The only unbalance is that there are (at first glance) more options of fighting than doing anything else, but as said before, it's what you make of it. That's the trick with roleplaying. |
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Who's to say that any of these things is inherently a major part of life, just because some people do them all the time? |
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why does everyone always stereotype us? we have names, you know :\ |
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*runs behind him and strangles him to death* --done-- ;P ofcourse, there are judges... it's easy to escape strangling if you were a barb by using force, and some mage could cast magic bulllet backwards or something. |
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Speed doesn't affect farming, baking, shopping, and rping. Speed doesn't helm much against monsters either, I have no alchemy items and my speed is sufficient to go against anything avaliable - if served in small portions, I couldn't stand 20 demons ;).
As for RP-Wars - I don't say that they should be based on rping, because they will never be - they should, though, at least contain a part of rping. My point here would be that there hasn't been a proper rp-war in ages - and a proper one lasts for at least days, with enough battles, spying and such for everyone in every timezone. I agree that defeated players shouldn't be able to return - suggested a war-system with battles and effects of dieing in one a few times, but that's beside the point. The point is that alchemy items only affect a small part of what you can do on GK, taking into account that rping is what the server is focused on. And I say that you can make a living without them, as it is now - and without pking and duelling. Some actually do. |
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