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Updateboard
I got bored and wanted to play with the new functions (hasright, serverside updateboard) and (since I knew one was to be made anyway, wanted to play) started making an online level editor. It's pretty much done, just have to do minor stuff now really...like adding the stuff in a box you can move around the screen and scroll through it and stuff, and a few other things, all of which are simple....anyway...when I use updateboard on Delteria it'll update for everyone on the level, then like 10 seconds later it disappears and goes back to what it was before...
Is Delt's gserver just not setup to handle that yet, or what? I'm not really worried about it that much till I get the rest of this finished (started about 4-5 hours ago, 'bout to go to bed...it'll take me like an hour or two to finish and have it nice, which I'll do tomorrow)....but I thought I'd post in here and ask (will prolly ask Jagen on aim tomorrow too) and see if anyone knew what was up. Bleh, sorry for the long nonsense parts of the post...It's 6am and I'm tired and that's just the way my brain works under these conditions. |
Re: Updateboard
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you need the serveroption savelevels=true if you want the changes to save permanentelly
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oh, and the permanent change command is updateboard2, updateboard changes back in ~10 seconds
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Yay updateboard :)
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Ah, Thanks. :) |
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I have it so that the tiles change for everyone and stays, but doesn't save. :( I put the savelevels=true in server ops and did updateboard2 and everything....dunno why. :( Oh well, I'll worry about that after I finish the editor. I'm fixing up the image for the scrolling window now. |
someone teach me this in english ^_^
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I need to lookup on the new commands. I never use updateboard or updateboard2. hasright() I'll start playing with... does it also work for like warping and such I wonder? ---Shifter |
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Oh, and Also...it seems to take awhile for the changes to be saved permenantly. If you make the changes, then don't wait long enough and you or someone else updates the level, it'll all be lost. I didn't time it (I'm about to do that), but it takes upwards of 10-20 minutes atleast.
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Also, with practice you can make graal DANCE. One of my more complex tile animations was the creation of a bridge. |
...time to start generating random dungeons/quests... >=)
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As for rights: your rights (be they RC or client) don't refresh until you reconnect on client. |
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And that's not entirely true about the rights. As far as NC and rights on client when using hasright(), and warpto/update level goes, it is...but if you change your FTP rights or you remove/add rights other than those which I listed and you're on client, you can still use them on RC without having to reconnect on client. |
I would Like to ste-ah... seee! ..at this online level editor in action :O
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and then a lot of people at once sent to the server to save the tiles :megaeek: |
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