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Spiffy Clock for RC...
Well, there should be a clock for RC. #1 reason is that Staff usually jail people for a few hrs, but end up leaving, and the staff on have no clue what time they set it. So, if the Clock was GMT, the staff would set the time for the jail sentence according to that. :)
Or, if the time was automated, like you can right click em, and select somthing like Punishment > Ban Player. Jail Player. And like, when you click one of them, a window pops up, asking for how long to set the ban/jail time to. If Ban, it would have things like, 5 days, 6 days, etc... for Jailing, it would be 1 hour, 2hour, etc... up to days. When the sentence is passes the person is automatically warped to onlinestartlocal.graal or the start level an/or the player is unbanned. For Jailing, the RC would read the jaillevel=jail.graal in the server options to know what level to warp th player to. You could aslo give them rights, like, setnick, sethead, toall toguild, pms to staff guilds, and you could also change their nick. |
Script a time jail?
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I think this would improve the admistration, if you can auto unban/unjail players, then can we have a list in RC, so when a player is warped/banned, there account name appears on a window of some sort.
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NPC Code: easy as that |
still, it would be easier <.<
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Use timevar and you won't have to be online.
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Well, I still think that the clock would be nice for alot of reason, I already said :rolleyes:
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with the script above, you have to spend the specified amount of time in jail, so they just cant leave and come back when their time should be up
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you could have a script in player weapons. then set a serverr string to jail people.
suchas serverr.jail=zell12,1h 2m 3s ect etc |
spiffy :D
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Still, that doesn't unban people. NPCs just don't do that. The clock would solve that.
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thats why he said "set a serverr string to jail people."
not ban people. |
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When you jail somebody the time they are in jail should only pass while they are online. :cool: Finally we can see the jails full of people.
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