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Event Driven Music...
I was thinking the other day, it would be really nice if Stefan implemented something like that into Graal...of course, the format used would be a question but you could use low-medium quality wavs to do the job. Don't know how well it would work, but it's an idea at least :)
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It can be done with NPCs, as long as you have your own fitting music.
You can even make it slowly replace each other by making use of the setmusicvolume command. |
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It would be cool if somebody would work on sound scripts.
I know I tend to ignore sounds. =/ hard to find good one's I guess. at least for me. |
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