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Party Leadership Transfers + Size Expansion
More than once, I've been in parties where the leader drops out and leadership is not transferred to another player. This always creates a problem, because if some players go offline or inactive, they can't be removed by anyone else.
Also, I know 8-10 players is a generous amount already, but 12-16 players would be very nice for dungeons if possible. I've been in a lot of parties that are full up already, when even more players roll in asking for invites. This is mostly an issue because two parties or more in a dungeon at one time is usually counter-productive and frustrating for everyone involved. While I applaud the improvements that have been made to the party system over the years, these things should probably be changed so that people don't have to keep re-forming their parties to allow more people in. |
12-16 Players in a party for a dungeon. Don't be rediculous, farming is already easy enough, now you want to add in 2-6 more DPSers to cut the time and difficulty in half..
Besides that I agree with party transfer stuff. |
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Also, I should have written this to begin with, but a more balanced loot / drop system would also be nice. So that people 'massing' aren't getting 100% of the goods dropped all the time. While this isn't a problem in low-level dungeons, people assisting in high-end ones often don't get a chance to pick up armor pieces they need and are forced to buy them from players who are tanking. I'm not saying there should be stuff like item rolls and so on, but it probably wouldn't hurt to have item drops assigned to the next player in the party list each time something gets dropped. Or maybe just have it to where only players whose classes are listed on the item can pick them up. And as usual, these assignments would only be temporary just in case the 'owner' doesn't bother to pick up the item in time. |
There is behind-the-scenes support Raids I just haven't got around to putting the GUI elements together for it.
It's supposed to change the leader after 20 seconds if they log off, I'll take a look into that though. |
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20 Player Parties for Hardcore difficult versions/Dungeons
where a Bat is as strong as a Normal UL or so =) |
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