![]() |
This is dead now. srsly
So Zone staff. Are you for reaL?? Are you really just letting Zone crumple. Do you not care about the server. If so why not delete it. I'm so ****ing tired of logging on and seeing the ****ing npc-server online. Why won't you guys improve zone. Listen to your players and give us what we want. Stop updating stuff because clearly its not working.. Stephan. Why are you leting this happen. Where is a staff team. Where is a Developement team. There is not a single leader in the staff of Zone. Nobody is taking the role of the manager. The one that is supposed to seems to be running from it. I wish you guys make a future of zone....
|
It's up to Stefan and he's too busy making v6 of Graal.
|
What do you expect from a manager if a manager doesn't have the tools that is needed to do the job?
|
It's been dead for years.
|
Quote:
|
Quote:
|
Alright, just going to throw this idea out.
Yeah, I know I'm going to get a lot of bad rep from this one, but I felt I might as well put it out in the open. Both Zone and GK are practically dead. They do get some players now and then, but not enough for players to get good interactive play. Meanwhile, the permanent playerworlds like Zodiac, Era, and UN get 50 - 100 players during main play hours. Maybe it's time we thought about changing some of those into gold servers...of course there would be a lot of paperwork, and figuring out how management is going to work out....but if those are what the players want, shouldn't it be the main focus? |
Quote:
|
Well what else is there left to do? Leave up the inactive gold servers in hopes that better staff or tons of new players will magically appear?
|
Quote:
|
Hold our breath for Kingdoms iPhone.
|
Quote:
I'd have to support making Zodiac, and Era, Gold servers. On the topic of Zone, i could be wrong, but i thought Skyld was the acting manager for Zone. |
Quote:
You also have to consider that prices were alot smaller when P2P was first introduced compared to now and that there was the promise of lifetime basic subscription to accompany the purchase of Gold. Considering this I would imagine such a change having an extreme effect on playercount in the current climate of Graal. However with the supposed changes to subscriptions that are being touted for V6 onwards it's possible that a greater balance between income and playercount could be achieved, it would also defeat the purpose of the Gold Tab, hard to say whether this would allow GK and Zone to start flourishing or whether they'd continue suffering the post-Stefan affect. |
Quote:
And I don't think it would drop that much either. You have to understand what Graal does to people. Graal has a very addictive quality to it. Those who do play do it with hard dedication. Trust me, I've tried to leave, and hell, it ain't easy. |
Quote:
Quote:
|
Quote:
|
Quote:
Asking those people at the top to pay money drives them off. Hence why the only old GK or Zone players still on Graal are those with lifetime Classic. |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
If for example Era and Zodiac were made Gold servers tomorrow the likelihood is that the trend of refugees migrating to UN would continue or towards any server where you can do some of the same things without having to pay. As mentioned previously though the future of Graal subscriptions supposedly lies in micro transactions so this idea is completely beyond contemplation. |
Quote:
|
Quote:
|
Quote:
|
Quote:
He would just idle on zone, it's equal to making a npc of the manager and every time u approach the npc it would say "I support zone". The thing that I am trying to point out is that he can't do much for zone even though hes manager. So don't expect by changing managers zone will become playable. Complain @ those that do have the ability to revive zone. |
First game I've ever played that hired players as staff members, so I thought it was really cool. Small community, etc. I liked, and still like Graal because of that.
|
Quote:
|
Before iPhone Graal was introduced the average daily playerbase was less than a quarter of what it was in 2001-2002.
Back then it wasn't uncommon to have 230 people on Classic as a time. And then I remember having to wait through queues of 150+ ghosts to get onto the server after the first implementation of ghost mode was introduced. UN and G2K1 weren't far behind in playercount. I don't think any single server has topped 200 players on a regular basis after P2P was introduced. |
Quote:
|
Quote:
|
1 Attachment(s)
Yeah there were still a lot of lifetime classic players around back then, as they've quit nowhere near as many new players have joined to take their places, which is why the playercount dropped so slowly after the first initial drop.
Back when trials couldn't save somebody on Era scripted something that let them store items, and it caused a whole furore and the server almost got shut down because of it and blah blah blah. Everyone knew that P2P wasn't going to work back in 2001. If they'd listened back then we could have spent the last 9 years making this game better instead of slowly watching it get worse and worse. What a ****ing waste. |
Graal is a great example of bad management.
I guess examples like these must exist. |
Quote:
|
Sorry if this is terribly noobish, but back in 2001 was every server as popular as the iphone servers are now? Because judging from that screenshot it looks like it.
|
Quote:
|
Zone and GK is dead.
So easy. Or? |
I r mad aswell.
|
| All times are GMT +2. The time now is 01:58 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.