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my biggest problem with the server was spending 60+ hours getting a mage class to 50 , only to come back days later and discover it was level 1 again due to a serverwide reset . it's nice to know how unfair it is for some to have an advantage over other's , yet no one cares how unfair it is to put all that work into something to just have it taken away due to a change to the server .
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Because in GK you need to be a high lvl with decent equips (decent equips, so not the uber leet equips) to kill someone else in the gmap. But a noob in GK is pretty capable of defeating a "oldbie", depending on the noobs skill, in a arena or spar event. |
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I got owned by an assassin so you should nerf it, I also want a CMP for FL cause it isn't oped enough and it's an easy thing to add. Zodiac rocks, and I think dragoons are balanced, you just suck.* *Grammar added for readability. That is all I got out of that post unfortunately... Quote:
You can easily go from level 1-60 and fully CMP in a couple of hours... even fewer if you have the right conditions (exp pots, BC, exp weekend, exp items, nation exp II buff, etc.) It's not even a hassle, watch TV or mess on facebook and switch rooms every minute or so. Like I said, everyone who played the server at that time had the same thing happen and probably 90% of them spent more for it than you. Why should anyone care? Baby... >_< Goes back to the main topic with an idea... I think Zodiac should take a page out of Era's book (yea I said it...) and add some preventions to make pk smoother and fairer. Main example from Era being the pk system Chris made. Or something done to prevent people from running, mainly into buildings. If one player initiates a fight (attacks someone else) and the other player returns an attack, they should be locked into a 'battle mode'. In this they can't enter a building until one of three things happen ending the battle: 1. They kill the target. 2. They, themselves, die. 3. Fighting ceases (neither player receives damage for 5 seconds). Using camouflage, stealth, feign, stuns, or swimming away could potentially break the battle, allowing you to run away. However if you were to be attacked and don't counter-attack, the two players would never enter 'battle mode'. |
Zodiac needs to be taken down and then finished
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I think Zodiac's problem is the lack of Development Staff. I don't think Zodiac even is motivated to recruit everyone. Yes, Scarz somewhat stepped up, but he's working really slowly. I was amazed how quickly Muse finished all those Halloween and Christmas weapons, and I think we need more of that. They are ok with the old, and never aim for the new. I also think new classes should be added more frequently, i'm not interested in any of the current choices besides Battlechanter.
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Ya, i'm mad. How'd you know. Also more weapons, the more variety in economy, use of classes and unique builds I guess.
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What most people think of when they say "new weapons" are stronger weapons, or weapons with unique abilities compared to what existed. And because servers (games) set up like Zodiac will never be "balanced", there's only two routes this can go through: One is where the weapons are better. The next sword is "like Blade of Genocide but better". The next bow is "like Zephyr Quiver but better". There is no horizontal change, where you can make a new sword that will actually affect the economy without making all the other released swords inferior. The only way a weapon release will make a difference is if it's so undeniably better than everything else that acquiring is a sort of achievement. This, in turn, makes the game lopsided and gives it that "bad economy" people complain about. Alternatively, the weapon will be so similar to the currently existing ones, it just won't make any change at all aside from "one more novel collection of pixels to acquire". It won't affect gameplay or the economy in any special way. Weapons and item releases to extend gameplay and improve the server? That just doesn't happen. That's not how an economy in this type of situation works. Nobody should ever be allowed to mention "The economy" in an MMORPG (or a server styled after a popular one) because the entire format of an MMORPG is to have a lopsided economy. To have clearly defined elites and monetary specifications for being an elite. The new player simply can't stack up to them because that is the nature of the beast. You can have "new weapons", but you have to recognize that won't fix anything, and that if you're looking to "fixing" the economy, you have to be aware more releases just makes it "worse". itt short-sighted good ideas are debunked by long-term pessimism itt tl;dr |
releasing new weapons for lower level players is a good idea, more leeching weapons like hedgebane and halloweve would be a good thing.
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What does ITT stand for?
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i think |
PoJo and his stupid, hip internet acronyms.
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And about development, I totally agree. I proposed a few fresh and totally doable ideas to a few of the development staff members and they said it involved too much work... Really?:asleep: Quote:
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Why would you need lower level weapons when you just use those two and get to level 60 in a matter of 3-4 hours? Also unless you're level 60 and cmped your character won't be useful for anything. You're ludicrous to claim that new weapons in any way would fix the server. Quote:
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Where is that Zodiac V2 I was hearing about? I think they should close it up for a bit and reset/fix everything first :(
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or any item with lifesteal do recommend eve + hedgebane though |
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not much items with life steal that you can mass with. |
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you guys suck if any weapon has lifesteal its almost to easy to solo level :S
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You can get a eve + bane for a cool 250k though. |
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'zodiac would be good if sins werent so op lol!!!!
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sin op class can backstab n do damage
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Vampire's Fang here, scythes are tools
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Haha you're really complaining about nothing. The last reset happened around 2007 and it only reset cause someone kept duping stuff. My point is to lighten up it won't happen you. All you need to deal with is Zodiac's terrible economy.
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All you need is Follow-me Tay and you can take down pretty much anything...
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takes like an hour to figure zodiac out and if you just test skills out you can get decent at your class pretty damn quickly...i use a druid 95% of the time though so i cant comment on the 1337 pkerz
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I really find nothing TRUELY wrong with zod, its just OP classes and theres very few.
I came back about 6 months ago and zodiac been the best mmorpg ive ever been on to say . Its like a serious private server XD |
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