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  #946  
Old 04-05-2011, 01:15 AM
Mark Sir Link Mark Sir Link is offline
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just went through and looked at all the hex to rgb conversions and the decimal floats to 10 places on several of them, might be better off leaving them in hex form for readability and just using hextorgb as you go after all.
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  #947  
Old 04-05-2011, 01:28 AM
oo_jazz_oo oo_jazz_oo is offline
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I made a color chart of all the colors from the list Kevin provided...



The bottom left one is wrong because there was a # in the hex, and i'm too lazy to find out what it actually is. (Edit: Just realized, its probably a 3 and i'm just stupid :P)
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  #948  
Old 04-05-2011, 01:48 AM
Mark Sir Link Mark Sir Link is offline
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good spot, blanchedalmond hex should be changed to #FFEBCD

edited post
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  #949  
Old 04-05-2011, 02:15 AM
Mark Sir Link Mark Sir Link is offline
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I can understand the reasoning somewhat for not adding full support to just set to hex colors but I still think full support should be added, then players could use a scripted color wheel to select colors or input RGB/HEX values directly

for the players not as interested in full customization it would still be really easy to create a premade palette with the current colors + a few additions like a better shade of brown, orange, etc
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  #950  
Old 04-05-2011, 03:10 AM
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does guigames_arcmessage2.png really need to download EVERY time the client is opened?
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  #951  
Old 04-05-2011, 03:35 AM
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Ya, we shouldn't get those download popups for minor downloads every time we log onto a server. All it is is an annoying window we have to close when we log on.
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  #952  
Old 04-05-2011, 03:44 AM
fowlplay4 fowlplay4 is offline
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At most a generic icon to indicate files are being downloaded would suffice.
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  #953  
Old 04-05-2011, 07:23 AM
Fulg0reSama Fulg0reSama is offline
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I love that icon.
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  #954  
Old 04-05-2011, 08:42 AM
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- Windows are opened in "cascade" style instead of at the mouse position
This, unfortunately, presents the problem that you're still having to move it when you start Graal up because it always appears on the left, cascaded down slightly. As mentioned, "Saving window positions" for the client windows would be much simpler for everyone.
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  #955  
Old 04-06-2011, 05:23 AM
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Quote:
Originally Posted by Admins View Post
- Support for more body colors on client-side (you can e.g. do for (i=0; i<5; i++) player.colors[i] = "indigo"); server-side support will be added when all clients are switched to v6; you will appear black to other players when using the extended colors; all html colors are supported (20 default colors + 143 html colors)
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..list...
Quote:
Originally Posted by Mark Sir Link View Post
...list..
still missing all the colors I've counted at most a total of 138, when there should be 163(?)
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  #956  
Old 04-06-2011, 05:36 AM
kia345 kia345 is offline
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With all these colors, servers better start implementing something better than text based color setter, MY MIND IS TOO FEEBLE TO GRASP THE RAINBOW
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  #957  
Old 04-06-2011, 06:38 AM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by MrOmega View Post
still missing all the colors I've counted at most a total of 138, when there should be 163(?)
pretty sure he means the default colors on Graal, I didn't include them in the list I made but I'm 100% sure all of them are sharing string names anyway now

only way to distinguish between them would be by using the int values

also, there are several duplicate hex values in the HTML color list like lightgray and lightgrey, etc
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  #958  
Old 04-06-2011, 08:17 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by kia345 View Post
With all these colors, servers better start implementing something better than text based color setter, MY MIND IS TOO FEEBLE TO GRASP THE RAINBOW
What about a level with a block for each color and body part in it? It's time-proven.
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  #959  
Old 04-06-2011, 08:31 AM
kia345 kia345 is offline
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What about a level with a block for each color and body part in it? It's time-proven.
An updated version of this level is now mandatory on every server?

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  #960  
Old 04-06-2011, 04:42 PM
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I would to see a built-in (or added to share class) function like
Graal Script Code:
getColorNamecolorCode); 
so getColorName( 0); would return black and so on. Also a reverse of this getColorCode( "black"); would return 0 and so on.

One more thing. when setting colors by code, 169 is yellow green, where if it is 20 + 143 are all the colors 162 should be yellow green.
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Last edited by MrOmega; 04-07-2011 at 02:14 AM..
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