Quote:
Originally Posted by Rufus
I think that the players should be concerned about when they can actually play the server again and your post suggests that you believe you'll get away with releasing this as a starting point. This is pretty basic stuff that any server or development team could generate, which is disappointing. From your plan it would also seem that Classic isn't going in any kind of unique direction, and instead is heading for an itemcentricity style of gameplay to retain players and this is offered elsewhere. I just don't see how you're going to get away with offering things that already exist tenfold, or downsizing to the point where there is nothing offered that would suggest it is a unique server other than the servers name, other servers don't get that kind of ease.
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Keep in mind that this is only a very basic guideline,
one that is far from the finished article,
and that there are countless specific ideas towards content which are however yet to be phased out as part of a bigger picture.
Now I admit I think it is more important that we focus on what we can offer rather than what the other servers already offer, but doesn't mean to say it is being ignored.
Having said that,
we already have specific instructions on what we are required to do in order to get back on the Classic Tab,
it's just not our primary goal.
Quote:
Originally Posted by Nabru
That plan is not loyal to classic at all. I'm incredibly disappointed.
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There is no reason that Old Levels, Quests and ideas cannot be re-used,
just it should not be for the sake of them being old.
We have to keep up with a degree of standards but more importantly piece Quests together in a cohesive manner.