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  #16  
Old 06-23-2009, 04:24 PM
Liberated Liberated is offline
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Originally Posted by Admins View Post
The thing is right now you cannot move at all, so that someone can shoot at you and you don't have a way to defend yourself. The new system will just slow you down for 0.5 - 1 second but not freeze.
0.5-1 second can go really quickly on zone, and i think it should be a bit less, if it can be balanced just right with the way freezing was i think this should work great.
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  #17  
Old 06-25-2009, 02:53 AM
Gambet Gambet is offline
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I started on the new Iricia spawning system today and Elk also finished the shield GUI graphics which I think came out pretty amazing (here's an animation of it - make sure you have webpage animations enabled in your browser):


The GUI will be a bit complicated to script but I hope to implement it on the debug server when I get the chance. The little box on the side will contain your percentage of shield.
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  #18  
Old 06-25-2009, 03:26 AM
DustyPorViva DustyPorViva is offline
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Looks nice, but definitely doesn't fit into the rest of Zone... which is pretty much all airbrush stuff and such.
Doesn't fit in with the rest of the GUI as well, unless you plan on remaking ALL of the GUI.
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  #19  
Old 06-25-2009, 03:31 AM
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Originally Posted by DustyPorViva View Post
Looks nice, but definitely doesn't fit into the rest of Zone... which is pretty much all airbrush stuff and such.
Doesn't fit in with the rest of the GUI as well, unless you plan on remaking ALL of the GUI.

Elk wants to do that, he hates all the airbrushing in our current GUIs. Not sure if he'll ever get to it but he did mention that he wants to.
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  #20  
Old 06-25-2009, 03:56 AM
Nightmare Nightmare is offline
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bring the origional zone gui back
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  #21  
Old 06-25-2009, 08:36 AM
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Looks good, though I'm still against the idea of a shield and regeneration.... I like your other ideas.
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  #22  
Old 06-25-2009, 10:13 AM
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I'm going to have fun playing Zone @ 1024x768.
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  #23  
Old 06-25-2009, 01:34 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Nightmare View Post
bring the origional zone gui back
while we are at it, lets bring the old inventory back too.
i think that one did fit better into zone.
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  #24  
Old 06-25-2009, 01:45 PM
DuBsTeRmAn DuBsTeRmAn is offline
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I think it is a little bit.. Too big?

@ Neo, I agree. Bring the old invertory system back and also remove the hotkeys.
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  #25  
Old 06-25-2009, 02:02 PM
Donark Donark is offline
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The graphic is amazing, but I do have to say it was a little too big when I checked it out on debug.
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  #26  
Old 06-25-2009, 02:05 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by DuBsTeRmAn View Post
I think it is a little bit.. Too big?

@ Neo, I agree. Bring the old invertory system back and also remove the hotkeys.
why would we need hotkeys when u could change weapon FASTER in the old inventory?
the new 1 made it so slow to change
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  #27  
Old 06-25-2009, 02:25 PM
Aura Aura is offline
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I'm planning to have the overall GUI suit the default Graal window but the GUI will be bigger than usual.

Things have to change, there are people with 30" monitors
what will they think? "look, whats that tiny lightblue thing over there"

If you can't play on atleast 800x600 then buy a bigger monitor or better graphics card, as the majority of people did.
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  #28  
Old 06-25-2009, 03:01 PM
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Quote:
Originally Posted by Aura View Post
I
Things have to change, there are people with 30" monitors
what will they think? "look, whats that tiny lightblue thing over there"
Believe it or not size in inches doesn't mean everything, resolution plays the bigger role.

Quote:
Originally Posted by Elk
If you can't play on atleast 800x600 then buy a bigger monitor or better graphics card, as the majority of people did.
Yeah graphics cards totally have a lot to do with it.
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  #29  
Old 06-25-2009, 06:29 PM
Gambet Gambet is offline
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I'm going to have fun playing Zone @ 1024x768.

It's the 21st century, it's about time we go big. That's what she said


It really isn't that bad, I don't know why people play with such small resolutions anyways. You don't need to go full screen for it to not take up your entire screen so it's not like it's extremely limiting (I personally don't play on fullscreen since I usually have other stuff running and it looks fine for me).
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  #30  
Old 06-25-2009, 06:52 PM
Stephen Stephen is offline
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The reality is that it's very large. If you think the user of a budget-game is going to run out and buy a new monitor or video card than you may be the unrealistic side of the fence.

On top of that, I usually prefer functional to aesthetic - this is needlessly larger than it has to be. A simple bar could be justified in this case... without the fuss about size and the creators insisting users invest a minimum of $175USD to enjoy their creation...?
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