Quote:
Originally Posted by Spiker
Vinars crypt? I'm level 80 and I still can't defeat anything in there or outside.
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You can't kill zombies at level 80...?
If anything, we need harder monsters... since level 60 phys (which took literally a day) every monster on the server is no challenge (1 arrow/slash) or just a nuisance to kill (100 arrows, no exp). The only challenge/thing I generally can die to is kvasir (because he can kill you from anywhere in the level and never stops moving v.v).. but he takes just 10 minutes of the day for a still, miniscule amount of exp at higher levels.
Imho, crypt should be reduced to 18 or 12 hours (players can still only do it 1-2 times a day because logical restrictions, but it would be more readily available, such as if I do it at 4am one morning, i need to wait 2 days cause I can't be online at that time the next). And more dungeons like it should be a focus, not raffles or renovating non-broken levels. Since these limited access bosses are the best way to introduce a controllable item outlet other than crafting. Not to say raffles aren't cool, but the only way to obtain a large majority of items is to be online for random-chance free items... which makes for a very unappealing economical aspect of the server.
I'm quite ranty today.