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  #16  
Old 01-17-2010, 10:55 AM
MiniOne MiniOne is offline
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With another energy pool you could create a new map with new game play.
You could allow the separate energy pool to allow people to hop over fences, chunks of snow and etc. Many other possibilities as well.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #17  
Old 01-18-2010, 11:50 AM
RebelArbiter RebelArbiter is offline
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Yeah lets make Zone a platformer!!11!!
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  #18  
Old 01-19-2010, 10:56 AM
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Quote:
Originally Posted by RebelArbiter View Post
Yeah lets make Zone a platformer!!11!!
Zone platform sucks =='
I meant like iricia's piles of snow if you press lets say 'c' you can hop over it instead of walking around.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #19  
Old 01-19-2010, 04:59 PM
RebelArbiter RebelArbiter is offline
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Quote:
Originally Posted by MiniOne View Post
I meant like iricia's piles of snow if you press lets say 'c' you can hop over it instead of walking around.
Jetpack
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  #20  
Old 01-19-2010, 08:32 PM
seanthien seanthien is offline
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Quote:
Originally Posted by RebelArbiter View Post
Jetpack
Now now Arb, quit being so pessimistic and denying every idea that comes to mind. Besides, you should know that pushing C to jump over a "Barricade" sure does beat equipping a Jetpack and hope you don't get lamed in the process of equipping or usage.
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  #21  
Old 01-19-2010, 08:39 PM
DarkReaper0 DarkReaper0 is offline
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Quote:
Originally Posted by RebelArbiter View Post
Jetpack
You favor stopping to equip a jetpack versus jumping over a small 3 foot snow lump?

'Scuse me, I have to drive to my neighbors house really fast.
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  #22  
Old 01-19-2010, 11:39 PM
Switch Switch is offline
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Quote:
Originally Posted by RebelArbiter View Post
Jetpack
The use of machines is illogical.
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #23  
Old 01-20-2010, 02:30 AM
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Quote:
Originally Posted by RebelArbiter View Post
Jetpack
Its like a pile of snow =='
Who can't just climb over snow? Why do we have to fly... It's not like its a mountain or something.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #24  
Old 01-20-2010, 10:38 AM
RebelArbiter RebelArbiter is offline
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It is more effective than using a jetpack to clear obstacles. However certain obstacles aren't meant to be just hopped over.
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  #25  
Old 01-20-2010, 04:19 PM
Liberated Liberated is offline
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Quote:
Originally Posted by RebelArbiter View Post
It is more effective than using a jetpack to clear obstacles. However certain obstacles aren't meant to be just hopped over.
That's what i see as a problem, the script would have to see with the snow :image,
and the cliffs :tileset, cuz you shouldn't be able to jump over the big cliffs of the tileset, then the jetpack would become completely obsolete.
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  #26  
Old 01-23-2010, 11:14 AM
joel34 joel34 is offline
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The problem is: YOU DONT DO A BARREL ROLL!

To do it Press Z or R twice.
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  #27  
Old 01-23-2010, 02:03 PM
Dnegel Dnegel is offline
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Quote:
Originally Posted by joel34 View Post
The problem is: YOU DONT DO A BARREL ROLL!

To do it Press Z or R twice.
I loled.

Starfox 64 ftw!
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  #28  
Old 01-23-2010, 02:44 PM
Immolate Immolate is offline
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Visual effects which resembles dizziness that increases in intensity after each roll performed rapidly in succession could be cool. The more you do it, the longer it takes for the dizziness to wear off.
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  #29  
Old 01-23-2010, 05:16 PM
Stephen Stephen is offline
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Quote:
Originally Posted by Immolate View Post
Visual effects which resembles dizziness that increases in intensity after each roll performed rapidly in succession could be cool. The more you do it, the longer it takes for the dizziness to wear off.
Not a bad solution
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