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  #31  
Old 04-19-2013, 04:27 PM
Jiroxys7 Jiroxys7 is offline
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We could have a dedicated playerworld clones for our friends on the other side of the world. So that they can all play together. All eight of them.
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  #32  
Old 04-21-2013, 12:45 AM
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Looks like playerworlds got split up and put on their own VMs/machines.

Server Update
15 hours ago
Saturday / April 20, 2013 - 08:30 GMT
Changed host of Atlantis, Bomy Island, Editor Dev, Graal Kingdoms, Graal The Adventure, Login 2, N-Pulse, Ol' West, Skills Debug, Valikorlia

Server Update
15 hours ago
Saturday / April 20, 2013 - 08:20 GMT
Changed host of Era, Kingdoms iPhone, Login, Unholy Nation, Zodiac, Zodiac iPhone, Zone, Zone Debug
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  #33  
Old 04-21-2013, 07:23 PM
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That split of the server was the worst idea ever. Mostly every playerworld is more laggy than before. Host them back on the old one!!
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  #34  
Old 04-26-2013, 01:55 PM
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Actually nothing has really been changed, the servers are still at the same place x-x
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  #35  
Old 04-26-2013, 02:25 PM
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Actually nothing has really been changed, the servers are still at the same place x-x
Should move them back to Europe.
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  #36  
Old 04-27-2013, 06:33 PM
-HateD- -HateD- is offline
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Well the lag on Era has steadily been increasing since last year. It got really bad about a month or two back (yeah I think in february correct me if i'm wrong). A lot of the international players from Brazil and Asia don't play anymore because of the hard lag there so I understand why they'd be pissed since most of them pay egregious amounts for gold monthly. If the filebrowser is what's making stuff lag on era and in turn makes the server lag which in turn makes zodiac lag then why not do what Chris is suggesting and rotate logs?
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  #37  
Old 04-27-2013, 06:56 PM
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Should move them back to Europe.
this!
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  #38  
Old 04-27-2013, 11:05 PM
smirt362 smirt362 is offline
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Should move them back to Europe.
But I like having 10ms ping.
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  #39  
Old 04-28-2013, 05:20 PM
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The "high MS means really laggy" comparison doesn't really hold true on era. It's about the strength of the connection not necessarily the distance away you are from the server. Hence why brazilians lag while Europeans don't as much. Somewhat equidistant from the server, yet the Europeans can have 1st world internet while brazil is stuck with 3rd world dial up or something like that.
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  #40  
Old 04-28-2013, 05:54 PM
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Originally Posted by -HateD- View Post
The "high MS means really laggy" comparison doesn't really hold true on era.
It always does. You know the ms in ping measurement stands for milliseconds, right? Milliseconds it takes for a server to answer a client. The longer it takes for the answer packet to arrive at the client, the "laggier" it gets, naturally.
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  #41  
Old 04-28-2013, 11:55 PM
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can we stop playing on wooden servers already? zod just lagged out.
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  #42  
Old 04-29-2013, 03:03 AM
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It always does. You know the ms in ping measurement stands for milliseconds, right? Milliseconds it takes for a server to answer a client. The longer it takes for the answer packet to arrive at the client, the "laggier" it gets, naturally.
I don't think you're getting what I'm saying, but since you've never really played era as far as I know it would be hard to explain. I can have up to 300 ms and not "eat bullets" on other peoples screens because I have a strong connection. Players with bad connections (take one of the kids from the virgin islands Danne4Life who never goes under 1k ping) will almost always eat bullets and warp around the screen.
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  #43  
Old 04-29-2013, 03:21 AM
cbk1994 cbk1994 is offline
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Originally Posted by -HateD- View Post
I don't think you're getting what I'm saying, but since you've never really played era as far as I know it would be hard to explain. I can have up to 300 ms and not "eat bullets" on other peoples screens because I have a strong connection. Players with bad connections (take one of the kids from the virgin islands Danne4Life who never goes under 1k ping) will almost always eat bullets and warp around the screen.
I don't think you understand what latency is. There is no such thing as a "strong" connection.
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  #44  
Old 04-29-2013, 04:22 AM
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I don't think you understand what latency is. There is no such thing as a "strong" connection.
Any other idea how to explain high ms not equating to people eating?
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  #45  
Old 04-29-2013, 07:53 AM
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Your ping refers to how long it takes for a message from the server to reach your computer and back again. Mines so low because the server is basically an hour away from where I live.

In your example, it takes about 1 second for a message to get to Danne4Life's computer and back to the server. So the data about where he is currently and all that isn't instantaneous. It's why he jumps around a lot.

Ping is a measure of latency or drag in the spread of information in a system, in this case between the player's computer and the game server. It's basically a measure of how laggy you are.
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