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  #31  
Old 01-21-2011, 07:19 PM
Arakonda Arakonda is offline
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Thanks dusty, nailed my point.
He might have nailed your point, but he completely missed mine.
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  #32  
Old 01-21-2011, 07:44 PM
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Originally Posted by Arakonda View Post
He might have nailed your point, but he completely missed mine.
Nope, addressed your point completely but it doesn't seem that you understood mines.
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  #33  
Old 01-22-2011, 09:59 AM
Zeross Zeross is offline
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No era current staff even reads these forums, pfft save your breath; guys.
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  #34  
Old 01-22-2011, 11:10 AM
Tim_Rocks Tim_Rocks is offline
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  #35  
Old 01-22-2011, 12:51 PM
xXziroXx xXziroXx is offline
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Originally Posted by fowlplay4 View Post
Staff Blocks: Useful for marking out levels that require certain elements completed.
I disagree. If you want something changed, post it in a todo list or ask a specific person to do it, don't litter the level with blocks that are just unprofessional to begin with.
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  #36  
Old 01-22-2011, 08:23 PM
cbk1994 cbk1994 is offline
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Originally Posted by xXziroXx View Post
I disagree. If you want something changed, post it in a todo list or ask a specific person to do it, don't litter the level with blocks that are just unprofessional to begin with.
99% certain he's talking about unreleased levels.
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  #37  
Old 01-22-2011, 08:34 PM
xXziroXx xXziroXx is offline
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Originally Posted by cbk1994 View Post
99% certain he's talking about unreleased levels.
If he is, I don't have a problem with it.
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  #38  
Old 01-23-2011, 12:09 AM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by cbk1994 View Post
99% certain he's talking about unreleased levels.
Yeah he is, that's the only reason I ever used a staff block
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  #39  
Old 01-23-2011, 12:20 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by Tim_Rocks View Post
Yeah he is, that's the only reason I ever used a staff block
Just stopping by to confirm that I was indeed talking about using them in levels only accessible to development.
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  #40  
Old 01-23-2011, 02:41 AM
papajchris papajchris is offline
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staff blocks are good for temporarily use such as blocking of glitches or warning players some important information, but they shouldn't be there really much longer than a day. At the very least make the blocks look nice. You can change their image, so change it to an NPC that matches the surroundings (i would change it to the image of my character's statue Jen made a while back), so it doesnt look like a random block
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  #41  
Old 01-24-2011, 09:21 PM
Supaman771 Supaman771 is offline
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Originally Posted by papajchris View Post
staff blocks are good for temporarily use such as blocking of glitches or warning players some important information, but they shouldn't be there really much longer than a day. At the very least make the blocks look nice. You can change their image, so change it to an NPC that matches the surroundings (i would change it to the image of my character's statue Jen made a while back), so it doesnt look like a random block
No, no you absolutely never did...
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  #42  
Old 01-28-2011, 07:31 PM
Supaman771 Supaman771 is offline
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The point of the thread was that someone [lacking common sense] placed two blocks saying 'Don't grab the block' instead of moving it out of the way.

Essentially double the work (placing two rather than one), and doubled the problem (2x the blocks grab-able), and basically asked for people to grab it since no one does what they're told.

It was one of those face palm moments, doesn't need 4 pages of comments about what the blocks look like...
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  #43  
Old 02-04-2011, 04:56 AM
NewYorkerNick NewYorkerNick is offline
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Is this really a topic?
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  #44  
Old 02-04-2011, 05:08 AM
RegretZ RegretZ is offline
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Is this really a topic?
It's the Graal Forums dude.
This place is a pond for the evil and hilarious which grow in the farthest depths of the internet, and a perfect spot for the scum which populates it to grow.

In short: Yes nick.
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  #45  
Old 02-04-2011, 06:16 AM
Zexon Zexon is offline
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