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  #31  
Old 06-27-2011, 07:32 AM
Frankie Frankie is offline
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Quote:
Originally Posted by salesman View Post
Limiting the number of people who are allowed to join gangs isn't a good way to increase activity. A good way to increase activity would be to actually release content that makes players want to log on.

If someone didn't want to log on last week, what are you bringing to the table that will make them want to log on now? You're basically threatening them with "if you don't play enough you can't be in a gang". Great strategy.

The server pretty much revolves around gangs. There's what, 3 gangs now? You've just limited your player count to 75 players.

edit: new players are getting totally shafted. "new players will have to work hard to join gangs!!!" It shouldn't take months of training (not to mention earning money to buy a decent weapon) for new players to be able to participate.
couldn't have said it any better myself.
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  #32  
Old 06-27-2011, 03:32 PM
RogueShatterblade RogueShatterblade is offline
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lol, down to 3 gangs now, seriously?
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  #33  
Old 06-27-2011, 03:57 PM
WillaWonka WillaWonka is offline
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Quote:
Originally Posted by RogueShatterblade View Post
lol, down to 3 gangs now, seriously?
You

Are

Late
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  #34  
Old 06-27-2011, 07:06 PM
Arakonda Arakonda is offline
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Quote:
Originally Posted by WillaWonka View Post
You

Are

Late
You are annoying.

And not everyone on the forums is playing Era 10 hours per day like you.
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  #35  
Old 06-27-2011, 07:28 PM
bloodykiller bloodykiller is offline
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Quote:
Originally Posted by Arakonda View Post
You are annoying.

And not everyone on the forums is playing Era 10 hours per day like you.


not everyone spends more time on forums than on era lmao
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  #36  
Old 06-27-2011, 08:07 PM
WillaWonka WillaWonka is offline
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Quote:
Originally Posted by Arakonda View Post
You are annoying.

And not everyone on the forums is playing Era 10 hours per day like you.
It doesnt take 10hrs a day to realize that there are only 3 gangs, just press "p".

And we had only 3 gangs for a few months now...
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  #37  
Old 06-27-2011, 08:12 PM
bloodykiller bloodykiller is offline
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3 gangs is the right number, 2 would be even better but then if a gang has more points they just wont raid and theyll win anyways
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  #38  
Old 06-28-2011, 08:42 PM
RogueShatterblade RogueShatterblade is offline
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Coupla forum all-stars we've got here.

3 is simply not enough. So look, you've got 3 head honchos that call that shots. I would know with extensive personal experience that the shotcallers in gangs are almost invariably unlikeable people. If you can't identify with, relate to, or just get along with any of those 3 guys, you're screwed.

Part of what made Era good was that each gang had personality. I remember BB constantly being sh*t on by everyone else because their base was right next to the hospital. I remember BH being the 'hey i'm Kae and inactive as hell but somehow demand respect because i'm an idiot' gang. LC always had the best PKers. People could get behind the theme of the gang and/or their leaders and feel like they were actually a part of something. Why do you guys think I started KotH? It was the most tangible display of gang unity. That's what keeps us playing this horribly outdated, outmatched game. The community.

Those were the days.
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  #39  
Old 06-29-2011, 04:20 AM
Gambet1337 Gambet1337 is offline
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i rofl'd Ocelot
is that why you kept p4'ing if LC kept the chest room for over 5 minutes...
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  #40  
Old 06-29-2011, 06:00 AM
RogueShatterblade RogueShatterblade is offline
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as a collective, i never liked LC. but that's far from the point
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  #41  
Old 06-29-2011, 11:24 AM
Rapilia Rapilia is offline
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  #42  
Old 07-02-2011, 04:44 AM
jkldogg jkldogg is offline
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Quote:
Originally Posted by bloodykiller View Post
weaker players who now won't be able to be in a gang
The weak shall not survive. They can't pk, so can't join a gang omg durr
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  #43  
Old 07-02-2011, 04:58 AM
ilovegirlzz ilovegirlzz is offline
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ez fix
1. Delete all gangs and parties.
2. Let people create their own gangs and recruit people. like they do irl.
3. Let gangs take bases the same way parties used to do
4. Make a 8 person gang limit.
5. Gang with most kills that week gets a reward (1 mvp coin each 3 ec)
6. Create more bases that are bigger. Update Chrisz' Mansion (i swear that is the best base)
7. Put a chest with 5000hp in LC/BB/BH
8. Let trials join gangs...already bad enuff they cant mass and have to w8 60 secs to send pms. and so people would be constantly fighting and not just the 100 classic/gold accounts. remember there is always more Graal#'s than P2Ps..tahts just logic.
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  #44  
Old 07-02-2011, 06:41 AM
jkldogg jkldogg is offline
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^ no wais ur ideas no good they all sux dude

just made nich manager and he will do the rest gosh...


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  #45  
Old 07-02-2011, 08:24 PM
Vman13x Vman13x is offline
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Quote:
Originally Posted by ilovegirlzz View Post
ez fix
1. Delete all gangs and parties.
2. Let people create their own gangs and recruit people. like they do irl.
3. Let gangs take bases the same way parties used to do
4. Make a 8 person gang limit.
5. Gang with most kills that week gets a reward (1 mvp coin each 3 ec)
6. Create more bases that are bigger. Update Chrisz' Mansion (i swear that is the best base)
7. Put a chest with 5000hp in LC/BB/BH
8. Let trials join gangs...already bad enuff they cant mass and have to w8 60 secs to send pms. and so people would be constantly fighting and not just the 100 classic/gold accounts. remember there is always more Graal#'s than P2Ps..tahts just logic.
1-3 are being worked on.
Trials need an incentive to upgrade which is why they shouldn't be allowed to join unless they do upgrade considering era revolves around gangs.
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