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  #1546  
Old 10-14-2012, 02:42 AM
fowlplay4 fowlplay4 is offline
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I've been talking to people and getting them to use V6:

1. Changing the graphics mode to OpenGL resolves a lot of people's speed issues with the V6 client.

Suggestion: Make OpenGL the default, and come up with a benchmark that players can run to help you diagnose potential speed issues.

2. Docking the player list appears to be broken again.
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  #1547  
Old 10-14-2012, 03:05 AM
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The OpenGL version doesn't support fullscreen mode yet, that could be a deal-breaker.

Dusty and Sky please provide more exact feedback, otherwise we cannot help and we don't make any progress.
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  #1548  
Old 10-14-2012, 03:20 AM
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Quote:
Originally Posted by Admins View Post
The OpenGL version doesn't support fullscreen mode yet, that could be a deal-breaker.

Dusty and Sky please provide more exact feedback, otherwise we cannot help and we don't make any progress.
I was very exact and very on-topic, and even explained in-depth how highlighting should act, and FP4 even posted a video.

I was serious when I said it was a problem enough to delay v6 as it is quite frankly a pain in the ass to do anything textbox related in v6(let alone script), but at this rate I really don't care anymore.
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  #1549  
Old 10-14-2012, 04:38 AM
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GuiScrollCtrl client area does not update when a sub-control is destroy()ed.
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  #1550  
Old 10-14-2012, 06:55 AM
alskdjfhg alskdjfhg is offline
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There really isn't anything so bad that V6 can't be released now, but according to what people have said, it might be better if you made it run on Opengl by default rather than DirectX.
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  #1551  
Old 10-14-2012, 07:22 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by Admins View Post
The OpenGL version doesn't support fullscreen mode yet, that could be a deal-breaker.
Can't you just make it switch to DirectX if they try to use Fullscreen mode or display an error saying they need to switch to DirectX? It should do this regardless.

The amount of people who play Graal in Windowed mode suffering from performances issues due to DirectX will be much higher than the amount of people who will complain about the lack of Fullscreen mode for OpenGL.

Just going to warn you again but if you release V6 players are going to complain about (if they're not addressed/fixed):

1. Scripted Playerlist (A downgrade from the Internal Playerlist they're used to).

o The scrolling when using the vertical scroll bar feels slower because it scrolls by pixel instead of row like the Internal Playerlist.

o Internal Playerlist uses a compact window border, Scripted External Windows use the full-fledged border.

o Doesn't use a OS Native GUI Style. I suggested this before you really need to find a better Native OS theme and allow people to an Internal and an External GUI Style instead of Default GUI Style. VPlusBlue also sucks, it completely lacks any kind of visual border, is there no Default Windows XP or 7 GUI Style? Attached one I was able to create, that I would prefer to use for External Windows but not in-game.

o Playerlist Docking isn't a default option/behavior (I misreported that it was broken due to that), nor is it as smooth as Internal Playerlist when it does dock.

o The highlighting problem we detailed extends to using the vertical scrollbar (one that players will experience) as well, if your mouse leaves the window it stops working.

2. Windows Font Rendering is Very Different (My Scripted RC vs External RC was a good example of this).

3. DirectX Performance compared to V5, this is avoidable if you just default everyone to OpenGL where they seem to have not nearly as many performance issues.
Attached Files
File Type: zip Windows XP style.zip (499.7 KB, 132 views)
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Last edited by fowlplay4; 10-14-2012 at 09:29 AM..
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  #1552  
Old 10-14-2012, 06:39 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Admins View Post
Seriously, what is needed before releasing v6?
Please report problems like:
- crashes
- broken functionality
- major compatibility problems on servers
Quote:
Originally Posted by xXziroXx View Post
Bugs:
  • Tiles displaying in wrong level, caused by tiles[x,y] manipulation + updateboard(): Link 1 Link 2
  • A lot of the times when you logon a server, something steals control focus, forcing you to click somewhere on the window to regain focus: Link 1 Link 2 Link 3 Link 4
  • NPC sword and shield changes on the serverside is not synchronized to clientside: Link 1
  • It seems that it's possible to receive global PMs from players you have set to ignore: Link 1
These problems posted in a thread by Ziro, that were of issues previously reported in this thread, have still not been resolved.

In addition to the tile manipulation bug, exiting such a level causes some of its level NPC's to continue executing if you warp to a map:



The whole darkness flicker effect is not supposed to occur there, it is a remnant of an NPC within the original level.

Quote:
Could the playerlist option "play sound when receive PM" use a sound other than chest.wav? It doesn't seem consistent with receiving a message at all, it's even somewhat annoying with the sound being 2 seconds long: Link 1
Not only is it annoying that receiving a PM still plays the sound chest.wav, because of sounds being muted while the Graal window isn't selected there's a good chance you wouldn't hear it anyway. Again this can even happen while you're typing a PM to someone else.

I still have an issue with GUI controls displaying red lines:



Oddly enough it wasn't happening for me while using an Nvidia graphics card, but does happen when I use a Radeon one. It also only happens when using OpenGL rather than DirectX.

Quote:
Originally Posted by Admins View Post
About gani: don't use extremely huge textures, if possible no graphics larger than 1024x1024 pixels. This means no tilesets as npc graphic (@ffcmike)
I just remade the gani with a separate image, it works fine within the Gani Editor, works fine when using the V5 client, yet somehow is still bugged in the same way as before within the V6 client, even when f2/files show the new file has been downloaded.

I've tried manually deleted the file + removing from filenamecache.
I've tried the same file with a different name.
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File Type: gani classic_player_buildshack_01.gani (22.8 KB, 129 views)

Last edited by ffcmike; 10-14-2012 at 08:05 PM..
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  #1553  
Old 10-14-2012, 08:22 PM
Admins Admins is offline
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A new version has been uploaded: v6.034, improving playerlist and window behaviour:
- the playerlist now shows as toolbar window
- it only adds one taskbar button for Graal
- external windows such as playerlist stay on top of the Graal window
- when you click on the Graal task bar button then all Graal windows will show
- minimize button and maximize buttons are correctly hidden when the GuiWindowCtrl has hidden them
- new window attributes istoolwindow (used for the playerlist) and showontaskbar, they should not be used together, and showontaskbar is currently not really perfect because you cannot specify parent windows

About other things:
ffcmike gani: currently it's limiting the sprite count to 20 per frame and direction, can possibly increase it if needed
GUI style: will try to make the VPlusBlue the default one soon
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  #1554  
Old 10-14-2012, 08:27 PM
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Is there any word on sound being played while Graal is an inactive window?
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  #1555  
Old 10-14-2012, 08:32 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Admins View Post
ffcmike gani: currently it's limiting the sprite count to 20 per frame and direction, can possibly increase it if needed
Knowing this I've now noticed this is breaking other ganis.
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  #1556  
Old 10-14-2012, 08:34 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by Admins View Post
GUI style: will try to make the VPlusBlue the default one soon
I said VPlusBlue sucks and hate using it as the Default GUI Style. I would prefer to make the WBA I linked my default for external GUI controls like Options/PMs/Playerlist, and keep GuiBlue for my default in-game GUI style.

Also the checkbox to disable/enable Lights, Weather, and Particles needs to be re-added to the F3 Options window.
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  #1557  
Old 10-14-2012, 08:46 PM
Admins Admins is offline
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VPlusBlue is pretty neutral between Windows and OSX, but can make it possible in a future version to configure internal and external window styles separately.
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  #1558  
Old 10-14-2012, 11:30 PM
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Please give Windows users the option to use the normal and default profiles/playerlist.
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  #1559  
Old 10-15-2012, 02:11 AM
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i re-installed it and it's fine now..

BTW, my nickname is Tk but i can't use it anymore since names must have atleast 3 characters now...wtf?
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  #1560  
Old 10-15-2012, 03:04 AM
Admins Admins is offline
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There was a problem with the packager we are using to bundle the game with basic game files, will try to fix it with the next version, haven't seen those errors before.

Last edited by Admins; 10-15-2012 at 02:06 PM..
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