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  #31  
Old 03-16-2009, 02:54 PM
Angelu Angelu is offline
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Originally Posted by MiniOne View Post
Graal developers are either paying for their own server to develop for the game, which brings them money, or developing for a server which brings in money.
I find that extremely dumb, I expect if I buy a server and it earns them a profit then I deserve a reward of some sort.
lol you want a reward for an unfinished server ?
how stefan said if you finish a server you can sell your own cashshop items
graal is a sinking boat and its not like anybody can rescue it
if someone thinks he can rescue graal ask unix to buy it
its easy to say "do this its better" if its not your money you waste
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  #32  
Old 03-16-2009, 04:27 PM
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@Angelu, we're not proposing anything that requires such drastic action, for the most part we're suggesting ideas to the community for how they might help Graal to grow.
Your negative attitude is useless here. If you think it's a sinking boat, kindly step off into the water.

I'm not sure what cash shop is, but if completing a server does enable developers to profit as well as Cyberjoueurs then thats great! The things I've said about developers are based on what little information I have about their conditions, so any corrections are welcome.
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  #33  
Old 03-16-2009, 07:22 PM
Angelu Angelu is offline
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Originally Posted by sweetbruz View Post
@Angelu, we're not proposing anything that requires such drastic action, for the most part we're suggesting ideas to the community for how they might help Graal to grow.
Your negative attitude is useless here. If you think it's a sinking boat, kindly step off into the water.

I'm not sure what cash shop is, but if completing a server does enable developers to profit as well as Cyberjoueurs then thats great! The things I've said about developers are based on what little information I have about their conditions, so any corrections are welcome.
a cashshop is a place where you buy ingame items for real money
like cool looking clothes, hats, fun weapons and all kind of things
the prob here is that there is no graal server made for a cashshop
than we have the bad graal community with all this bashing and "my server will be the best" talking where nobody works together
graal isnt worth the money so nobody plays it and stefan and unix dont get enough out of it so they cant pay good people to make good servers or advertisement
so thats why i said graal is a sinking ship
the best for unix and stefan is if they dont put any more money into it and let the players pay till graal dies...

and dont get me wrong i think graal is the best 2d mmo
but its not that funny than 10 years before with all this money probs
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  #34  
Old 03-17-2009, 01:03 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by Angelu View Post
how stefan said if you finish a server you can sell your own cashshop items
Seriously?!
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  #35  
Old 03-17-2009, 03:25 AM
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Seriously?!
I didn't know this either. You'd think they'd try to promote this considering everyone always complains about not getting anything for their hard work...that is, if it's true.
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  #36  
Old 03-17-2009, 04:09 AM
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@Angelu I see what you're saying. Does everyone agree that Graal is locked in an unfortunate position of not having enough quality content to attract alot of new players, and not enough players and developers to generate quality content?
Even in this situation though, we have the power to push it towards growth rather than stagnation, by attracting new players by spreading word, and the developer community idea suggested earlier might go some way toward stopping the every-server-for-itself attitude.

Whatever Stefan and Unixmad think of Graal's current situation, the fact is it's still going, and that means theres potential for it to improve, which would make it more profitable and make everyone happy.
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  #37  
Old 03-17-2009, 08:28 AM
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Wouldn't making a cash shop require you to make an account to take in all the money? Most people here, I believe are in an age range of 12 - 17 whom don't have access to an account for money to go in.

Anyway that was off topic so back on topic, those ideas and thoughts that were suggested are quite simple, though a few can be done through the community.
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  #38  
Old 03-17-2009, 10:28 AM
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Quote:
Wouldn't making a cash shop require you to make an account to take in all the money? Most people here, I believe are in an age range of 12 - 17 whom don't have access to an account for money to go in.
In this example we aren't talking about the general population of Graal, we are talking about the small group of developers.

So, the suggestions on this thread that apply to non-developers basically come down to spreading the word and being active in the community. Easy, no? Let's get to it.
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  #39  
Old 03-17-2009, 01:48 PM
Imperialistic Imperialistic is offline
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Originally Posted by sweetbruz View Post
In this example we aren't talking about the general population of Graal, we are talking about the small group of developers.

So, the suggestions on this thread that apply to non-developers basically come down to spreading the word and being active in the community. Easy, no? Let's get to it.
I'm pretty sure ever 2 out of 5 people on Graal are able to develop.
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  #40  
Old 03-17-2009, 02:22 PM
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Oh I had no idea the developer population was so high. Though I guess the distinction between able to develop and actively developing is pretty important.
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  #41  
Old 03-17-2009, 07:52 PM
DesolateRestriction DesolateRestriction is offline
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The cash shop idea is good when you first look at it, but there's several problems just from the start:

A lot of different people contribute ideas into the making of NPC(s).
You have ganis, gfx, scripting, and even concept design (the guy who had the idea in the first place.) Very rarely does one developer do all the areas, so who gets what? And how would a Levels Design developer benefit?
(You can't put levels in a cash shop.)
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  #42  
Old 03-17-2009, 10:28 PM
Angelu Angelu is offline
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its the job of the server manager to hand out the money to the staffs
so if i get 100 $ from the cashshop and my server has 9 staffs + the manager evryone gets 10 $
i dont care who made the graphics ganis or whatever
a server is a group project
faqs and gps dont count for me because a server is bad made if you need this staff positions

my idea would be a lobby server where you can run around, chat and play the graal games (bomberman or whatever they are called)
it needs totally new sprites so you can do things like clothes you can sell in a cashshop
evry player can have his own room you can place items in like chairs tables or whatever
and maybe you can earn achivements (if you play 5000 hours on un you get a UN Nerd Statue or something like this)
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  #43  
Old 03-17-2009, 10:48 PM
Ravenblade1979 Ravenblade1979 is offline
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It all starts with Advertising. if they aren't advertising (besides word of mouth) then how do they expect to get new clients?
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  #44  
Old 03-17-2009, 11:57 PM
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Originally Posted by Ravenblade1979 View Post
It all starts with Advertising. if they aren't advertising (besides word of mouth) then how do they expect to get new clients?
I see Graal advertisements here and there, but all that is shown in the advertisement is Graal Kingdoms and Zone. I'm suprised they don't include Unholy Nation and/or Zodiac at least.
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  #45  
Old 03-18-2009, 03:37 AM
sweetbruz sweetbruz is offline
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I guess the playerworlds are a bit more difficult to advertise, since its unprofessional content usually in some stage before completion. Though the idea to be involved in content creation should be attractive to many, even if its just drawing some heads or something.
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