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  #226  
Old 07-16-2006, 07:00 PM
Malinko Malinko is offline
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Quote:
Originally Posted by Gerami
I'm not working for you anymore.

just kiddin
It's an improvement from his old levels.
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  #227  
Old 07-16-2006, 07:41 PM
Crono Crono is offline
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Nice inside @ cali.
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  #228  
Old 07-16-2006, 10:18 PM
Skyld Skyld is offline
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Please clean up your GUI.






Please make a new one.
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  #229  
Old 07-17-2006, 01:15 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Gerami
Nice inside @ cali.
I think that level was made by Vima, but I could be worng.
Other than the bad gfx for the gui, I was wondering what your thoughs were on a transparent gui. I like the idea of bing able to see more of the screen, but if we put a good gfx in there, it would be hidden
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  #230  
Old 07-17-2006, 03:24 AM
Malinko Malinko is offline
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Quote:
Originally Posted by excaliber7388
I think that level was made by Vima, but I could be worng.
Other than the bad gfx for the gui, I was wondering what your thoughs were on a transparent gui. I like the idea of bing able to see more of the screen, but if we put a good gfx in there, it would be hidden
It's a nice level.

For the GUI, take it one step at a time. First, I would recommend another graphic, something that would be nice when viewed at, which can blend in with the world, in addition to spacing it out. It seems a bit bunched together, though, that's me. Then after this, add other transparent effects if wished, but do it one at a time.
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  #231  
Old 07-17-2006, 12:13 PM
Skyld Skyld is offline
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Quote:
Originally Posted by excaliber7388
Other than the bad gfx for the gui, I was wondering what your thoughs were on a transparent gui. I like the idea of bing able to see more of the screen, but if we put a good gfx in there, it would be hidden
I, for one, would be happy to script your new GUI, since it is a major letdown for the appearance of the server.
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  #232  
Old 08-20-2006, 06:14 AM
excaliber7388 excaliber7388 is offline
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Updates:
Dark Rival was reopened, however I made it staff only again to create an exp system. Players will be abe to gain levels, etc, and train with specific weapons, to get better with that weapon. I will also be introducing at least one more class, new weapons, and custom baddies, with better movement, attacks, and AI. I have always wanted the classic feel with an rpg server, which is why this server will still have quests to help the player grow stronger.
Players will get exp from killing baddies, or other players, and they will gain exp for a certain weapon from using it.
As the player gets better with a certain weapon, they will gain additional moves, and it will become faster and more powerfull. This will even be incorporated into tools, and skills. Just trying to make DR unique, and I think this will make DR more fun.
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  #233  
Old 08-20-2006, 03:56 PM
Thrashsoul3 Thrashsoul3 is offline
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Quote:
Originally Posted by excaliber7388
Updates:
Dark Rival was reopened, however I made it staff only again to create an exp system. Players will be abe to gain levels, etc, and train with specific weapons, to get better with that weapon. I will also be introducing at least one more class, new weapons, and custom baddies, with better movement, attacks, and AI. I have always wanted the classic feel with an rpg server, which is why this server will still have quests to help the player grow stronger.
Players will get exp from killing baddies, or other players, and they will gain exp for a certain weapon from using it.
As the player gets better with a certain weapon, they will gain additional moves, and it will become faster and more powerfull. This will even be incorporated into tools, and skills. Just trying to make DR unique, and I think this will make DR more fun.
Zodiac?
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  #234  
Old 08-20-2006, 04:38 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Thrashsoul3
Zodiac?
I should hope not.
Does zodiac have a 3 part storyline?
Do players on Zodiac get better with a weapon if they use it often?
Exp for killing players?
Quests that keep the classic feel?
Multiple attacks/moves for each weapon?
Unique quests for each class?
Replay value (like doing the quests again, using a different class)

Last edited by excaliber7388; 08-21-2006 at 02:01 AM..
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  #235  
Old 08-23-2006, 11:44 PM
excaliber7388 excaliber7388 is offline
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Okay, now working on custom baddies, also a lockpick, which will work with a lockpicking system. Thieves will have an advantage, as it will be slightly easier for them. Basically, you get a side view of the lock, and you control the pins. Once you line all the pins up right, the door can be unlocked...or locked.
Also, here's a pic of the new gui, you can roll the mouse over things to get the text for it, like your exact hp, mp, ap, exp, or even the name of your weapon.
Shad made the gui backround
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  #236  
Old 01-10-2007, 08:34 PM
excaliber7388 excaliber7388 is offline
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Yeah Zodiac turned out to have a lot of that.
So, I've decided to go back a bit.
Going with the old story line, except it's all one, epic, story now.
Also, going purely with a classic feel.
I am also providing the DR computer free to players.
*Mac users only, there are also price discounts, and additional quests for Mac users
I am not looking for developers, since I can't hire anyone without an rc!
I am however using the in game level editor (next to useless) for making levels, and Joey's NC and text level editor to edit levels and weapons.
Edit only.
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  #237  
Old 01-10-2007, 08:49 PM
napo_p2p napo_p2p is offline
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Wow... good luck ... The NC and text editors aren't so bad, but it's going to be a pain making a lot of levels with the online editor .
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  #238  
Old 01-10-2007, 10:24 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by napo_p2p View Post
Wow... good luck ... The NC and text editors aren't so bad, but it's going to be a pain making a lot of levels with the online editor .
And it's hard to make the levels look good.
NOT THAT ANYONE CARES.
I had hoped someone would notice my white text too
Sometimes, I'm not sure if it's even worth it, since there's no way for me to really edit levels or NPCs with ease offline, OR online.
GO may be out ~$160 a year if something doesn't change here.
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  #239  
Old 01-10-2007, 11:13 PM
Minoc Minoc is offline
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I hope the white text was a joke.
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  #240  
Old 01-10-2007, 11:14 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Minoc View Post
I hope the white text was a joke.
Not in the least.
I plan to take it even further than that.
There will be some awesome weapons, quests, etc.
And yeah, free computer (ALL for Mac users ONLY)

Last edited by excaliber7388; 01-10-2007 at 11:28 PM..
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