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Originally Posted by scriptless
Come to think of it I don't recall testing it on levels that were not on a gmap. That could be the issue. Still quite annoying if you ask me.
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I have only seen the bug you're talking about happening on terrain maps. And that's because there is nothing in Pix's editor for dealing with z coordinates. Really hoping someone updates it with a fix for that, but I'm not holding my breath.
On a flat gmap, Pix's editor should work just fine if you have everything installed correctly. The fact that you can't create warp fields and signs with it, though, leaves something to be desired.