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  #1  
Old 06-24-2009, 07:53 AM
Rice2k Rice2k is offline
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rate lvl please and what would you change?

i know the sign is from another server and i need to move it over to the left im just using it for now. until i make my own in psp.
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did anyone else see "Cubical killed rice2k with lightning (spar)" flooding the right side of the screen yesterday? You killed the poor guy like 5 times a second
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Old 06-24-2009, 01:53 PM
DuBsTeRmAn DuBsTeRmAn is offline
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You have talent..
May i just ask, Where do you work?
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Old 06-24-2009, 10:22 PM
Draenin Draenin is offline
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You have talent..
May i just ask, Where do you work?
Check the filenames.
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  #4  
Old 06-24-2009, 10:26 PM
Cubes Cubes is offline
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You have talent..
May i just ask, Where do you work?
2bad u don't, no need 2 be a douche
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  #5  
Old 06-25-2009, 02:00 AM
Vega001 Vega001 is offline
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Your levels are decent, almost up to par with some of the levels found on servers like Unholy Nation and probably N-Pulse. You have a few tile errors that I will point out in the first level; the top of the roof of the building with the green roofing part, and one of the poles in the same building, and the grass-water edging south-west of your player. I would recommend toning down some of your grass detailing in both levels, you use too many cut-swamp tiles in proportion to the rest of your grass detailing tiles, try using fencing, rocks, mushrooms in non-trafficked areas (edges of trees, etc), etc. I would also recommend using NPCs to make the inside corners of the roof of the Trading Post and Events House more smooth.
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Old 06-25-2009, 05:35 AM
Rave_J Rave_J is offline
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ok there good levels if your willing to work on Doomsday or Engima even Rudora but those levels are really out of date that was like year 2000 style
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  #7  
Old 06-26-2009, 02:04 AM
warriors94 warriors94 is offline
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These levels look familiar. They really look like a town you would find on a gmap on UN.
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  #8  
Old 06-26-2009, 02:14 AM
maximus_asinus maximus_asinus is offline
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It almost looks like you used the auto sandpath option in the editor and retiled it. I say this because the paths are too square, and the sandtiles inside the path often repeat. First screenshot, red house in the bottom lefthand corner has a few tile errors in it (watch the height of the roof).

Really, for some reason the level strikes me as plain, maybe I'm just used to seeing Crono and Wan's levels though...
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Old 06-30-2009, 08:50 PM
Cubes Cubes is offline
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Really, for some reason the level strikes me as plain, maybe I'm just used to seeing Crono and Wan's levels though...
omfg a level you can actually move around in, most of the levels i see on the forums you cannot move around in they are just eye candy with no real purpose
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  #10  
Old 06-30-2009, 09:21 PM
maximus_asinus maximus_asinus is offline
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omfg a level you can actually move around in, most of the levels i see on the forums you cannot move around in they are just eye candy with no real purpose
The majority of levels I seen from Wan or Crono were completely functional. Sure there were a few "eye candy" threads, but more often than not they posted levels that they planned to put into actual use.
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Old 06-30-2009, 09:46 PM
MysticX2X MysticX2X is offline
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I dislike the overuse of the swamp tile.
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