Pirates!
The pirate enemies would spawn randomly on the water in different areas (excluding small bays of course which have no ship access). These would be like regular ships, and have black sails with red X's on them to mark them as pirate ships. They can wander and roam aimlessly searching for other ships to attack.
When they see a ship they will begin to fire and maneuver around to try to destroy your ship. If you board the ship you will have to fight 2 cannon crew guys on the above deck which will drop Pirate Cutlass at a low % chance, and a more common drop would be a Round Shield+1-5.
When you enter the cargo hold it will be set up like a single file maze with pirates all the way to the back. These pirates will be stronger and have hooks and axes and cutlasses as well, with higher chances of dropping their item(like by +1%).
In the back there is a chest, and a Pirate Captain and 2 crewmen. One will heal and one will cast magic, while the captain attacks you with dual wielded 1 cutlass and 1 hook. The captain should be able to move very fast and do a lot of physical damage, attacks of Physical, Poison(hook would poison).
If you kill the captain he drop a Captain's Chest Key, which unlocks the chest. The chest gives you a random amount of 1-1000 platinum coins, 1-2000 gold coins, 1-5000 silver coins. Also inside will be 1 rare item and an event coin. The party you are in will have to roll dice to determine who gets what portion of the loot until everything is divided.
The captain will also have a low % chance to drop Poisoned Pirate Hook+1-5(random), or Captain's Cutlass (attacks: Physical, Weaponmagic), or Captain's Hat(ac+1 str+2 dex-2 con+2).
The healing pirate will drop a random prayer scroll of level 20, a holy symbol, or piety. Also he will have a low % chance of dropping a heavy rod of healing(cure minor, serious, critical, and heal. heal being the lowest % chance).
The magic pirate will drop a random magic scroll of a random level, or a talisman, or a scroll of ledgermain. Also he will have a low % chance to drop a magical ring(0.00000001% for it to be elrond, just an example)
When you are finished the ship sinks and you are teleported back to your last destination(most likely your ship unless it sunk).
Only thing that would need to be really made gfx wise is the new items, but you can recolor the hook and add a bit of green to it to give it poison. The ships would remain like normal ships. You could edit and place a hook on the captain's offhand. Captain would swing his sword and then use his hook to spin attack.
These ships will add danger to the seas, give navies something to work with, and give moderate leveled players (25-50) something hard to work with.
The final addon would be the Legendary Pirate random rare ship. This would appear 1 time per day, at a random time and place.
This would be a rare ship to find, if you use the gfx that one person made and made that his ship you could fit a lot more crew on board, and extend the cargo hold to make 2 decks.
At the bottom deck there are 2 captains, 2 healers, 2 mages, and a Legendary Pirate.
Legendary Pirate would be extremely fast, hard to hit, high magical resist and physical resist, and have high damage and WC.
When Legendary Pirate is defeated he will drop a Commodore's Key.
The Pirate Captains would drop nothing, neither would the support monsters.
The chest will contain probably twice as much loot, and higher odds of getting a good item, along with more random items added into the possible items you can obtain.
Also, this ship doesnt sink, instead you will get it and it will be at 50% hull. You can then take it back to a port to fix it, and you will have a NICE ship.
Like it? Hate it? Please give me your opinions. Stefan, Bjorn, Sam, please tell me what you think of this. I dont think it would be too hard to do, but I could be wrong. It would be awesome if it could be added though. Thanks for your time. |