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  #16  
Old 11-04-2009, 08:06 PM
Liberated Liberated is offline
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Originally Posted by Stefan View Post
Editor and game has been separated mainly for security reasons. For making the editing easier it is still planned to have all the tools as online script.
This means the level editor?
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  #17  
Old 11-04-2009, 09:06 PM
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This means the level editor?
Scripted tile editors already exist but they're already outdated (no tile layers, etc.).
I guess the plan is to make a scripted gani editor as well.
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  #18  
Old 11-04-2009, 09:16 PM
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I just don't like how the argument is "we plan to have scripted tools" and no one has seen them in how many years?

Point: We have no development tools, Stefan! Scripted or otherwise!
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  #19  
Old 11-06-2009, 01:45 AM
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I was just saying its more convient to have the ability to do, at the least, level scripts in the offline level editor. If all I am is a lat, i dont need a dbnpc, cnpc, or wnpc now do i? i just need gs2 to work in the offline editor to make levels, thats pretty much it, at least most of the time.

So with how many guild houses, player houses, and lats there are on this game, its pretty dumb to say something like this is unnecessary and to go get on testbed as an only option.
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  #20  
Old 11-06-2009, 02:03 AM
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  #21  
Old 11-06-2009, 05:28 AM
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Just to note, is also retarded for any "game" or "product" to have anything on it that is useless, but can still be done, such as gs1, when it is supposed to be obsolete.
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  #22  
Old 11-06-2009, 05:41 AM
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Originally Posted by sssssssssss View Post
Just to note, is also retarded for any "game" or "product" to have anything on it that is useless, but can still be done, such as gs1, when it is supposed to be obsolete.
I agree, I'm all for completely disabling GS1 (via server options, of course)... how are we ever supposed to phase it out when it's still possible for ignorant level makers (etc) to place GS1 lights, chairs, and other scripts?
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  #23  
Old 11-06-2009, 07:29 AM
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I agree, I'm all for completely disabling GS1 (via server options, of course)... how are we ever supposed to phase it out when it's still possible for ignorant level makers (etc) to place GS1 lights, chairs, and other scripts?
Can you imagine having to go back and edit every single GS1 npc or light effect in each level?
(I guess you guys are already kind of doing this on Era Dev though huh?)
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  #24  
Old 11-06-2009, 03:46 PM
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Originally Posted by Demisis_P2P View Post
Can you imagine having to go back and edit every single GS1 npc or light effect in each level?
(I guess you guys are already kind of doing this on Era Dev though huh?)
I can, it'd be a pretty sweet script.
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  #25  
Old 11-08-2009, 05:48 PM
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Quote:
Originally Posted by Stefan View Post
Editor and game has been separated mainly for security reasons. For making the editing easier it is still planned to have all the tools as online script.
Stefan, could you at least update the language help document in graaleditor? I'm talking about the ones I've attached below. They contain nothing but info on programming in GS1.

Also, a feature like Gonstruct's which parses the scripting and color-codes it would be nice. Same for its features like quickly changing tilesets and so forth. And better support for quickly loading whole gmaps would be nice too.
Attached Files
File Type: doc commands.doc (81.0 KB, 513 views)
File Type: doc npcprogramming.doc (357.0 KB, 531 views)

Last edited by Draenin; 11-08-2009 at 05:59 PM..
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  #26  
Old 11-17-2009, 03:49 PM
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Originally Posted by Draenin View Post
Stefan, could you at least update the language help document in graaleditor? I'm talking about the ones I've attached below. They contain nothing but info on programming in GS1.
nope, have the GST do it~
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  #27  
Old 11-17-2009, 04:41 PM
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nope, have the GST do it~
i think you mean GDT~
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  #28  
Old 11-17-2009, 04:53 PM
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i think you mean GDT~
o rite~
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  #29  
Old 11-17-2009, 05:34 PM
fowlplay4 fowlplay4 is offline
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Well here's one half.. Feel free to build on to it and so on. The commands, was pretty much converted on the gBible already I believe.
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File Type: doc npcprogramming_gs2.doc (205.5 KB, 758 views)
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  #30  
Old 11-17-2009, 06:03 PM
Liberated Liberated is offline
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Well here's one half.. Feel free to build on to it and so on. The commands, was pretty much converted on the gBible already I believe.
Thanks, just what i need for when the wiki is down.
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