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Originally Posted by Rapidwolve
A lot of people say resetting the server is the way to go, but the economic problem will just repeat itself. Era is in a loop. Though resetting will provide a short-term solution to the problem. We are just going to see the same situation sometime later on in the future, followed by another annoying reset  . In my eyes, a reset would be pointless unless a plan for a better economic system is developed first.
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Nobody is going to reset the server without fixing all of the problems that have put Era in the state it is in now. Why do you think it hasn't been reset yet? It has been talked about for a long time, but we realize that it won't fix anything just yet.
Quote:
Originally Posted by Rapidwolve
Here go a couple of my ideas for a better economy on Era:
Fixed prices for guns:
A big reason why the richer players overshadow the other players as much as they do is because they know how to trade well and make a profits off trading. Era should not be mainly a bartering-for-profit server. This is especially true for the newcomers not knowing what to do. How would you feel if you were a new player and your working your ass off spending hours to make 10k, when other players around you are shooting you as soon as you leave 'unstick me' with guns worth 200k, 300k, and beyond? Guns they earned simply by trading and having connections?
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The reason there's such a large money gap and so much money in the economy is because of duping and spawning incidents in the past. Before duping, the economy really wasn't
that bad. People actually earned things by working. There were a few bad decisions and problems, but it was mainly duping that threw off the balance.
Quote:
Originally Posted by Rapidwolve
Gun prices are fluctuating by the week and this is a big problem. For example, weeks back I remember an MP40 was around 70-80k. Today, people are telling me that it is worth about 50k now. Wtf? This is should not be happening. My suggestion is that Era have more gun stores that sell guns with fixed prices. This way people will actually have to work for their money instead of hustling and manipulating other players who don't know any better for profit. And to keep rare guns rare, the NPC-Server can just spawn one or two of these guns every so often, but not enough for the weapon to lose value.
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Squirt is right. A LOT of money has been removed from the economy which would definitely cause prices to drop. A few months ago there was players with cash in the millions, but now, not a single person has over one mil in the bank.
In response to Frankie's post: Even if the value is retained in an item when it is auctioned off, if nobody has enough money to rebuy that item for its "value", eventually it will drop in price. Mission accomplished.
Quote:
Originally Posted by Rapidwolve
Higher paying jobs:
Lets face it, you didn't mine or pick flowers to earn that 1 mil to buy that Metal Storm (if its even worth a million dollars right now). Newcomers have no idea how to make the good money like the more experienced Era players do. Era could have such a bigger player base if it was more newb friendly. Honestly if I was a new player and I saw how long it took to make just 1k off picking those flowers. I would quit. Which is why I believe jobs should pay a lot more then they do now. This would be compatible with the fixed guns price system as better guns would be more accessible. Current jobs on take way too much time to make good money, and we have a business system that is being used ineffectively.
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As someone has already said, higher paying jobs will not solve anything. Putting more money into the economy just causes prices to rise.
Quote:
Originally Posted by Rapidwolve
Better management with guns:
Era needs a lot more guns. Period.
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I'm not really a fan of the way guns are normally released...but I agree that there needs to be more of a variety.
Quote:
Originally Posted by Rapidwolve
Taxes and Interest:
Periodically, depending on how staff feel the economy is doing, bank accounts should be either taxed or given interest by a fixed percentage. Business safes should be taxed as well. This should help keep the economy in equilibrium.
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Taxing bank accounts is an extremely lazy way to remove money from the economy and shouldn't be considered an "idea" at all. Instead, there needs to be more "money-sinks". Things players can spend their money on. Things that don't last forever, or novelty items.
As far as interest goes, It's seems pretty counter-productive to encourage players to save their money instead of getting involved in the game.
Businesses are already taxed heavily.
Quote:
Originally Posted by Rapidwolve
And a better staff team:
Lets face it we don't have the best staff team.
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Speak for yourself, or atleast provide some examples of why you feel this way. "Best" is a relative term, what are you comparing us to? The current staff team has it's pros and cons, but it's far better than what we've had in the past. Change is coming, and a lot is planned -- I promise you that. You might also be surprised to hear that we actually know what we're doing
off-topic: what happened to you anyways? I never really heard why you stopped working on Era...did you quit?
Quote:
Originally Posted by Rapidwolve
We are told to contact GP's when we have a problem. But what if the only GP is Squirt? Your screwed aren't you?
Or what about if you have a question PM a FAQ? There have been many times where I have asked a FAQ a question and they had no idea what the answer was."
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I'm just a developer but I always see GPs online and helping players. Squirt in particular is always reversing trades, checking logs, and banning noobs.
Quote:
Originally Posted by Rapidwolve
Levels team? What do they do? I don't see any new levels or quests? Do you? 
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Not going to argue with you here...there hasn't really been much assigned to the levels team, but I'm hoping that will change soon whenever they begin working on a new gmap.