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  #256  
Old 05-03-2010, 12:04 AM
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I do appreciate examples and explanations from testers, and im not being sarcastic. But I would, as I'm sure many non-beta testers as well as beta testers, like a ETA from Stefan or someone who knows how far the progression is completely.
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  #257  
Old 05-03-2010, 12:10 AM
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As far as it has been explained to me, any scripted movement system will suffer the result of this glitch. Although, I don't think the evoking command/function has been identified yet.
That's from Unholy Nation. I have tried it on multiple servers too. I don't think UN uses a scripted movement system.
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  #258  
Old 05-03-2010, 12:13 AM
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But I would, as I'm sure many non-beta testers as well as beta testers, like a ETA from Stefan or someone who knows how far the progression is completely.
They're creating a series of products tuned specifically for the iPhone and mobile platforms around their client - the client program is peripheral... it's not the product.
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  #259  
Old 05-03-2010, 12:15 AM
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the client program is peripheral... it's not the product.
wat. Graal is not the product?
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  #260  
Old 05-03-2010, 12:16 AM
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They're creating a series of products tuned specifically for the iPhone and mobile platforms around their client - the client program is peripheral... it's not the product.
Right, but if you ratify the natural tendencies of any product you get the correlation between the product and the client... peripheral indications have a overwhelming attribute in the category of empirical business strategies.




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  #261  
Old 05-03-2010, 12:24 AM
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wat. Graal is not the product?
Nope, QuattroPlay is.
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  #262  
Old 05-03-2010, 12:25 AM
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Nope, QuattroPlay is.
Graal Online, the game we pay to play and have for almost a decade, is not a product? Oh dear.

also what WD said
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  #263  
Old 05-03-2010, 12:30 AM
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Graal Online, the game we pay to play and have for almost a decade, is not a product?
We can all clearly see that it is NOT the product they're developing. Otherwise I don't think we would be having this conversation at all.
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  #264  
Old 05-03-2010, 12:40 AM
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We can all clearly see that it is NOT the product they're developing. Otherwise I don't think we would be having this conversation at all.
Make a blog about it and we'll take it up there I suppose. :P
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  #265  
Old 05-03-2010, 12:44 AM
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so .......... graal v6 is not a product anyone is making? How did it get beta testers?
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  #266  
Old 05-03-2010, 12:47 AM
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Originally Posted by sssssssssss View Post
so .......... graal v6 is not a product anyone is making? How did it get beta testers?
QuattroPlay is the game engine, being designed specifically for iPhone and mobile platform applications. Graal Online is what QuattroPlay spawned from. Graal Online is no longer the emphasis of Eurocenter, the producers of QuattroPlay.

Eurocenter wants to cash in on their game engine, QuattroPlay, via the popular success of iPhone applications.

I cannot explain this anymore simply. Graal Online is now Stefan Knorr's personal project - and he doesn't have the time to support it effectively.
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  #267  
Old 05-03-2010, 02:09 AM
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So why bother with beta testers at all and posting in here, apparently its useless....
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  #268  
Old 05-03-2010, 02:13 AM
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So why bother with beta testers at all and posting in here, apparently its useless....
QuattroPlay is not just for mobile platforms.
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  #269  
Old 05-03-2010, 02:16 AM
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Soooooo ... all this is relevant for our pc servers? V6 I mean...

soooooo ...
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We can all clearly see that it is NOT the product they're developing. Otherwise I don't think we would be having this conversation at all.
They ARE developing this game, v6 at that I mean, with the recent posts and all from stefan and beta testers. Unless this is all a hoax I dont see what you are saying.
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  #270  
Old 05-03-2010, 02:22 AM
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Soooooo ... all this is relevant for our pc servers? V6 I mean...

soooooo ...

They ARE developing this game, v6 at that I mean, with the recent posts and all from stefan and beta testers. Unless this is all a hoax I dont see what you are saying.
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