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  #271  
Old 07-06-2012, 02:23 AM
xXziroXx xXziroXx is offline
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Originally Posted by DeCeaseD View Post
So den wat be da issue m0nnn?!?
Check the rest of the post, including the quotes.
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  #272  
Old 07-08-2012, 12:45 AM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Loriel View Post
You did get that sorted out, right? Short of some bizarre bugs, this would mean that you somehow set D as your graal directory and gonstruct is trying to index your recycle bin. While that error is definitely something we should be handling, you can probably avoid it if you nuke your probably gonstruct settings and choose a small graal directory the next time.
I'll consider moving the Graal directory from the partition and clearing the cache for Gonstruct. Thanks Loriel
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  #273  
Old 07-09-2012, 06:03 AM
Loriel Loriel is offline
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Originally Posted by WanDaMan View Post
I'll consider moving the Graal directory from the partition and clearing the cache for Gonstruct. Thanks Loriel
Having your graal directory on D:\ should be perfectly fine, but I think that error there could only have happened if you had D:\ itself set as your graal directory.
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  #274  
Old 08-22-2012, 04:20 PM
xXziroXx xXziroXx is offline
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Originally Posted by xXziroXx View Post
If someone is going to work on Gonstruct, it should be noted that these are the most important bugs/improvements:
  • Dragging the tileset slider causes the entire tileset to draw over the level until the slider is released.
  • No right-click tile flood fill when having multiple tiles selected.
  • Ctrl+Z does not restore deleted layers.
  • Unknown reason(s) causes some gmap levels to crash the client.
  • If you accidentally right click to flood fill outside of the level boundries, the client crashes.
  • The ability to zoom out on gmaps would be fantastic.
  • Wrong settings can cause the client not to start until you remove them from AppData.
  • If done properly, having layers displayed in their own layer section (PhotoShop/PaintShopPro style) could be an improvement. If not done right, the current way they work is just fine.
  • Not sure if this is a bug or just poor implementation, but selecting tiles on a layer > Ctrl+C > navigate to another layer > unselect the tiles causes them to be moved from the original layer to the current layer. Would be nice with a better way of handing that, because it's a great feature.
  • If a tileset image is updated while having Gonstruct opened, it would be nice if the level would redraw.

That's all I could come up with for now.
Come on all of you programming savvy people out there, make it happen!
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  #275  
Old 12-11-2012, 02:29 AM
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A friend of mine tried to install Gonstruct on her computer, but apparently can't run it due to the following error.

PHP Code:
Could not start editorboost::filesystem::basic directory_iterator constructorAccess is denied 
Any clues?
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  #276  
Old 12-11-2012, 03:18 AM
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Quote:
Originally Posted by xXziroXx View Post
A friend of mine tried to install Gonstruct on her computer, but apparently can't run it due to the following error.

PHP Code:
Could not start editorboost::filesystem::basic directory_iterator constructorAccess is denied 
Any clues?
First thought maybe directory where boost is installed (if its installed) needs premissions changed?

What OS is your friend using?
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  #277  
Old 12-27-2012, 10:10 AM
Kiwi27 Kiwi27 is offline
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I just installed it on this computer, and every time I try and make, or load, a level, it stops responding ?
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  #278  
Old 12-27-2012, 05:12 PM
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I just installed it on this computer, and every time I try and make, or load, a level, it stops responding ?
Windows, Mac or Linux?

Have you tried running in compatibility mode (if windows), or as administrator??
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  #279  
Old 12-27-2012, 08:20 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by scriptless View Post
as administrator??
I know I post this every time somebody recommends running as superuser/admin, but this is potentially very very dangerous—do you really trust that Graal is secure enough to give it access to do anything to your computer?
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  #280  
Old 12-28-2012, 12:38 AM
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Quote:
Originally Posted by cbk1994 View Post
I know I post this every time somebody recommends running as superuser/admin, but this is potentially very very dangerous—do you really trust that Graal is secure enough to give it access to do anything to your computer?
Nope, however he is talking about Gonstruct.. And I have no way of knowing if he himself compiled the code and verified legitimacy of it. And I wasn't recommending it, I was asking if he tried it.. just out of curiosity.
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  #281  
Old 12-28-2012, 06:34 AM
Kiwi27 Kiwi27 is offline
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Quote:
Originally Posted by scriptless View Post
Windows, Mac or Linux?
running windows
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  #282  
Old 12-28-2012, 03:42 PM
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Does the application run just not open levels? Can you create new levels and save them?
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  #283  
Old 12-30-2012, 07:15 AM
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Originally Posted by scriptless View Post
Does the application run just not open levels? Can you create new levels and save them?
I can't open them, I can't make new ones, and because of that I can't save them.
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  #284  
Old 12-30-2012, 07:26 AM
Tim_Rocks Tim_Rocks is offline
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Have you tried turning your screen off and on?
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  #285  
Old 09-04-2013, 12:39 AM
Torankusu Torankusu is offline
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Looking for a bit of insight (I believe some of these issues are because I selected a wrong option when installing it). Windows 7 32 bit. Gonstruct 0.2.3

Gonstruct was installed in Graal folder, filenamecache.txt exists.
Error: "Told to use Graal file cache, but can't open FILENAMECACHE.txt"

subsequently, I am also getting this error:
"Could not start editor: boost::filesystem::basic_directory_iterator constructor: Access is denied: "CConfig.Msi""

I have no issues with the default editor, personally, but was wanting to see what gonsctruct was all about and play with tile layers.
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