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Old 01-11-2018, 08:30 AM
Kamaeru Kamaeru is offline
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Dustari castle

Posting this here because it's graphics related

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I spent maybe 8-10 hours working on these tiles, I know that sounds ridiculous, but I am wondering if anyone here has any criticisms/suggestions/comments.

Basically I am making the proper castle tiles that Graal has been missing with the sole purpose of using them for Dustari castle. I'm probably only about 30% done.

Things left to do that I can think of so far:

-an ornate door with the Dustari crest (probably)
-a front gate for the courtyard
-windows (i think)
-pillars for decorating the front of the main part of the castle
-tiles for a small brick staircase for the front door
-new stone walkway tiles for the courtyard

Also at some point I want to work on making a cool drawbridge to replace the hilariously bad original one.
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Last edited by Kamaeru; 01-11-2018 at 11:40 AM..
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Old 01-11-2018, 12:59 PM
Kamaeru Kamaeru is offline
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Here is a very WIP door



edit: a little more progress, I think it's working out



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Old 01-13-2018, 02:44 PM
Kamaeru Kamaeru is offline
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Old 01-14-2018, 08:07 AM
Kamaeru Kamaeru is offline
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Seems like no one checks this forum anymore. I might move this thread to the 2k1 forum, not sure yet.
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Old 01-20-2018, 10:04 PM
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Oh wow that's amazing work! Keep up the good work!
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Old 01-21-2018, 01:19 AM
maximus_asinus maximus_asinus is offline
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I like the design of the door but maybe you need to change the color palette. Not my field of experience but I think the colors sort of clash with the castle walls. If Elk is still around maybe he could give you some advice on that.
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Old 01-22-2018, 06:01 PM
Kamaeru Kamaeru is offline
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Quote:
Originally Posted by maximus_asinus View Post
I like the design of the door but maybe you need to change the color palette. Not my field of experience but I think the colors sort of clash with the castle walls. If Elk is still around maybe he could give you some advice on that.
I actually was thinking the same thing while I was making it, and I intended on softening the red colors, but then I sort of decided that I liked how it stands out. I want there to be imperial-seeming colors to stand out.

One thing about that door. I actually scripted it to stay open while you're standing in it. So if you're standing in the doorway it won't close until you leave. It's also got 3 frames of animation instead of just disappearing when someone touches it, it opens/closes. Not to mention, I know none of this is graphics related now, but I also made an original new sound effect for the door opening closing.

Me and skyld also worked on the front gate and bridge that goes overhead, now there is a metal gate that will slide under the bridge and also players can walk under/over the bridge at the same time. It really gives the illusion of layering where there is none.

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Last edited by Kamaeru; 01-22-2018 at 06:17 PM..
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