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  #46  
Old 02-18-2009, 06:48 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by Tigairius View Post
That's what I've been trying to say this entire time.
I was screaming this in my head the entire time, haha.

Yes, you guys. The playerbase has spread.
Go on RC during peak time and look at the playerlist, add it all up and see what happens, its still fairly decent.

Also: Graal isn't dying because of the lack of players.
The only reason graal would die is because of a lack in people paying for development space.


EDIT: Tig, I love you man. I love you.
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  #47  
Old 02-18-2009, 06:51 AM
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Quote:
Originally Posted by Darugo View Post
has atlantis/delteria even had more than 10 players ever? I'm sure they didn't break 20 when they opened
Sorry but this is ignorant enough to devalue your opinion completely.
  #48  
Old 02-18-2009, 06:54 AM
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Quote:
Originally Posted by Darugo View Post
has atlantis/delteria even had more than 10 players ever? I'm sure they didn't break 20 when they opened
Your terribly wrong...

Both have had good playercounts a few years back, especially Delteria . I can't speak for Atlantis much, but i know they did better years back also, playercount-wise. Graal's overall population is dropping, which is obviously an issue. As it's been stated in this thread already, school is an issue, not the complete issues at all though, because years back, even during school hours/days it wasn't dead as it is today. I visit various gaming sites daily for all different genre's/types. I have yet to see more than 1-3 Graal advertisements, which i'm not sure why to tell you the truth..
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  #49  
Old 02-18-2009, 06:57 AM
Pimmeh Pimmeh is offline
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You guys, you also have to keep in mind that recent developments in gaming have shot foreward, and Graal has, since 2002, fallen behind, even on the 2D market.
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  #50  
Old 02-18-2009, 08:11 AM
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Lets be honest here, by current gaming standards graal is a crap game.

Its kept alive because people desire to develop but it can only go so far with little players. Theres more development servers then players on any one server at one time.

The game isnt dying, its stagnant. Its not growing, its not giving people an incentive to resubscribe unless they are developing. There are better mmo's out there for people who just want to play a game.

$40 is alot for a school kid, which is most of the population playing.
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Last edited by thesmoothcriminal; 02-18-2009 at 10:58 AM..
  #51  
Old 02-18-2009, 08:13 AM
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what will closing graal do? besides piss people off because they spent money for it and all of a sudden it just closes.

This is a really dumb thread since I'm sure that almost everyone can agree that closing graal would be idiotic.
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  #52  
Old 02-18-2009, 08:18 AM
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Quote:
Originally Posted by MiniOne View Post
what will closing graal do? besides piss people off because they spent money for it and all of a sudden it just closes.
People don't seem to realize that eventually all online games will end up shutting down. So sooner or later someone is gonna get screwed.
  #53  
Old 02-18-2009, 04:54 PM
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Quote:
Originally Posted by Tigairius View Post
The playercount has just shifted, not decreased.
http://statistics.graal.us/server/graphs/year
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  #54  
Old 02-18-2009, 05:01 PM
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Originally Posted by Rufus View Post
Where does that pull its data from?

If its from the same place that the player counter on the website gets its data from then its way off.

Right now it says there is 536 players when in reality theres less then 150
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Quote:
Originally Posted by Elizabeth
..i check every server list every day about 5 times each day, to see whos online.
  #55  
Old 02-18-2009, 05:37 PM
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Quote:
Originally Posted by Tigairius View Post
A few years ago:
  • Maloria usually had around 40
That'd be quite inaccurate. Maloria was always ~65 on normal days, and sometimes peaking at ~90-105 (usually nation wars). Those numbers didn't drop until the later stages of Maloria being Classic, and that only lasted for about two months before the server vanished from Classic list.
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  #56  
Old 02-18-2009, 05:50 PM
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In my opinion lower playercount has more to do with school/work then anything and if a person has a life. Also the new price for the subscription pretty much killed any interest I had in playing graal.

If you want to do something about it then come up with a campaign or a way to advertise graal online and submit it to unixmad or stefan.
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  #57  
Old 02-18-2009, 06:01 PM
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Quote:
Originally Posted by thesmoothcriminal View Post
If its from the same place that the player counter on the website gets its data from then its way off.
It doesn't.
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  #58  
Old 02-18-2009, 06:07 PM
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Quote:
Originally Posted by DarkRenji View Post
Why are you comparing summer player counts, to these school day player counts? :x
Right now in February there is school.
Last year in February there was school.

If you look at the graph, February of last year had a higher player count than February of this year, which proves that school has nothing to do with the current drop in player count.
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  #59  
Old 02-18-2009, 06:45 PM
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Heh, maybe UN's playercount has spread, but the rest of the servers' have not -- they have DROPPED.

Zone, GK, Era, Valikorlia, Classic, etc ALL have a lower playercount than previously, and you cannot blame it on school...especially with the statistics right in front of you.

Every game eventually loses players over time when it's not recieving any attention or updates. If you think Graal is somehow different, you're just being naive.

Last edited by salesman; 02-18-2009 at 06:55 PM..
  #60  
Old 02-18-2009, 06:57 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by salesman View Post
Heh, maybe UN's playercount has spread, but the rest of the servers' have not -- they have DROPPED.

Zone, GK, Era, Valikorlia, Classic, etc ALL have a lower playercount than previously, and you cannot blame it on school...especially with the statistics right in front of you.

Every game eventually loses players over time when it's not recieving any attention or updates. If you think Graal is somehow different, you're just being naive.
I also think the subscription price really killed people actually paying for an account or wanting to play anymore.
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