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  #16  
Old 11-07-2010, 02:52 PM
Crono Crono is offline
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The two topics are unrelated, so it's unlikely to change just because of a change in payment plans.
No they aren't. l2p
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  #17  
Old 11-07-2010, 04:58 PM
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No they aren't. l2p
They're loosely related at best, but the point still stands that the Graal#'s are highly unlikely to be changed/removed at the change of a payment method.
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  #18  
Old 11-07-2010, 05:43 PM
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Originally Posted by TSAdmin View Post
They're loosely related at best, but the point still stands that the Graal#'s are highly unlikely to be changed/removed at the change of a payment method.
tru dat

also i think we should do what rufus suggested, it's better in the long run
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  #19  
Old 11-07-2010, 05:47 PM
Rufus Rufus is offline
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also i think we should do what rufus suggested, it's better in the long run
I didn't suggest it, that's what they're doing apparently.
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  #20  
Old 11-08-2010, 02:13 AM
Rave_J Rave_J is offline
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all i know is if my lifetime classic account membership goes bye bye. then i doubt i play. I think they should do 3 bucks a month an 5 for gold a month simple as that
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  #21  
Old 11-08-2010, 02:51 AM
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Originally Posted by TSAdmin View Post
They're loosely related at best, but the point still stands that the Graal#'s are highly unlikely to be changed/removed at the change of a payment method.
Waaait, If I'm reading this right.. Why would they not remove the graal#s? Since there's no account upgrades/subscriptions, you never need to create a community name. So are they just going to take community names away? Or just let F2Ps make them? Which then defeats the whole purpose of the Graal#s and people "taking good names"

Hopefully that made sense D:
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  #22  
Old 11-08-2010, 03:26 AM
kia345 kia345 is offline
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Hopefully that made sense D:
It didn't, but neither did Graal#s, so it's okay
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  #23  
Old 11-08-2010, 04:15 AM
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Originally Posted by Donark View Post
Waaait, If I'm reading this right.. Why would they not remove the graal#s? Since there's no account upgrades/subscriptions, you never need to create a community name. So are they just going to take community names away? Or just let F2Ps make them? Which then defeats the whole purpose of the Graal#s and people "taking good names"

Hopefully that made sense D:
Well, as far as this goes (and I'm just thinking outside the box, because what I meant was that just because one changes, doesn't guarantee something else will), it could still easily be utilised for the desire it was originally created for but give people the option of choosing a community name without requirement of upgrading. OR, you will only be allowed to choose a community name if you've made purchases from said shops. Again, just thinking outside the box there because that's not what I was talking about at all.
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  #24  
Old 11-08-2010, 01:48 PM
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It didn't, but neither did Graal#s, so it's okay
D: Ok this should make better sense.

You pick a community name when you upgrade your account.

If you can't upgrade your account when the new payment plan comes out, how do you chose a community name?

Do you pick one for free? Which defeats the whole purpose of why they were released.

Or do you create an account name, which is kind of unfair to the Graal#s who are stuck with those dumb accounts and community names.

Unless they did something like this I guess....

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you will only be allowed to choose a community name if you've made purchases from said shops.


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choosing a community name without requirement of upgrading. all.
But if they allow you to pick free community names you might as well let them pick there account names..
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  #25  
Old 11-08-2010, 02:30 PM
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Guys, seriously, I don't get how you can't see how awesome Graal# accounts together with community names are.


First of all, Graal is a platform that hosts several games on it. On each and every game, your data is stored locally. In the old system, if you wanted to change your account name, your data on all servers would be gone since the local files still have your old account. Even if Stefan somehow could change all of that, each and every server also stores data on a loooot of things based on your account name. That would be gone too.

With Graal# accounts and community name, servers can still store data based on account name, but if you were to get your community name changed (think of community name as display name, it's the only thing other players should get exposed to and not your account name) all of that data would remain. Easy peasy.


Really, the new system is awesome, it's just a shame that scripters aren't adjusting too it (which is something that the PWA should enforce).
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  #26  
Old 11-08-2010, 03:12 PM
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Really, the new system is awesome, it's just a shame that scripters aren't adjusting too it (which is something that the Former Global Scripting Team should enforce).
Fixed. There's no way the PWA can enforce this. We've no developmental access in our global rights, much less NPC-Control and at least have "Read" access to scripts to give them a once-over.

Note: I put "Former" in there because Skyld got liquidated into the PWA.
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  #27  
Old 11-08-2010, 03:32 PM
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Really, the new system is awesome, it's just a shame that scripters aren't adjusting too it (which is something that the PWA should enforce).
and Stefan in some cases where the client and RC are concerned.
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  #28  
Old 11-08-2010, 03:53 PM
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Originally Posted by TSAdmin View Post
Fixed. There's no way the PWA can enforce this. We've no developmental access in our global rights, much less NPC-Control and at least have "Read" access to scripts to give them a once-over.

Note: I put "Former" in there because Skyld got liquidated into the PWA.
You don't have to script stuff yourself to force servers, especially Classic ones, to change the way their stuff works. And I do believe that falls on your turf.

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and Stefan in some cases where the client and RC are concerned.
Well, yeah, but still.
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  #29  
Old 11-08-2010, 03:59 PM
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You don't have to script stuff yourself to force servers, especially Classic ones, to change the way their stuff works. And I do believe that falls on your turf.
I agree.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #30  
Old 11-08-2010, 04:15 PM
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Originally Posted by xXziroXx View Post
You don't have to script stuff yourself to force servers, especially Classic ones, to change the way their stuff works. And I do believe that falls on your turf.
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Originally Posted by Rufus View Post
I agree.
Although, not being able to check means we cannot confirm whether or not there is any need to enforce it... Dun dun dunnnn... The plot thickens!
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